Player Matchup

Ullr
Ullr
 
Ullr
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DDRusher
Artemis
Level 107
God Stats
3W - 1L
1,543 SR
Queue Stats
194W - 186L
1,477 Elo+
Party 1
Kuzenbo
Kuzenbo
NanaSuzume
Kuzenbo
Level 85
God Stats
4W - 1L
1,446 SR
Queue Stats
131W - 136L
1,437 Elo+
Party 1
Chernobog
Chernobog
ZelGaDisA
Chernobog
Level 106
God Stats
9W - 8L
1,469 SR
Queue Stats
307W - 313L
1,494 Elo+
Party 1
Fenrir
Fenrir
Лэнги
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,364 Elo+
Party 1
Team Averages
Level 60
1,493 SR
1,462 Elo+

VS

Team Averages
Level 81
1,512 SR
1,463 Elo+
Persephone
Persephone
 
Persephone
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Persephone
Persephone
 
Persephone
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
BeChilled
Fenrir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 56L
1,395 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zuffelii
Tsukuyomi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,386 Elo+
Party 3
Ravana
Ravana
humanrender
Ravana
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,508 Elo+
Party 2
Nox
Nox
noctis9lionheart
Nox
Level 154
God Stats
1W - 1L
1,572 SR
Queue Stats
72W - 70L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
6 / 2 / 18
11,050
850
16,782
13,199
6,773
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
 
Ullr
20
6 / 2 / 18
11,050
850
16,782
13,199
6,773
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
DDRusher
Artemis
17
9 / 5 / 11
10,585
814
15,156
12,740
5,518
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
NanaSuzume
Kuzenbo
15
4 / 4 / 17
10,195
784
6,867
15,334
23,242
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
ZelGaDisA
Chernobog
17
5 / 4 / 13
10,076
775
12,165
10,731
5,065
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Лэнги
Fenrir
17
6 / 5 / 19
10,230
787
5,368
15,410
12,559
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
5 / 7 / 9
9,986
768
17,914
12,165
3,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
 
Persephone
16
5 / 7 / 9
9,986
768
17,914
12,165
3,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
BeChilled
Fenrir
14
3 / 6 / 11
9,030
695
8,795
15,322
15,243
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
Zuffelii
Tsukuyomi
15
3 / 7 / 11
9,130
702
6,304
12,950
11,420
Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ravana
15
3 / 7 / 10
9,023
694
11,479
13,632
11,511
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
6 / 3 / 8
11,030
848
11,222
10,432
4,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
83
36
Kills
25
22
Deaths
37
96
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
2
18
7.5
W
Ullr
 
Ullr
6
2
18
7.5
L
Persephone
 
Persephone
5
7
9
1.36
L
Persephone
 
Persephone
5
7
9
1.36
L
Fenrir
BeChilled
Fenrir
3
6
11
1.42
W
Artemis
DDRusher
Artemis
9
5
11
2.9
W
Kuzenbo
NanaSuzume
Kuzenbo
4
4
17
3.13
W
Chernobog
ZelGaDisA
Chernobog
5
4
13
2.88
L
Tsukuyomi
Zuffelii
Tsukuyomi
3
7
11
1.21
L
Ravana
3
7
10
1.14
L
6
3
8
3.33
W
Fenrir
Лэнги
Fenrir
6
5
19
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,120
Damage
73,628
80,613
Taken
76,666
59,930
Mitigated
50,304
26,297
Healing
23,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
16,782
4,179
1,253
2,480
13,199
6,773
1,245
6,419
6,620
0
37,084
W
Ullr
 
Ullr
16,782
4,179
1,253
2,480
13,199
6,773
1,245
6,419
6,620
0
37,084
L
Persephone
 
Persephone
17,914
405
1,260
2,186
12,165
3,802
105
1,510
10,648
31,088
0
L
Persephone
 
Persephone
17,914
405
1,260
2,186
12,165
3,802
105
1,510
10,648
31,088
0
L
Fenrir
BeChilled
Fenrir
8,795
2,719
1,069
4,603
15,322
15,243
0
1,307
14,015
0
13,535
W
Artemis
DDRusher
Artemis
15,156
6,386
1,809
3,058
12,740
5,518
259
7,145
5,552
0
29,591
W
Kuzenbo
NanaSuzume
Kuzenbo
6,867
2,752
1,884
2,776
15,334
23,242
701
4,841
10,168
11,754
0
W
Chernobog
ZelGaDisA
Chernobog
12,165
8,044
2,865
3,274
10,731
5,065
2,129
3,979
6,667
0
24,474
L
Tsukuyomi
Zuffelii
Tsukuyomi
6,304
1,876
279
1,460
12,950
11,420
126
1,667
11,283
0
15,209
L
Ravana
11,479
3,314
1,383
2,243
13,632
11,511
0
837
12,795
0
16,499
L
11,222
964
1,608
3,471
10,432
4,526
142
1,545
8,887
32,926
0
W
Fenrir
Лэнги
Fenrir
5,368
2,022
156
3,009
15,410
12,559
435
6,752
8,428
0
9,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,186
Gold Earned
58,185
168
Minions Killed
137
0
Camps Cleared
0
1,448,337
Distance Traveled
1,295,381
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,050
850
45
3
0
283,618
2
W
Ullr
11,050
850
45
3
0
283,618
2
L
Persephone
9,986
768
20
2
0
217,998
2
L
Persephone
9,986
768
20
2
0
217,998
2
L
Fenrir
9,030
695
15
1
0
233,505
0
W
Artemis
10,585
814
26
2
0
210,896
0
W
Kuzenbo
10,195
784
9
1
0
225,565
1
W
Chernobog
10,076
775
34
3
0
221,290
0
L
Tsukuyomi
9,130
702
17
1
0
195,202
0
L
Ravana
9,023
694
7
1
0
209,914
0
L
Nox
11,030
848
58
4
0
220,764
0
W
Fenrir
10,230
787
9
1
0
223,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role