Player Matchup

Achilles
Achilles
AlexxDMR
Achilles
Level 115
God Stats
7W - 7L
1,501 SR
Queue Stats
267W - 232L
1,521 Elo+
Party 2
Fenrir
Fenrir
CasparxT
Fenrir
Level 45
God Stats
3W - 4L
1,390 SR
Queue Stats
85W - 107L
1,433 Elo+
Solo
Ra
Ra
ID_20-11
Ra
Level 11
God Stats
1W - 2L
1,217 SR
Queue Stats
19W - 25L
1,361 Elo+
Party 2
Team Averages
Level 57
1,369 SR
1,438 Elo+

VS

Team Averages
Level 59
1,432 SR
1,358 Elo+
Izanami
Izanami
JoRider59
Izanami
Level 30
God Stats
18W - 29L
1,392 SR
Queue Stats
44W - 73L
1,322 Elo+
Party 1
Ra
Ra
Wahramme
Ra
Level 43
God Stats
32W - 32L
1,450 SR
Queue Stats
40W - 51L
1,393 Elo+
Solo
Gilgamesh
Gilgamesh
turop78
Gilgamesh
Level 105
God Stats
5W - 7L
1,453 SR
Queue Stats
67W - 107L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AlexxDMR
Achilles
15
7 / 3 / 2
10,625
625
19,822
23,812
24,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
CasparxT
Fenrir
12
1 / 6 / 5
9,134
537
9,705
19,235
16,091
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 8 / 8
9,854
580
8,625
10,129
3,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JoRider59
Izanami
16
8 / 3 / 5
12,152
715
15,225
14,493
5,371
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
6 / 6 / 8
12,014
707
13,028
14,631
5,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
turop78
Gilgamesh
16
3 / 0 / 14
11,912
701
14,143
20,469
16,106
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
9
Kills
17
17
Deaths
9
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Achilles
AlexxDMR
Achilles
7
3
2
2.67
L
Fenrir
CasparxT
Fenrir
1
6
5
0.58
L
1
8
8
0.63
W
Izanami
JoRider59
Izanami
8
3
5
3.5
W
6
6
8
1.67
W
Gilgamesh
turop78
Gilgamesh
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,152
Damage
42,396
53,176
Taken
49,593
44,227
Mitigated
26,555
4,867
Healing
22,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AlexxDMR
Achilles
19,822
4,223
0
2,987
23,812
24,337
38
7,353
16,459
9,204
41,512
L
Fenrir
CasparxT
Fenrir
9,705
1,332
0
1,449
19,235
16,091
0
5,256
13,979
0
24,635
L
8,625
1,564
295
136
10,129
3,799
105
4,708
5,421
29,131
0
W
Izanami
JoRider59
Izanami
15,225
12,822
898
4,689
14,493
5,371
1,837
2,919
10,868
0
65,617
W
13,028
471
3,486
5,526
14,631
5,078
520
3,788
10,268
37,498
0
W
Gilgamesh
turop78
Gilgamesh
14,143
2,925
197
7,461
20,469
16,106
635
5,078
14,465
10,463
24,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,613
Gold Earned
36,078
165
Minions Killed
184
6
Camps Cleared
5
827,523
Distance Traveled
912,867
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,625
625
68
4
1
298,963
2
L
Fenrir
9,134
537
33
2
4
294,877
1
L
Ra
9,854
580
64
4
1
233,683
1
W
Izanami
12,152
715
95
6
2
288,040
0
W
Ra
12,014
707
57
3
1
311,935
3
W
Gilgamesh
11,912
701
32
2
2
312,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role