Player Matchup

Heimdallr
Heimdallr
CowardlyFrance
Heimdallr
Level 63
God Stats
1W - 11L
1,175 SR
Queue Stats
215W - 215L
1,345 Elo+
Party 2
Sylvanus
Sylvanus
Felps_PL
Sylvanus
Level 84
God Stats
9W - 8L
1,507 SR
Queue Stats
253W - 284L
1,376 Elo+
Solo
Atlas
Atlas
Johnlogic
Atlas
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 40L
1,379 Elo+
Party 2
Serqet
Serqet
bonesC7up
Serqet
Level 64
God Stats
0W - 3L
1,258 SR
Queue Stats
205W - 260L
1,317 Elo+
Solo
He Bo
He Bo
xNOVAxFLOW
He Bo
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 166L
1,377 Elo+
Solo
Team Averages
Level 71
1,388 SR
1,359 Elo+

VS

Team Averages
Level 81
1,490 SR
1,385 Elo+
Hachiman
Hachiman
 
Hachiman
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
 
Hachiman
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
BUNNY_KILLER002
Cthulhu
Level 45
God Stats
4W - 1L
1,601 SR
Queue Stats
141W - 181L
1,281 Elo+
Party 1
Bastet
Bastet
Leo_Xtar
Bastet
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 39L
1,338 Elo+
Solo
Hercules
Hercules
Samirx09
Hercules
Level 45
God Stats
4W - 2L
1,805 SR
Queue Stats
137W - 162L
1,295 Elo+
Party 1
Scylla
Scylla
T_Overlord2
Scylla
Level 69
God Stats
4W - 8L
1,032 SR
Queue Stats
280W - 272L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CowardlyFrance
Heimdallr
10
3 / 4 / 2
6,388
426
9,640
11,857
3,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Felps_PL
Sylvanus
15
2 / 2 / 0
8,589
573
10,606
12,614
6,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
Johnlogic
Atlas
11
1 / 2 / 3
6,233
416
5,031
14,103
7,015
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Serqet
bonesC7up
Serqet
1
0 / 0 / 0
2,775
185
0
0
0
He Bo
13
8 / 6 / 0
8,303
554
9,420
10,615
2,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
4 / 3 / 1
7,492
499
9,128
10,398
3,264
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
 
Hachiman
12
4 / 3 / 1
7,492
499
9,128
10,398
3,264
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 2 / 4
7,630
509
7,630
13,565
10,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bastet
Leo_Xtar
Bastet
13
3 / 3 / 2
7,532
502
5,638
9,486
2,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hercules
Samirx09
Hercules
16
1 / 2 / 0
9,194
613
7,700
14,737
8,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
14
4 / 4 / 1
8,579
572
6,541
7,894
2,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
14
Kills
18
14
Deaths
17
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
3
1
1.5
W
Hachiman
 
Hachiman
4
3
1
1.5
W
2
2
4
2
L
Heimdallr
CowardlyFrance
Heimdallr
3
4
2
1
L
Sylvanus
Felps_PL
Sylvanus
2
2
0
1
L
Atlas
Johnlogic
Atlas
1
2
3
1.25
W
Bastet
Leo_Xtar
Bastet
3
3
2
1.33
W
Hercules
Samirx09
Hercules
1
2
0
0.5
W
Scylla
4
4
1
1.13
L
Serqet
bonesC7up
Serqet
0
0
0
0
L
He Bo
8
6
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,697
Damage
45,765
49,189
Taken
66,478
19,730
Mitigated
31,019
14,505
Healing
24,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
9,128
3,995
0
3,312
10,398
3,264
0
3,387
6,915
0
41,117
W
Hachiman
 
Hachiman
9,128
3,995
0
3,312
10,398
3,264
0
3,387
6,915
0
41,117
W
7,630
489
357
4,622
13,565
10,459
50
3,232
10,279
29,190
0
L
Heimdallr
CowardlyFrance
Heimdallr
9,640
5,590
0
3,675
11,857
3,584
0
4,772
6,991
0
36,931
L
Sylvanus
Felps_PL
Sylvanus
10,606
4,719
0
5,034
12,614
6,528
57
784
11,099
50,947
12,049
L
Atlas
Johnlogic
Atlas
5,031
2,041
240
4,080
14,103
7,015
90
5,946
7,977
19,682
0
W
Bastet
Leo_Xtar
Bastet
5,638
1,204
0
4,114
9,486
2,853
0
2,508
6,912
0
36,075
W
Hercules
Samirx09
Hercules
7,700
2,910
0
7,980
14,737
8,312
78
8,935
5,802
0
67,562
W
Scylla
6,541
319
0
596
7,894
2,867
406
5,105
2,545
44,247
0
L
Serqet
bonesC7up
Serqet
0
0
0
0
0
0
0
0
0
0
0
L
He Bo
9,420
134
0
1,476
10,615
2,603
616
2,249
8,260
40,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,288
Gold Earned
47,919
300
Minions Killed
488
0
Camps Cleared
0
1,077,973
Distance Traveled
1,764,078
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,492
499
62
4
0
281,949
0
W
Hachiman
7,492
499
62
4
0
281,949
0
W
Cthulhu
7,630
509
44
3
0
348,476
0
L
Heimdallr
6,388
426
64
4
0
263,536
1
L
Sylvanus
8,589
573
131
9
0
252,577
0
L
Atlas
6,233
416
24
2
0
298,734
0
W
Bastet
7,532
502
61
4
0
303,282
2
W
Hercules
9,194
613
163
11
0
283,085
0
W
Scylla
8,579
572
96
6
0
265,337
1
L
Serqet
2,775
185
0
0
0
0
0
L
He Bo
8,303
554
81
5
0
263,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role