Player Matchup

Apollo
Apollo
Sit-And-Lose
Apollo
Level 101
God Stats
10W - 9L
1,571 SR
Queue Stats
422W - 376L
1,591 Elo+
Party 2
Ares
Ares
Stozstar
Ares
Level 91
God Stats
10W - 4L
1,678 SR
Queue Stats
157W - 190L
1,490 Elo+
Party 1
Kukulkan
Kukulkan
The_Peasent_
Kukulkan
Level 29
God Stats
1W - 3L
1,464 SR
Queue Stats
82W - 48L
1,546 Elo+
Party 2
Gilgamesh
Gilgamesh
The_Real_Peasant
Gilgamesh
Level 42
God Stats
9W - 10L
1,635 SR
Queue Stats
95W - 83L
1,502 Elo+
Party 2
Arachne
Arachne
skiDmarK9169
Arachne
Level 48
God Stats
5W - 6L
1,206 SR
Queue Stats
70W - 90L
1,432 Elo+
Party 1
Team Averages
Level 62
1,511 SR
1,512 Elo+

VS

Team Averages
Level 87
1,477 SR
1,455 Elo+
Chernobog
Chernobog
Andreuitoo_10
Chernobog
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 30L
1,496 Elo+
Party 3
Ratatoskr
Ratatoskr
Kiester895
Ratatoskr
Level 128
God Stats
1W - 1L
1,388 SR
Queue Stats
23W - 18L
1,549 Elo+
Party 3
Ymir
Ymir
NiiSso-88
Ymir
Level 47
God Stats
27W - 30L
1,549 SR
Queue Stats
87W - 158L
1,251 Elo+
Solo
Thor
Thor
SHERKO-_-
Thor
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,492 Elo+
Party 3
Olorun
Olorun
lorenzo_returns
Olorun
Level 125
God Stats
1W - 0L
1,449 SR
Queue Stats
34W - 27L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
5 / 9 / 2
8,007
500
14,403
15,348
5,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
13
2 / 5 / 4
7,968
498
11,373
15,333
11,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
The_Peasent_
Kukulkan
12
1 / 7 / 2
7,359
460
5,501
11,145
3,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
10
3 / 7 / 1
7,031
439
12,879
18,780
12,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
skiDmarK9169
Arachne
10
1 / 7 / 3
6,715
420
4,737
12,974
5,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Andreuitoo_10
Chernobog
15
5 / 3 / 11
9,272
580
16,057
15,128
4,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
Kiester895
Ratatoskr
17
12 / 2 / 5
10,619
664
14,071
17,364
12,077
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
12
4 / 3 / 7
8,240
515
4,832
13,279
8,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
14
6 / 2 / 8
9,073
567
6,734
9,953
3,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
8 / 2 / 7
10,287
643
16,080
14,160
6,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
73
12
Kills
35
35
Deaths
12
12
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Andreuitoo_10
Chernobog
5
3
11
3.5
W
Ratatoskr
Kiester895
Ratatoskr
12
2
5
7.25
W
Ymir
4
3
7
2.5
W
Thor
6
2
8
5
L
Apollo
5
9
2
0.67
L
Ares
2
5
4
0.8
L
Kukulkan
The_Peasent_
Kukulkan
1
7
2
0.29
L
Gilgamesh
3
7
1
0.5
W
8
2
7
5.75
L
Arachne
skiDmarK9169
Arachne
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,893
Damage
57,774
73,580
Taken
69,884
38,742
Mitigated
35,287
14,000
Healing
30,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Andreuitoo_10
Chernobog
16,057
12,198
0
5,979
15,128
4,775
1,141
3,919
11,131
0
69,777
W
Ratatoskr
Kiester895
Ratatoskr
14,071
2,690
0
8,138
17,364
12,077
36
1,766
15,091
3,103
65,362
W
Ymir
4,832
1,598
508
3,185
13,279
8,223
127
3,595
9,575
19,070
0
W
Thor
6,734
2,057
0
3,608
9,953
3,472
380
2,489
7,240
0
46,977
L
Apollo
14,403
7,253
0
2,084
15,348
5,057
0
3,731
11,478
0
39,369
L
Ares
11,373
204
492
3,814
15,333
11,781
0
4,177
11,063
28,974
0
L
Kukulkan
The_Peasent_
Kukulkan
5,501
584
0
1,448
11,145
3,985
0
4,605
6,351
38,906
0
L
Gilgamesh
12,879
3,743
0
3,234
18,780
12,895
0
4,536
13,735
0
31,855
W
16,080
7,895
842
7,930
14,160
6,740
2,032
5,105
8,882
60,367
5,943
L
Arachne
skiDmarK9169
Arachne
4,737
2,237
0
2,928
12,974
5,024
0
3,237
9,537
0
33,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,080
Gold Earned
47,491
265
Minions Killed
482
0
Camps Cleared
0
1,464,856
Distance Traveled
1,571,240
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,272
580
120
8
0
304,254
2
W
Ratatoskr
10,619
664
128
8
0
364,151
0
W
Ymir
8,240
515
22
1
0
305,439
4
W
Thor
9,073
567
93
6
0
306,752
0
L
Apollo
8,007
500
54
3
0
263,791
3
L
Ares
7,968
498
26
2
0
308,728
3
L
Kukulkan
7,359
460
76
5
0
274,816
2
L
Gilgamesh
7,031
439
51
3
0
298,885
2
W
Olorun
10,287
643
119
7
0
290,644
1
L
Arachne
6,715
420
58
4
0
318,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role