Player Matchup

Sun Wukong
Sun Wukong
Abednigo2022
Sun Wukong
Level 108
God Stats
5W - 13L
1,442 SR
Queue Stats
21W - 44L
1,396 Elo+
Party 2
Zeus
Zeus
AcidLxrd
Zeus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,403 Elo+
Party 2
Neith
Neith
Alloy SB
Neith
Level 106
God Stats
1W - 3L
1,359 SR
Queue Stats
36W - 72L
1,402 Elo+
Party 2
Ra
Ra
frankthrower
Ra
Level 148
God Stats
6W - 6L
1,521 SR
Queue Stats
131W - 163L
1,470 Elo+
Party 2
Cliodhna
Cliodhna
oldhead bill
Cliodhna
Level 109
God Stats
9W - 13L
1,515 SR
Queue Stats
77W - 107L
1,460 Elo+
Party 2
Team Averages
Level 116
1,467 SR
1,426 Elo+

VS

Team Averages
Level 104
1,588 SR
1,470 Elo+
Anubis
Anubis
Chris_FromNYC
Anubis
Level 68
God Stats
21W - 16L
1,650 SR
Queue Stats
138W - 114L
1,517 Elo+
Party 1
Artemis
Artemis
Heavenly Liu
Artemis
Level 125
God Stats
15W - 15L
1,568 SR
Queue Stats
558W - 709L
1,427 Elo+
Party 3
Geb
Geb
Ishmaelll-
Geb
Level 91
God Stats
1W - 0L
1,667 SR
Queue Stats
179W - 143L
1,532 Elo+
Party 1
Bastet
Bastet
LingeringShadow1
Bastet
Level 109
God Stats
31W - 37L
1,560 SR
Queue Stats
523W - 691L
1,423 Elo+
Party 3
Athena
Athena
V5TheLegend
Athena
Level 127
God Stats
15W - 19L
1,494 SR
Queue Stats
578W - 741L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Abednigo2022
Sun Wukong
10
1 / 3 / 0
5,745
575
4,095
9,009
4,999
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
8
0 / 4 / 0
4,855
486
1,545
3,786
723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Alloy SB
Neith
9
2 / 2 / 3
5,604
560
8,534
5,392
1,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
4 / 3 / 1
5,977
598
5,037
7,756
2,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cliodhna
oldhead bill
Cliodhna
9
0 / 2 / 0
5,234
523
1,386
5,380
1,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 2
6,677
668
5,367
6,035
2,421
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
Heavenly Liu
Artemis
8
0 / 5 / 0
4,531
453
1,855
6,892
1,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 1 / 2
5,172
517
2,053
9,504
3,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
5 / 0 / 3
6,497
650
5,827
6,548
1,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
10
2 / 1 / 1
5,792
579
4,827
5,475
3,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
7
Kills
14
14
Deaths
7
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Abednigo2022
Sun Wukong
1
3
0
0.33
L
Zeus
0
4
0
0
L
Neith
Alloy SB
Neith
2
2
3
1.75
W
6
0
2
7
W
Artemis
Heavenly Liu
Artemis
0
5
0
0
W
1
1
2
2
W
5
0
3
6.5
W
Athena
2
1
1
2.5
L
4
3
1
1.5
L
Cliodhna
oldhead bill
Cliodhna
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,597
Damage
19,929
31,323
Taken
34,454
10,853
Mitigated
13,353
9,596
Healing
14,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Abednigo2022
Sun Wukong
4,095
1,377
0
2,300
9,009
4,999
0
4,424
4,182
0
31,214
L
Zeus
1,545
69
0
0
3,786
723
0
3,124
662
18,319
0
L
Neith
Alloy SB
Neith
8,534
3,517
0
1,716
5,392
1,276
863
1,335
4,057
0
33,046
W
5,367
452
0
4,484
6,035
2,421
0
1,361
4,528
42,993
0
W
Artemis
Heavenly Liu
Artemis
1,855
807
0
946
6,892
1,342
0
2,094
4,798
0
22,400
W
2,053
432
93
3,647
9,504
3,735
0
2,151
7,345
10,627
0
W
5,827
1,360
0
3,426
6,548
1,893
0
804
5,690
0
34,714
W
Athena
4,827
1,412
0
1,950
5,475
3,962
312
0
5,054
28,488
0
L
5,037
998
752
2,412
7,756
2,426
214
2,154
5,602
24,500
0
L
Cliodhna
oldhead bill
Cliodhna
1,386
106
0
2,416
5,380
1,429
0
807
4,573
0
30,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,415
Gold Earned
28,669
284
Minions Killed
277
0
Camps Cleared
0
910,651
Distance Traveled
1,026,959
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,745
575
73
7
0
202,910
0
L
Zeus
4,855
486
40
4
0
149,172
0
L
Neith
5,604
560
61
6
0
178,177
1
W
Anubis
6,677
668
90
9
0
188,337
0
W
Artemis
4,531
453
42
4
0
174,190
4
W
Geb
5,172
517
10
1
0
213,551
0
W
Bastet
6,497
650
75
8
0
226,648
3
W
Athena
5,792
579
60
6
0
224,233
2
L
Ra
5,977
598
36
4
0
148,842
3
L
Cliodhna
5,234
523
74
7
0
231,550
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role