Player Matchup

Geb
Geb
JackDaCreeper
Geb
Level 159
God Stats
187W - 109L
1,659 SR
Queue Stats
1,169W - 709L
1,614 Elo+
Party 2
Bastet
Bastet
Liptation
Bastet
Level 32
God Stats
14W - 5L
1,672 SR
Queue Stats
74W - 29L
1,629 Elo+
Party 2
Kukulkan
Kukulkan
OKtenminute
Kukulkan
Level 144
God Stats
7W - 15L
1,499 SR
Queue Stats
526W - 478L
1,526 Elo+
Party 2
Horus
Horus
SK00T3RS
Horus
Level 109
God Stats
8W - 2L
1,691 SR
Queue Stats
112W - 101L
1,629 Elo+
Party 2
Raijin
Raijin
TheClaw MD
Raijin
Level 102
God Stats
16W - 6L
1,606 SR
Queue Stats
145W - 46L
1,755 Elo+
Party 2
Team Averages
Level 109
1,625 SR
1,631 Elo+

VS

Team Averages
Level 79
1,535 SR
1,425 Elo+
Mulan
Mulan
HayHay0310
Mulan
Level 28
God Stats
9W - 5L
1,612 SR
Queue Stats
84W - 112L
1,364 Elo+
Party 1
Zeus
Zeus
KingHektik
Zeus
Level 45
God Stats
94W - 63L
1,552 SR
Queue Stats
116W - 116L
1,456 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Myth Keeper
Ah Muzen Cab
Level 128
God Stats
2W - 3L
1,530 SR
Queue Stats
235W - 315L
1,440 Elo+
Party 1
Atlas
Atlas
Rellstr8Beastin
Atlas
Level 109
God Stats
1W - 1L
1,449 SR
Queue Stats
163W - 211L
1,423 Elo+
Party 1
Xbalanque
Xbalanque
Spot Spoticus
Xbalanque
Level 87
God Stats
5W - 5L
1,534 SR
Queue Stats
85W - 117L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 17
10,673
1,067
12,328
10,927
13,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
Liptation
Bastet
16
8 / 2 / 8
10,884
1,088
11,552
7,940
2,954
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
OKtenminute
Kukulkan
17
7 / 0 / 10
10,726
1,073
22,074
8,198
3,709
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
SK00T3RS
Horus
16
1 / 1 / 14
9,343
934
5,811
11,348
11,686
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Raijin
TheClaw MD
Raijin
17
4 / 1 / 17
10,569
1,057
16,557
8,214
3,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

323

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
1 / 5 / 3
9,192
919
3,909
15,111
7,497
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 7 / 1
8,514
851
9,563
9,510
3,081
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
Myth Keeper
Ah Muzen Cab
15
0 / 3 / 3
8,631
863
10,785
9,908
3,323
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 4 / 3
8,493
849
6,540
20,346
15,651
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
Spot Spoticus
Xbalanque
15
2 / 5 / 2
9,541
954
10,558
16,525
5,980
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
16
24
Kills
4
4
Deaths
24
66
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mulan
1
5
3
0.5
W
4
0
17
12.5
L
1
7
1
0.21
W
Bastet
Liptation
Bastet
8
2
8
6
L
Ah Muzen Cab
Myth Keeper
Ah Muzen Cab
0
3
3
0.5
W
Kukulkan
OKtenminute
Kukulkan
7
0
10
12
L
0
4
3
0.38
W
Horus
SK00T3RS
Horus
1
1
14
8
L
Xbalanque
Spot Spoticus
Xbalanque
2
5
2
0.6
W
Raijin
TheClaw MD
Raijin
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,322
Damage
41,355
46,627
Taken
71,400
35,545
Mitigated
35,532
9,835
Healing
3,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
3,909
490
0
140
15,111
7,497
0
9,059
6,052
0
18,225
W
12,328
801
0
602
10,927
13,456
0
4,951
5,976
18,352
0
L
9,563
952
172
472
9,510
3,081
0
7,357
2,153
20,677
0
W
Bastet
Liptation
Bastet
11,552
3,790
0
1,497
7,940
2,954
0
2,309
5,631
0
16,789
L
Ah Muzen Cab
Myth Keeper
Ah Muzen Cab
10,785
3,191
0
1,057
9,908
3,323
0
7,241
2,667
0
26,691
W
Kukulkan
OKtenminute
Kukulkan
22,074
2,399
0
1,088
8,198
3,709
0
2,478
5,720
40,033
0
L
6,540
2,142
156
744
20,346
15,651
0
14,051
6,295
19,546
0
W
Horus
SK00T3RS
Horus
5,811
2,368
1,544
2,672
11,348
11,686
0
3,931
7,417
0
14,921
L
Xbalanque
Spot Spoticus
Xbalanque
10,558
3,677
142
747
16,525
5,980
0
13,251
3,274
0
21,040
W
Raijin
TheClaw MD
Raijin
16,557
4,104
0
2,432
8,214
3,740
0
2,434
5,780
42,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,195
Gold Earned
44,371
198
Minions Killed
158
4
Camps Cleared
4
1,008,622
Distance Traveled
863,309
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,192
919
44
4
1
172,826
0
W
Geb
10,673
1,067
18
2
1
217,959
0
L
Zeus
8,514
851
35
4
0
144,532
0
W
Bastet
10,884
1,088
25
3
1
204,847
0
L
Ah Muzen Cab
8,631
863
38
4
1
193,281
0
W
Kukulkan
10,726
1,073
50
5
0
213,438
1
L
Atlas
8,493
849
20
2
0
176,917
0
W
Horus
9,343
934
29
3
1
204,589
3
L
Xbalanque
9,541
954
21
2
2
175,753
0
W
Raijin
10,569
1,057
76
8
1
167,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role