Player Matchup

Chaac
Chaac
Bnasty0131
Chaac
Level 67
God Stats
32W - 25L
1,525 SR
Queue Stats
282W - 311L
1,393 Elo+
Party 1
Geb
Geb
King_Of_Flames67
Geb
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 79L
1,336 Elo+
Party 3
Izanami
Izanami
Narindite
Izanami
Level 85
God Stats
33W - 29L
1,466 SR
Queue Stats
369W - 401L
1,352 Elo+
Party 3
Camazotz
Camazotz
OnYourLeft9699
Camazotz
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 194L
1,306 Elo+
Party 1
Ra
Ra
tink245
Ra
Level 65
God Stats
12W - 21L
1,391 SR
Queue Stats
199W - 257L
1,325 Elo+
Party 3
Team Averages
Level 57
1,476 SR
1,342 Elo+

VS

Team Averages
Level 58
1,375 SR
1,336 Elo+
Heimdallr
Heimdallr
Allinalove
Heimdallr
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
36W - 55L
1,324 Elo+
Party 4
Cerberus
Cerberus
N0_BRA_TATA_SAG
Cerberus
Level 109
God Stats
18W - 17L
1,448 SR
Queue Stats
631W - 684L
1,309 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TDJandaTT
Cu Chulainn
Level 83
God Stats
12W - 19L
1,407 SR
Queue Stats
236W - 251L
1,378 Elo+
Solo
Set
Set
URO DIAZ
Set
Level 41
God Stats
4W - 7L
1,239 SR
Queue Stats
51W - 69L
1,285 Elo+
Party 4
Ra
Ra
ll_DEEBO_ll
Ra
Level 28
God Stats
4W - 3L
1,282 SR
Queue Stats
88W - 80L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
4 / 6 / 0
6,795
523
8,268
11,606
7,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 0 / 0
5,689
438
1,628
7,623
4,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Narindite
Izanami
9
1 / 7 / 2
6,005
462
4,255
8,295
2,187
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
10
0 / 5 / 2
5,910
455
6,877
15,223
7,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
0 / 1 / 0
6,762
520
3,399
6,068
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Allinalove
Heimdallr
11
3 / 2 / 2
6,875
529
6,104
3,968
1,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
10
1 / 2 / 8
6,141
472
6,165
10,892
4,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
TDJandaTT
Cu Chulainn
14
8 / 0 / 4
8,524
656
13,027
11,683
8,240
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 2 / 2
7,265
559
4,301
9,945
3,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 0 / 0
8,255
635
2,762
5,404
2,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
6
Kills
19
19
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Allinalove
Heimdallr
3
2
2
2
L
Chaac
4
6
0
0.67
L
1
0
0
1
W
Cerberus
1
2
8
2.5
L
Izanami
Narindite
Izanami
1
7
2
0.29
L
Camazotz
0
5
2
0.2
W
Cu Chulainn
TDJandaTT
Cu Chulainn
8
0
4
10
W
4
2
2
2.5
W
3
0
0
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,427
Damage
32,359
48,815
Taken
41,892
24,082
Mitigated
19,698
10,413
Healing
17,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Allinalove
Heimdallr
6,104
2,518
0
717
3,968
1,220
534
387
3,581
0
40,879
L
Chaac
8,268
1,552
0
2,769
11,606
7,344
0
3,011
8,595
0
39,534
L
1,628
200
0
427
7,623
4,760
81
1,348
6,275
12,165
0
W
Cerberus
6,165
865
480
4,296
10,892
4,516
0
1,504
9,247
15,042
2,945
L
Izanami
Narindite
Izanami
4,255
2,729
0
466
8,295
2,187
1,004
2,067
6,225
0
34,446
L
Camazotz
6,877
2,710
0
5,030
15,223
7,601
0
3,302
11,921
0
28,883
W
Cu Chulainn
TDJandaTT
Cu Chulainn
13,027
1,617
0
3,424
11,683
8,240
0
0
11,058
10,706
42,932
W
4,301
2,730
0
4,514
9,945
3,584
0
479
9,355
0
42,209
W
2,762
158
226
3,763
5,404
2,138
0
2,481
2,653
60,792
3,496
L
3,399
60
0
1,721
6,068
2,190
0
1,860
4,208
47,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,161
Gold Earned
37,060
319
Minions Killed
401
0
Camps Cleared
0
1,319,406
Distance Traveled
1,253,770
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,875
529
75
6
0
245,712
2
L
Chaac
6,795
523
69
5
0
252,117
0
L
Geb
5,689
438
17
1
0
288,892
0
W
Cerberus
6,141
472
27
2
0
232,023
7
L
Izanami
6,005
462
75
6
0
275,855
1
L
Camazotz
5,910
455
52
4
0
250,988
2
W
Cu Chulainn
8,524
656
97
7
0
270,089
4
W
Set
7,265
559
75
6
0
253,246
1
W
Ra
8,255
635
127
10
0
252,700
4
L
Ra
6,762
520
106
8
0
251,554
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role