Player Matchup

Odin
Odin
Platinum V
BadKillcams
Odin
Platinum V
Level 146
God Stats
6W - 7L
1,474 SR
Queue Stats
194W - 177L
1,693 MMR
Solo
Ganesha
Ganesha
Platinum V
Jarumi
Ganesha
Platinum V
Level 124
God Stats
0W - 1L
1,763 SR
Queue Stats
32W - 37L
1,663 MMR
Solo
Cupid
Cupid
Platinum IV
TweakerMerc
Cupid
Platinum IV
Level 136
God Stats
16W - 5L
1,806 SR
Queue Stats
186W - 170L
1,740 MMR
Solo
King Arthur
King Arthur
Platinum II
paolo159
King Arthur
Platinum II
Level 155
God Stats
33W - 41L
1,612 SR
Queue Stats
599W - 581L
1,710 MMR
Solo
Tiamat
Tiamat
Platinum V
streetmeat63
Tiamat
Platinum V
Level 150
God Stats
23W - 14L
1,663 SR
Queue Stats
698W - 699L
1,736 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,663 SR
1,708 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 119
1,583 SR
1,648 MMR
Chiron
Chiron
Gold V
 
Chiron
Gold V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Gold V
 
Chiron
Gold V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Platinum III
DirtNapDan
Loki
Platinum III
Level 156
God Stats
11W - 7L
1,670 SR
Queue Stats
112W - 108L
1,724 MMR
Party 2
Geb
Geb
Platinum IV
GLazyyy
Geb
Platinum IV
Level 64
God Stats
8W - 7L
1,607 SR
Queue Stats
85W - 80L
1,695 MMR
Solo
Mulan
Mulan
Platinum V
LadyRegalBeagle
Mulan
Platinum V
Level 160
God Stats
1W - 1L
1,521 SR
Queue Stats
134W - 133L
1,615 MMR
Party 2
Thoth
Thoth
Platinum IV
PIJAMAN23
Thoth
Platinum IV
Level 155
God Stats
6W - 5L
1,701 SR
Queue Stats
113W - 98L
1,856 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 1
9,512
501
6,295
15,107
5,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
Jarumi
Ganesha
12
0 / 4 / 5
7,764
409
4,162
16,155
12,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 4 / 1
8,463
445
4,706
11,750
3,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
paolo159
King Arthur
17
0 / 4 / 0
9,717
511
7,516
15,753
11,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
13
1 / 7 / 3
8,673
456
6,859
12,964
5,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
CliodhnaBastetCamazotz

VS

Bans
PersephoneAchillesArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
4 / 1 / 9
12,358
650
16,904
12,360
5,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chiron
 
Chiron
19
4 / 1 / 9
12,358
650
16,904
12,360
5,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

18
11 / 1 / 9
12,630
665
12,380
12,171
4,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
14
0 / 2 / 11
10,428
549
4,080
17,067
21,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
5 / 0 / 5
12,295
647
11,373
16,686
17,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
PIJAMAN23
Thoth
18
4 / 3 / 6
12,292
647
11,226
7,234
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
77
7
Kills
28
24
Deaths
8
10
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
1
9
8.5
W
Chiron
 
Chiron
4
1
9
8.5
L
6
5
1
1.3
W
11
1
9
15.5
W
Geb
0
2
11
2.75
L
Ganesha
Jarumi
Ganesha
0
4
5
0.63
W
5
0
5
7.5
W
Thoth
PIJAMAN23
Thoth
4
3
6
2.33
L
0
4
1
0.13
L
King Arthur
paolo159
King Arthur
0
4
0
0
L
Tiamat
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,538
Damage
72,867
71,729
Taken
77,878
38,204
Mitigated
56,990
15,578
Healing
39,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
16,904
7,543
1,623
6,577
12,360
5,107
11,924
2,117
10,171
0
114,547
W
Chiron
 
Chiron
16,904
7,543
1,623
6,577
12,360
5,107
11,924
2,117
10,171
0
114,547
L
6,295
1,795
0
3,438
15,107
5,424
0
2,663
12,348
0
53,754
W
12,380
3,497
0
6,267
12,171
4,578
675
2,408
9,383
0
76,475
W
Geb
4,080
558
0
5,937
17,067
21,648
1,487
3,786
13,002
21,932
0
L
Ganesha
Jarumi
Ganesha
4,162
414
335
2,802
16,155
12,066
0
5,312
10,741
22,922
0
W
11,373
1,482
443
8,812
16,686
17,979
2,461
1,889
14,099
9,387
72,240
W
Thoth
PIJAMAN23
Thoth
11,226
413
0
1,319
7,234
2,571
1,618
2,872
4,106
82,992
0
L
4,706
2,305
69
4,042
11,750
3,273
1,054
1,960
9,790
0
58,880
L
King Arthur
paolo159
King Arthur
7,516
1,105
0
3,068
15,753
11,577
0
1,944
13,047
5,364
70,176
L
Tiamat
6,859
758
0
1,824
12,964
5,864
0
4,689
8,116
48,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,129
Gold Earned
72,361
557
Minions Killed
833
0
Camps Cleared
0
1,854,806
Distance Traveled
2,430,395
22
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,358
650
174
9
0
361,509
7
W
Chiron
12,358
650
174
9
0
361,509
7
L
Odin
9,512
501
106
6
0
406,719
3
W
Loki
12,630
665
131
7
0
467,756
5
W
Geb
10,428
549
20
1
0
424,433
6
L
Ganesha
7,764
409
10
1
0
362,572
4
W
Mulan
12,295
647
157
8
0
413,068
9
W
Thoth
12,292
647
177
9
0
402,120
9
L
Cupid
8,463
445
143
8
0
342,971
3
L
King Arthur
9,717
511
175
9
0
391,967
7
L
Tiamat
8,673
456
123
6
0
350,577
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role