Player Matchup

Artemis
Artemis
Decoy_141
Artemis
Level 49
God Stats
4W - 2L
1,689 SR
Queue Stats
71W - 77L
1,468 Elo+
Solo
Chronos
Chronos
ILLCARRYUS8669
Chronos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,801 Elo+
Party 2
Neith
Neith
Shmelington
Neith
Level 147
God Stats
0W - 4L
1,117 SR
Queue Stats
114W - 122L
1,558 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Shumitu
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,746 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Yemoja
Yemoja
schumii_b
Yemoja
Level 40
God Stats
0W - 1L
1,746 SR
Queue Stats
3W - 5L
1,437 Elo+
Party 4
Team Averages
Level 54
1,560 SR
1,553 Elo+

VS

Team Averages
Level 69
1,385 SR
1,503 Elo+
Kuzenbo
Kuzenbo
Grumblel072
Kuzenbo
Level 155
God Stats
6W - 4L
1,352 SR
Queue Stats
299W - 287L
1,487 Elo+
Party 3
Izanami
Izanami
PureBronchitis
Izanami
Level 28
God Stats
3W - 1L
1,626 SR
Queue Stats
55W - 46L
1,497 Elo+
Party 3
Thoth
Thoth
SlurpingSoup
Thoth
Level 34
God Stats
2W - 3L
1,304 SR
Queue Stats
118W - 87L
1,530 Elo+
Solo
King Arthur
King Arthur
Wander40D3N
King Arthur
Level 24
God Stats
1W - 2L
1,267 SR
Queue Stats
28W - 25L
1,498 Elo+
Party 1
Cliodhna
Cliodhna
XL_Fiascoblaster
Cliodhna
Level 105
God Stats
4W - 1L
1,376 SR
Queue Stats
175W - 142L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Decoy_141
Artemis
15
3 / 6 / 2
9,791
466
14,414
18,535
4,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 2 / 1
8,063
384
1,374
6,210
2,010
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
3 / 3 / 0
11,093
528
8,303
10,658
3,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Shumitu
Morgan Le Fay
14
2 / 8 / 2
8,955
426
4,945
14,346
4,093
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
schumii_b
Yemoja
12
0 / 7 / 2
7,641
364
1,986
11,707
8,224
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Grumblel072
Kuzenbo
16
1 / 1 / 17
12,103
576
7,865
19,433
33,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
3 / 3 / 4
12,666
603
5,613
14,265
4,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
13 / 3 / 3
13,332
635
11,022
11,460
3,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Wander40D3N
King Arthur
19
4 / 2 / 7
12,801
610
8,422
16,071
10,985
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
5 / 1 / 4
13,366
636
10,015
14,411
5,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
61
10
Kills
26
26
Deaths
10
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Artemis
Decoy_141
Artemis
3
6
2
0.67
W
Kuzenbo
Grumblel072
Kuzenbo
1
1
17
9.5
L
2
2
1
1.25
W
3
3
4
1.67
L
3
3
0
1
L
Morgan Le Fay
Shumitu
Morgan Le Fay
2
8
2
0.38
W
13
3
3
4.83
W
King Arthur
Wander40D3N
King Arthur
4
2
7
3.75
W
5
1
4
7
L
Yemoja
schumii_b
Yemoja
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,022
Damage
42,937
61,456
Taken
75,640
22,399
Mitigated
58,496
13,498
Healing
25,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Decoy_141
Artemis
14,414
5,105
0
5,356
18,535
4,614
283
8,762
9,773
0
69,329
W
Kuzenbo
Grumblel072
Kuzenbo
7,865
2,664
869
7,348
19,433
33,484
680
3,189
16,244
34,906
0
L
1,374
859
223
1,123
6,210
2,010
0
344
5,866
28,211
0
W
5,613
2,866
0
4,207
14,265
4,186
5,781
832
13,433
0
101,524
L
8,303
3,742
0
3,991
10,658
3,458
0
2,069
8,589
0
91,310
L
Morgan Le Fay
Shumitu
Morgan Le Fay
4,945
685
87
1,385
14,346
4,093
0
3,649
10,697
43,830
0
W
11,022
351
0
3,439
11,460
3,991
2,557
1,290
10,170
93,396
0
W
King Arthur
Wander40D3N
King Arthur
8,422
717
0
5,377
16,071
10,985
1,257
2,877
13,194
101
80,556
W
10,015
2,081
0
4,126
14,411
5,850
3,038
2,361
12,050
0
126,092
L
Yemoja
schumii_b
Yemoja
1,986
208
900
433
11,707
8,224
63
4,139
7,568
25,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,543
Gold Earned
64,268
486
Minions Killed
671
0
Camps Cleared
0
1,607,395
Distance Traveled
2,116,715
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,791
466
122
6
0
336,700
4
W
Kuzenbo
12,103
576
26
1
0
433,666
3
L
Chronos
8,063
384
75
4
0
176,498
1
W
Izanami
12,666
603
153
7
0
352,947
0
L
Neith
11,093
528
165
8
0
376,738
6
L
Morgan Le Fay
8,955
426
72
3
0
347,758
2
W
Thoth
13,332
635
154
7
0
396,848
3
W
King Arthur
12,801
610
162
8
0
438,053
3
W
Cliodhna
13,366
636
176
8
0
495,201
9
L
Yemoja
7,641
364
52
2
0
369,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role