Player Matchup

Hachiman
Hachiman
ITSME-JARIC-NL
Hachiman
Level 147
God Stats
4W - 3L
1,540 SR
Queue Stats
320W - 274L
1,632 Elo+
Party 1
Scylla
Scylla
KomDaHierZegge
Scylla
Level 81
God Stats
14W - 6L
1,696 SR
Queue Stats
379W - 358L
1,567 Elo+
Party 1
Gilgamesh
Gilgamesh
MattiIsTheName
Gilgamesh
Level 115
God Stats
11W - 11L
1,497 SR
Queue Stats
125W - 118L
1,615 Elo+
Party 1
Ymir
Ymir
Olavmeister1
Ymir
Level 65
God Stats
15W - 11L
1,583 SR
Queue Stats
213W - 174L
1,574 Elo+
Party 1
Apollo
Apollo
WING3L
Apollo
Level 124
God Stats
46W - 24L
1,612 SR
Queue Stats
1,008W - 992L
1,529 Elo+
Party 1
Team Averages
Level 106
1,586 SR
1,584 Elo+

VS

Team Averages
Level 114
1,571 SR
1,472 Elo+
Gilgamesh
Gilgamesh
Andrej0ne
Gilgamesh
Level 154
God Stats
9W - 21L
1,416 SR
Queue Stats
440W - 484L
1,420 Elo+
Solo
Medusa
Medusa
Knakers
Medusa
Level 122
God Stats
5W - 4L
1,599 SR
Queue Stats
35W - 34L
1,462 Elo+
Solo
Eset
Eset
LοstTales
Eset
Level 105
God Stats
10W - 6L
1,653 SR
Queue Stats
330W - 342L
1,445 Elo+
Solo
Athena
Athena
hardline1511
Athena
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,554 Elo+
Solo
Bakasura
Bakasura
sIGGYsTROOo
Bakasura
Level 123
God Stats
1W - 1L
1,689 SR
Queue Stats
90W - 104L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
19
10 / 0 / 8
12,381
652
15,735
13,509
4,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
7 / 3 / 4
11,425
601
11,708
8,193
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
MattiIsTheName
Gilgamesh
18
6 / 2 / 6
11,282
594
9,619
14,237
10,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 0 / 15
10,449
550
4,389
12,446
13,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
WING3L
Apollo
19
5 / 3 / 8
11,320
596
8,385
13,666
5,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Andrej0ne
Gilgamesh
15
4 / 10 / 2
9,552
503
14,406
18,871
15,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
Knakers
Medusa
16
1 / 7 / 0
9,464
498
6,924
12,535
3,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 2 / 1
9,574
504
7,859
8,838
3,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
11
0 / 6 / 3
7,264
382
3,258
16,310
16,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
sIGGYsTROOo
Bakasura
15
0 / 5 / 3
8,598
453
4,241
13,486
6,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
17
30
Kills
8
8
Deaths
30
41
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Andrej0ne
Gilgamesh
4
10
2
0.5
W
Hachiman
10
0
8
14
L
Medusa
Knakers
Medusa
1
7
0
0.14
W
7
3
4
3
L
3
2
1
1.75
W
Gilgamesh
MattiIsTheName
Gilgamesh
6
2
6
4.5
W
2
0
15
9.5
W
Apollo
WING3L
Apollo
5
3
8
3
L
Athena
0
6
3
0.25
L
Bakasura
sIGGYsTROOo
Bakasura
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,836
Damage
36,688
62,051
Taken
70,040
36,429
Mitigated
45,086
21,771
Healing
13,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Andrej0ne
Gilgamesh
14,406
5,932
0
3,305
18,871
15,234
689
1,387
16,615
0
56,554
W
Hachiman
15,735
8,478
0
9,419
13,509
4,661
0
1,716
11,773
0
109,873
L
Medusa
Knakers
Medusa
6,924
2,907
0
2,643
12,535
3,810
1,055
1,332
11,203
0
78,784
W
11,708
1,420
0
2,524
8,193
2,750
183
3,097
5,066
90,738
0
L
7,859
465
334
2,031
8,838
3,183
0
3,492
5,306
68,890
0
W
Gilgamesh
MattiIsTheName
Gilgamesh
9,619
2,002
0
3,882
14,237
10,234
81
1,319
12,893
0
58,315
W
4,389
678
0
2,267
12,446
13,344
0
3,564
8,882
34,462
0
W
Apollo
WING3L
Apollo
8,385
4,401
0
3,679
13,666
5,440
468
1,615
11,981
0
104,192
L
Athena
3,258
997
0
685
16,310
16,120
12
4,613
11,607
20,113
0
L
Bakasura
sIGGYsTROOo
Bakasura
4,241
2,548
0
4,556
13,486
6,739
0
5,273
8,177
0
54,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,857
Gold Earned
44,452
669
Minions Killed
543
0
Camps Cleared
0
1,930,494
Distance Traveled
1,833,119
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,552
503
99
5
0
285,713
4
W
Hachiman
12,381
652
182
10
0
361,345
1
L
Medusa
9,464
498
152
8
0
359,897
2
W
Scylla
11,425
601
165
9
0
379,974
6
L
Eset
9,574
504
141
7
0
368,206
4
W
Gilgamesh
11,282
594
118
6
0
382,007
5
W
Ymir
10,449
550
48
3
0
389,559
2
W
Apollo
11,320
596
156
8
0
417,609
1
L
Athena
7,264
382
33
2
0
382,265
5
L
Bakasura
8,598
453
118
6
0
437,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role