Player Matchup

Danzaburou
Danzaburou
Masters
Luisferdi1234
Danzaburou
Masters
Level 83
God Stats
202W - 158L
1,741 SR
Queue Stats
315W - 292L
2,628 MMR
Party 2
Sobek
Sobek
Masters
Not0scar
Sobek
Masters
Level 147
God Stats
4W - 10L
1,502 SR
Queue Stats
312W - 297L
2,505 MMR
Party 2
Vulcan
Vulcan
Masters
Ranager
Vulcan
Masters
Level 125
God Stats
0W - 2L
1,226 SR
Queue Stats
183W - 159L
2,663 MMR
Solo
Chaac
Chaac
Masters
Wanu
Chaac
Masters
Level 159
God Stats
4W - 4L
1,607 SR
Queue Stats
721W - 713L
2,576 MMR
Solo
Gilgamesh
Gilgamesh
Masters
Zylordx
Gilgamesh
Masters
Level 108
God Stats
11W - 16L
1,649 SR
Queue Stats
518W - 521L
2,533 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 124
1,545 SR
2,581 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 143
1,654 SR
2,295 MMR
Bacchus
Bacchus
Masters
 
Bacchus
Masters
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Masters
 
Bacchus
Masters
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Masters
MomSexer12
Mulan
Masters
Level 154
God Stats
3W - 3L
1,679 SR
Queue Stats
498W - 446L
3,168 MMR
Party 1
Thoth
Thoth
Diamond IV
Robbieeeee
Thoth
Diamond IV
Level 159
God Stats
2W - 1L
1,738 SR
Queue Stats
62W - 38L
2,211 MMR
Solo
Hachiman
Hachiman
Masters
Rukinder
Hachiman
Masters
Level 135
God Stats
21W - 13L
1,755 SR
Queue Stats
525W - 420L
3,178 MMR
Party 1
Ravana
Ravana
Platinum II
TangledAnt50083
Ravana
Platinum II
Level 153
God Stats
2W - 1L
1,755 SR
Queue Stats
72W - 61L
2,212 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Luisferdi1234
Danzaburou
14
2 / 9 / 1
9,474
499
8,362
15,694
3,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Not0scar
Sobek
13
2 / 7 / 4
8,753
461
4,529
22,873
15,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
Ranager
Vulcan
16
2 / 9 / 4
9,972
525
9,580
17,318
5,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Wanu
Chaac
17
3 / 5 / 0
10,296
542
11,213
19,972
17,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Zylordx
Gilgamesh
14
4 / 8 / 4
9,448
497
11,529
16,794
5,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
CamazotzHou YiZeusCliodhna

VS

Bans
KaliBastetOdinGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
3 / 2 / 18
10,555
556
9,107
18,846
27,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
 
Bacchus
15
3 / 2 / 18
10,555
556
9,107
18,846
27,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
19
5 / 3 / 10
12,236
644
19,996
23,606
20,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
19
6 / 2 / 9
12,287
647
12,731
8,202
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Rukinder
Hachiman
20
16 / 1 / 8
13,863
730
21,678
13,484
5,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
8 / 5 / 9
11,467
604
12,531
15,447
7,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
113
13
Kills
41
38
Deaths
15
13
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
2
18
6
W
Bacchus
 
Bacchus
3
2
18
6
L
Danzaburou
Luisferdi1234
Danzaburou
2
9
1
0.28
W
Mulan
5
3
10
3.33
L
Sobek
Not0scar
Sobek
2
7
4
0.57
L
Vulcan
Ranager
Vulcan
2
9
4
0.44
W
Thoth
6
2
9
5.25
W
Hachiman
Rukinder
Hachiman
16
1
8
20
W
8
5
9
2.5
L
Chaac
Wanu
Chaac
3
5
0
0.6
L
Gilgamesh
Zylordx
Gilgamesh
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,213
Damage
85,150
92,651
Taken
98,431
48,232
Mitigated
91,066
16,924
Healing
37,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,107
1,616
603
5,047
18,846
27,398
0
4,702
13,944
22,365
0
W
Bacchus
 
Bacchus
9,107
1,616
603
5,047
18,846
27,398
0
4,702
13,944
22,365
0
L
Danzaburou
Luisferdi1234
Danzaburou
8,362
3,708
0
2,992
15,694
3,776
730
3,328
12,366
0
66,057
W
Mulan
19,996
3,342
195
13,053
23,606
20,376
586
2,623
18,928
9,786
87,663
L
Sobek
Not0scar
Sobek
4,529
260
450
3,919
22,873
15,962
0
5,802
16,919
20,934
0
L
Vulcan
Ranager
Vulcan
9,580
3,873
0
502
17,318
5,715
0
5,693
11,471
79,923
0
W
Thoth
12,731
68
0
1,967
8,202
3,007
2,388
1,825
6,255
93,600
0
W
Hachiman
Rukinder
Hachiman
21,678
10,246
0
5,990
13,484
5,450
5,442
2,761
10,668
0
126,709
W
12,531
3,553
0
5,475
15,447
7,437
0
3,176
12,039
0
77,407
L
Chaac
Wanu
Chaac
11,213
2,668
0
8,529
19,972
17,356
0
2,746
16,378
362
61,192
L
Gilgamesh
Zylordx
Gilgamesh
11,529
4,076
0
532
16,794
5,423
0
5,760
10,775
0
49,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,943
Gold Earned
70,963
458
Minions Killed
665
0
Camps Cleared
0
1,791,713
Distance Traveled
2,431,605
32
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,555
556
14
1
0
411,628
1
W
Bacchus
10,555
556
14
1
0
411,628
1
L
Danzaburou
9,474
499
105
6
0
325,399
3
W
Mulan
12,236
644
162
9
0
381,747
3
L
Sobek
8,753
461
32
2
0
384,926
13
L
Vulcan
9,972
525
134
7
0
358,257
6
W
Thoth
12,287
647
181
10
0
396,897
2
W
Hachiman
13,863
730
181
10
0
407,918
2
W
Ravana
11,467
604
113
6
0
421,787
8
L
Chaac
10,296
542
109
6
0
374,316
6
L
Gilgamesh
9,448
497
78
4
0
348,815
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role