Player Matchup

Medusa
Medusa
Gold III
Saladin82
Medusa
Gold III
Level 104
God Stats
0W - 2L
1,970 SR
Queue Stats
25W - 37L
1,478 MMR
Solo
Ganesha
Ganesha
Gold IV
akuza34
Ganesha
Gold IV
Level 125
God Stats
8W - 5L
1,676 SR
Queue Stats
88W - 93L
1,495 MMR
Party 1
Scylla
Scylla
Platinum V
zzzRudolphzzz
Scylla
Platinum V
Level 129
God Stats
40W - 36L
1,539 SR
Queue Stats
80W - 79L
1,711 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 119
1,728 SR
1,561 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 136
1,455 SR
1,552 MMR
Chiron
Chiron
Gold III
Mosule
Chiron
Gold III
Level 105
God Stats
40W - 33L
1,649 SR
Queue Stats
352W - 410L
1,475 MMR
Solo
Nox
Nox
Gold II
akition
Nox
Gold II
Level 157
God Stats
2W - 4L
1,445 SR
Queue Stats
34W - 43L
1,591 MMR
Party 2
Geb
Geb
Gold III
xAmiex
Geb
Gold III
Level 145
God Stats
1W - 1L
1,271 SR
Queue Stats
57W - 68L
1,589 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Saladin82
Medusa
14
0 / 3 / 0
10,230
512
8,058
15,657
6,382
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
akuza34
Ganesha
14
0 / 4 / 0
11,266
563
8,203
28,658
39,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 5 / 0
10,378
519
9,169
14,819
4,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
GilgameshThothBastetOdinSobek

VS

Bans
PersephoneNe ZhaAthenaAchillesCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Mosule
Chiron
17
7 / 0 / 4
13,079
654
24,204
10,635
4,766
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nox
17
5 / 0 / 7
12,476
624
22,654
13,167
6,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
xAmiex
Geb
15
0 / 0 / 12
12,778
639
7,349
14,576
21,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
12
12
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chiron
Mosule
Chiron
7
0
4
9
L
Medusa
Saladin82
Medusa
0
3
0
0
W
Nox
5
0
7
8.5
L
Ganesha
akuza34
Ganesha
0
4
0
0
W
Geb
xAmiex
Geb
0
0
12
6
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,430
Damage
54,207
59,134
Taken
38,378
50,409
Mitigated
32,779
8,786
Healing
12,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Mosule
Chiron
24,204
9,011
1,983
4,101
10,635
4,766
1,508
7,018
3,291
0
79,778
L
Medusa
Saladin82
Medusa
8,058
3,459
0
1,713
15,657
6,382
96
10,240
5,417
0
36,340
W
Nox
22,654
2,071
0
4,554
13,167
6,047
1,421
6,396
6,572
72,160
0
L
Ganesha
akuza34
Ganesha
8,203
486
0
3,463
28,658
39,372
49
13,288
15,370
30,291
0
W
Geb
xAmiex
Geb
7,349
362
0
2,288
14,576
21,966
75
3,649
10,685
16,187
0
L
9,169
230
0
3,610
14,819
4,655
0
7,045
7,774
48,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,874
Gold Earned
38,333
203
Minions Killed
248
7
Camps Cleared
11
1,137,561
Distance Traveled
1,135,156
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,079
654
125
6
4
344,381
1
L
Medusa
10,230
512
98
5
2
413,512
1
W
Nox
12,476
624
116
6
7
391,773
8
L
Ganesha
11,266
563
2
0
0
369,140
5
W
Geb
12,778
639
7
0
0
399,002
7
L
Scylla
10,378
519
103
5
5
354,909
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role