Player Matchup

Scylla
Scylla
Devobeast23
Scylla
Level 85
God Stats
2W - 0L
1,704 SR
Queue Stats
21W - 13L
1,721 Elo+
Party 2
Bellona
Bellona
McQuick
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
1,718 Elo+
Party 2
Bacchus
Bacchus
SpaceJam00
Bacchus
Level 25
God Stats
1W - 0L
1,457 SR
Queue Stats
24W - 9L
1,703 Elo+
Party 2
Team Averages
Level 39
1,554 SR
1,714 Elo+

VS

Team Averages
Level 74
1,405 SR
1,482 Elo+
Bastet
Bastet
BlackThought2
Bastet
Level 28
God Stats
4W - 9L
1,447 SR
Queue Stats
72W - 63L
1,487 Elo+
Party 1
Jing Wei
Jing Wei
IKinGSebas
Jing Wei
Level 54
God Stats
0W - 5L
1,312 SR
Queue Stats
104W - 115L
1,504 Elo+
Solo
He Bo
He Bo
OGBannana
He Bo
Level 139
God Stats
1W - 2L
1,455 SR
Queue Stats
137W - 136L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
3 / 1 / 7
7,624
762
8,523
4,714
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
McQuick
Bellona
11
4 / 2 / 6
7,402
740
4,811
8,602
5,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
SpaceJam00
Bacchus
13
6 / 1 / 6
8,130
813
6,734
8,933
9,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 1
7,427
743
6,304
7,710
2,756
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
IKinGSebas
Jing Wei
11
0 / 1 / 3
6,571
657
3,854
6,062
2,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
OGBannana
He Bo
9
1 / 7 / 2
6,345
635
3,705
8,775
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
13
Kills
4
4
Deaths
13
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
W
Scylla
3
1
7
6.5
L
Jing Wei
IKinGSebas
Jing Wei
0
1
3
1.5
W
Bellona
McQuick
Bellona
4
2
6
3.5
L
He Bo
OGBannana
He Bo
1
7
2
0.29
W
Bacchus
SpaceJam00
Bacchus
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,068
Damage
13,863
22,249
Taken
22,547
16,657
Mitigated
7,956
5,096
Healing
1,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,304
1,040
0
870
7,710
2,756
0
5,793
1,724
0
10,199
W
Scylla
8,523
293
0
364
4,714
1,380
656
1,345
3,369
29,929
0
L
Jing Wei
IKinGSebas
Jing Wei
3,854
2,721
0
130
6,062
2,132
0
3,335
2,493
0
25,049
W
Bellona
McQuick
Bellona
4,811
1,067
229
1,076
8,602
5,998
475
1,291
7,311
0
19,339
L
He Bo
OGBannana
He Bo
3,705
0
0
631
8,775
3,068
0
5,621
3,000
11,370
0
W
Bacchus
SpaceJam00
Bacchus
6,734
778
650
2,777
8,933
9,279
144
1,390
7,543
19,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,156
Gold Earned
20,343
134
Minions Killed
85
6
Camps Cleared
2
543,447
Distance Traveled
542,728
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,427
743
16
2
1
159,553
1
W
Scylla
7,624
762
66
7
1
166,967
0
L
Jing Wei
6,571
657
57
6
1
235,716
4
W
Bellona
7,402
740
38
4
3
177,125
0
L
He Bo
6,345
635
12
1
0
147,459
2
W
Bacchus
8,130
813
30
3
2
199,355
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role