Player Matchup

Sun Wukong
Sun Wukong
ChoulChadow
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,459 Elo+
Party 2
Vulcan
Vulcan
Jandrogoku99
Vulcan
Level 42
God Stats
0W - 2L
1,356 SR
Queue Stats
15W - 13L
1,459 Elo+
Party 2
Ymir
Ymir
TheHumblerMines
Ymir
Level 120
God Stats
3W - 5L
1,621 SR
Queue Stats
142W - 137L
1,475 Elo+
Solo
The Morrigan
The Morrigan
TopBear2047
The Morrigan
Level 103
God Stats
1W - 1L
1,226 SR
Queue Stats
30W - 32L
1,418 Elo+
Party 2
Heimdallr
Heimdallr
iRaminhood
Heimdallr
Level 45
God Stats
0W - 1L
1,647 SR
Queue Stats
25W - 49L
1,336 Elo+
Solo
Team Averages
Level 65
1,470 SR
1,429 Elo+

VS

Team Averages
Level 104
1,470 SR
1,458 Elo+
Xbalanque
Xbalanque
Anamu7amed
Xbalanque
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,494 Elo+
Solo
Scylla
Scylla
KrypDox
Scylla
Level 124
God Stats
10W - 6L
1,562 SR
Queue Stats
34W - 45L
1,388 Elo+
Solo
Izanami
Izanami
PanPlatinum
Izanami
Level 48
God Stats
15W - 14L
1,424 SR
Queue Stats
41W - 44L
1,403 Elo+
Party 1
Terra
Terra
ProMoves1
Terra
Level 126
God Stats
3W - 2L
1,581 SR
Queue Stats
242W - 216L
1,522 Elo+
Party 1
Olorun
Olorun
Star525
Olorun
Level 118
God Stats
2W - 4L
1,284 SR
Queue Stats
143W - 146L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChoulChadow
Sun Wukong
17
3 / 3 / 9
10,875
680
14,557
20,436
24,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
17
5 / 7 / 5
11,251
703
15,801
13,904
6,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 3 / 9
10,344
647
8,791
24,454
30,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Morrigan
TopBear2047
The Morrigan
16
5 / 8 / 7
11,092
693
15,906
17,007
7,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
iRaminhood
Heimdallr
18
3 / 6 / 4
11,151
697
13,335
18,132
8,437
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Anamu7amed
Xbalanque
17
3 / 5 / 9
11,287
705
15,401
15,692
7,005
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
KrypDox
Scylla
19
4 / 4 / 7
12,034
752
12,297
15,197
5,884
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
PanPlatinum
Izanami
17
3 / 5 / 8
11,426
714
10,531
14,647
5,924
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
ProMoves1
Terra
19
6 / 1 / 13
13,613
851
14,605
20,628
26,366
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
Star525
Olorun
20
11 / 1 / 10
14,440
903
27,248
15,333
7,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
74
16
Kills
27
27
Deaths
16
34
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Anamu7amed
Xbalanque
3
5
9
1.5
L
Sun Wukong
ChoulChadow
Sun Wukong
3
3
9
2.5
L
Vulcan
5
7
5
1.07
W
Scylla
KrypDox
Scylla
4
4
7
1.88
W
Izanami
PanPlatinum
Izanami
3
5
8
1.4
W
Terra
ProMoves1
Terra
6
1
13
12.5
W
Olorun
Star525
Olorun
11
1
10
16
L
0
3
9
1.5
L
The Morrigan
TopBear2047
The Morrigan
5
8
7
1.06
L
Heimdallr
iRaminhood
Heimdallr
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,390
Damage
80,082
93,933
Taken
81,497
77,556
Mitigated
52,593
13,097
Healing
27,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Anamu7amed
Xbalanque
15,401
5,955
0
2,164
15,692
7,005
2,302
6,131
9,028
0
55,757
L
Sun Wukong
ChoulChadow
Sun Wukong
14,557
1,390
0
3,477
20,436
24,599
0
10,100
10,271
936
31,814
L
Vulcan
15,801
4,236
0
0
13,904
6,282
514
9,671
4,226
34,965
0
W
Scylla
KrypDox
Scylla
12,297
931
300
2,771
15,197
5,884
1,087
8,799
6,064
43,951
0
W
Izanami
PanPlatinum
Izanami
10,531
8,269
0
472
14,647
5,924
898
8,578
5,484
0
40,011
W
Terra
ProMoves1
Terra
14,605
1,967
4,980
6,700
20,628
26,366
535
8,961
11,110
40,129
0
W
Olorun
Star525
Olorun
27,248
15,394
934
9,253
15,333
7,414
2,311
7,836
6,836
70,606
0
L
8,791
416
668
4,342
24,454
30,375
0
13,940
10,285
30,184
0
L
The Morrigan
TopBear2047
The Morrigan
15,906
3,218
333
2,551
17,007
7,863
50
10,070
6,937
33,416
709
L
Heimdallr
iRaminhood
Heimdallr
13,335
5,103
0
1,726
18,132
8,437
654
10,256
7,837
0
48,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,713
Gold Earned
62,800
319
Minions Killed
383
6
Camps Cleared
8
1,301,932
Distance Traveled
1,483,668
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,287
705
68
4
1
270,001
1
L
Sun Wukong
10,875
680
51
3
0
300,626
1
L
Vulcan
11,251
703
65
4
2
247,604
0
W
Scylla
12,034
752
87
5
0
288,376
3
W
Izanami
11,426
714
67
4
3
297,111
0
W
Terra
13,613
851
50
3
0
322,578
0
W
Olorun
14,440
903
111
7
4
305,602
1
L
Ymir
10,344
647
60
4
0
275,293
2
L
The Morrigan
11,092
693
47
3
1
224,911
0
L
Heimdallr
11,151
697
96
6
3
253,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role