Player Matchup

Sun Wukong
Sun Wukong
JUPITER_2030
Sun Wukong
Level 70
God Stats
5W - 3L
1,698 SR
Queue Stats
209W - 323L
1,347 Elo+
Solo
Vulcan
Vulcan
SweetDee1212
Vulcan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 92L
1,220 Elo+
Solo
Janus
Janus
garnaut7
Janus
Level 81
God Stats
38W - 75L
1,366 SR
Queue Stats
342W - 560L
1,301 Elo+
Solo
Team Averages
Level 72
1,521 SR
1,289 Elo+

VS

Team Averages
Level 90
1,426 SR
1,316 Elo+
Atlas
Atlas
D-Fase-Prop
Atlas
Level 142
God Stats
1W - 3L
1,500 SR
Queue Stats
287W - 336L
1,312 Elo+
Solo
Neith
Neith
HaHaNdN
Neith
Level 39
God Stats
58W - 125L
1,227 SR
Queue Stats
63W - 142L
1,105 Elo+
Solo
Hades
Hades
OP REESEY
Hades
Level 89
God Stats
6W - 2L
1,552 SR
Queue Stats
21W - 18L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JUPITER_2030
Sun Wukong
13
0 / 4 / 3
9,849
518
9,329
20,700
11,265
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
12
1 / 9 / 2
10,211
537
11,331
17,902
8,988
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
garnaut7
Janus
15
3 / 10 / 1
11,195
589
12,594
20,457
6,301
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 13
13,426
707
17,160
23,922
23,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
HaHaNdN
Neith
15
5 / 2 / 10
12,530
659
11,234
14,520
5,169
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
OP REESEY
Hades
17
10 / 3 / 8
13,430
707
23,407
18,417
9,361
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
4
Kills
23
23
Deaths
5
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
8
0
13
14.5
W
Neith
HaHaNdN
Neith
5
2
10
5
L
Sun Wukong
JUPITER_2030
Sun Wukong
0
4
3
0.38
W
Hades
OP REESEY
Hades
10
3
8
4.67
L
Vulcan
1
9
2
0.22
L
Janus
garnaut7
Janus
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,254
Damage
51,801
59,059
Taken
56,859
26,554
Mitigated
38,109
7,746
Healing
26,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,160
5,080
0
9,276
23,922
23,579
237
8,285
15,637
41,220
0
W
Neith
HaHaNdN
Neith
11,234
3,832
678
6,488
14,520
5,169
1,732
8,232
6,288
0
54,221
L
Sun Wukong
JUPITER_2030
Sun Wukong
9,329
1,693
0
4,462
20,700
11,265
0
11,205
8,597
0
38,257
W
Hades
OP REESEY
Hades
23,407
4,135
1,133
8,509
18,417
9,361
997
9,032
8,950
66,585
0
L
Vulcan
11,331
3,770
0
768
17,902
8,988
0
13,305
3,994
17,077
0
L
Janus
garnaut7
Janus
12,594
599
261
2,255
20,457
6,301
58
14,470
5,535
58,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,255
Gold Earned
39,386
165
Minions Killed
216
3
Camps Cleared
7
891,284
Distance Traveled
955,141
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,426
707
38
2
2
331,304
5
W
Neith
12,530
659
84
4
1
341,723
6
L
Sun Wukong
9,849
518
43
2
2
372,423
0
W
Hades
13,430
707
94
5
4
282,114
1
L
Vulcan
10,211
537
23
1
1
269,590
5
L
Janus
11,195
589
99
5
0
249,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role