Player Matchup

Danzaburou
Danzaburou
AvgOpportunist
Danzaburou
Level 118
God Stats
2W - 0L
1,541 SR
Queue Stats
12W - 6L
1,647 Elo+
Party 2
Terra
Terra
ZelDUUUUUH
Terra
Level 129
God Stats
2W - 0L
1,493 SR
Queue Stats
9W - 1L
1,780 Elo+
Party 2
Chronos
Chronos
ZippZapp
Chronos
Level 132
God Stats
5W - 0L
1,638 SR
Queue Stats
109W - 27L
1,885 Elo+
Party 2
King Arthur
King Arthur
domimgames
King Arthur
Level 25
God Stats
1W - 0L
1,785 SR
Queue Stats
2W - 2L
1,198 Elo+
Party 2
Team Averages
Level 101
1,614 SR
1,627 Elo+

VS

Team Averages
Level 120
1,487 SR
1,493 Elo+
Anubis
Anubis
 
Anubis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
DEUS MARCELO
Ra
Level 60
God Stats
4W - 9L
1,459 SR
Queue Stats
44W - 54L
1,367 Elo+
Solo
Danzaburou
Danzaburou
Funkyphrenic
Danzaburou
Level 157
God Stats
5W - 6L
1,487 SR
Queue Stats
76W - 97L
1,568 Elo+
Solo
Chaac
Chaac
Sheikha09
Chaac
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AvgOpportunist
Danzaburou
18
9 / 5 / 4
12,218
940
16,104
15,888
5,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Terra
16
4 / 2 / 12
10,947
842
7,103
12,446
14,000
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
ZippZapp
Chronos
17
3 / 0 / 10
11,457
881
8,875
10,133
6,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
domimgames
King Arthur
17
5 / 4 / 8
10,840
834
15,416
17,583
13,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
1 / 7 / 4
10,166
782
7,227
11,867
4,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 7 / 2
9,637
741
5,225
11,495
6,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Funkyphrenic
Danzaburou
17
3 / 4 / 4
11,188
861
10,621
11,592
4,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chaac
Sheikha09
Chaac
17
6 / 3 / 1
11,269
867
14,232
21,053
14,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
21
Kills
11
11
Deaths
21
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
7
4
0.43
W
Danzaburou
AvgOpportunist
Danzaburou
9
5
4
2.2
L
1
7
2
0.29
L
Danzaburou
Funkyphrenic
Danzaburou
3
4
4
1.25
L
Chaac
Sheikha09
Chaac
6
3
1
2.17
W
Terra
4
2
12
5
W
Chronos
ZippZapp
Chronos
3
0
10
8
W
King Arthur
domimgames
King Arthur
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,498
Damage
37,305
56,050
Taken
56,007
39,380
Mitigated
30,231
15,021
Healing
14,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,227
248
0
1,701
11,867
4,614
240
3,684
8,042
41,249
0
W
Danzaburou
AvgOpportunist
Danzaburou
16,104
5,168
0
5,090
15,888
5,008
2,908
3,944
11,632
0
49,512
L
5,225
567
712
2,431
11,495
6,155
0
4,418
6,943
25,602
0
L
Danzaburou
Funkyphrenic
Danzaburou
10,621
4,041
0
1,543
11,592
4,992
1,296
3,009
8,137
0
37,676
L
Chaac
Sheikha09
Chaac
14,232
2,130
0
7,764
21,053
14,470
570
5,556
15,198
0
34,598
W
Terra
7,103
627
1,821
2,733
12,446
14,000
200
2,781
8,980
22,761
0
W
Chronos
ZippZapp
Chronos
8,875
4,006
0
3,922
10,133
6,985
2,994
2,242
7,727
54,070
0
W
King Arthur
domimgames
King Arthur
15,416
3,741
0
1,455
17,583
13,387
184
4,098
10,412
274
36,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,462
Gold Earned
42,260
261
Minions Killed
234
14
Camps Cleared
8
1,144,425
Distance Traveled
831,847
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,166
782
77
6
4
205,978
1
W
Danzaburou
12,218
940
86
7
5
261,609
0
L
Ra
9,637
741
42
3
1
181,458
2
L
Danzaburou
11,188
861
66
5
2
216,517
4
L
Chaac
11,269
867
49
4
1
227,894
2
W
Terra
10,947
842
41
3
2
287,810
2
W
Chronos
11,457
881
99
8
5
306,728
1
W
King Arthur
10,840
834
35
3
2
288,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role