Player Matchup

Fenrir
Fenrir
CasparxT
Fenrir
Level 45
God Stats
0W - 1L
1,573 SR
Queue Stats
11W - 15L
1,418 Elo+
Solo
Bacchus
Bacchus
Hanna-Chris
Bacchus
Level 122
God Stats
12W - 26L
1,340 SR
Queue Stats
638W - 736L
1,465 Elo+
Solo
Nox
Nox
MadShark45
Nox
Level 129
God Stats
25W - 20L
1,731 SR
Queue Stats
426W - 457L
1,467 Elo+
Party 1
Nemesis
Nemesis
Montaronx
Nemesis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 53L
1,520 Elo+
Solo
Chernobog
Chernobog
TOMT0M63
Chernobog
Level 123
God Stats
20W - 26L
1,390 SR
Queue Stats
550W - 588L
1,518 Elo+
Party 1
Team Averages
Level 98
1,507 SR
1,478 Elo+

VS

Team Averages
Level 54
1,535 SR
1,424 Elo+
Artemis
Artemis
Dark340angel
Artemis
Level 26
God Stats
10W - 8L
1,559 SR
Queue Stats
19W - 26L
1,395 Elo+
Party 2
Ra
Ra
Draven925
Ra
Level 65
God Stats
33W - 43L
1,395 SR
Queue Stats
277W - 333L
1,485 Elo+
Solo
Ares
Ares
Millentex
Ares
Level 40
God Stats
13W - 6L
1,647 SR
Queue Stats
223W - 210L
1,363 Elo+
Solo
Janus
Janus
Offens
Janus
Level 75
God Stats
5W - 5L
1,573 SR
Queue Stats
106W - 108L
1,512 Elo+
Solo
Bastet
Bastet
Scheelinger
Bastet
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 36L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CasparxT
Fenrir
17
0 / 11 / 3
10,212
851
5,491
23,754
16,221
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Hanna-Chris
Bacchus
17
2 / 8 / 1
11,425
952
9,542
20,726
34,197
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
1 / 3 / 5
11,876
990
10,359
10,549
4,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Montaronx
Nemesis
17
1 / 7 / 3
10,752
896
5,869
13,622
5,824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chernobog
TOMT0M63
Chernobog
18
2 / 9 / 3
11,553
963
12,523
24,647
10,553
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dark340angel
Artemis
20
13 / 2 / 18
13,909
1,159
26,022
8,508
4,257
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
9 / 1 / 23
13,986
1,166
21,362
8,856
4,631
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
20
8 / 2 / 19
13,799
1,150
16,601
17,692
25,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Offens
Janus
20
3 / 0 / 23
12,623
1,052
11,738
3,749
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
20
5 / 1 / 19
11,926
994
10,843
7,765
3,328
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
140
6
Kills
38
38
Deaths
6
15
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CasparxT
Fenrir
0
11
3
0.14
W
Artemis
Dark340angel
Artemis
13
2
18
11
W
9
1
23
20.5
L
Bacchus
Hanna-Chris
Bacchus
2
8
1
0.31
L
1
3
5
1.17
W
Ares
8
2
19
8.75
L
Nemesis
Montaronx
Nemesis
1
7
3
0.36
W
Janus
Offens
Janus
3
0
23
14.5
W
Bastet
5
1
19
14.5
L
Chernobog
TOMT0M63
Chernobog
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,784
Damage
86,566
93,298
Taken
46,570
71,325
Mitigated
39,274
1,551
Healing
11,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CasparxT
Fenrir
5,491
2,361
0
126
23,754
16,221
0
15,382
8,078
0
12,401
W
Artemis
Dark340angel
Artemis
26,022
13,472
0
544
8,508
4,257
0
3,762
4,746
0
33,791
W
21,362
1,514
2,705
2,921
8,856
4,631
0
4,942
3,914
65,108
0
L
Bacchus
Hanna-Chris
Bacchus
9,542
360
0
0
20,726
34,197
0
10,056
10,336
21,794
0
L
10,359
1,113
0
0
10,549
4,530
0
5,608
4,837
48,423
0
W
Ares
16,601
541
0
3,643
17,692
25,231
0
6,251
11,441
25,647
0
L
Nemesis
Montaronx
Nemesis
5,869
2,614
0
547
13,622
5,824
0
4,114
9,410
0
16,265
W
Janus
Offens
Janus
11,738
108
0
511
3,749
1,827
0
1,244
2,505
43,159
0
W
Bastet
10,843
2,430
0
1,271
7,765
3,328
0
3,702
4,063
0
18,715
L
Chernobog
TOMT0M63
Chernobog
12,523
7,433
0
878
24,647
10,553
0
13,508
10,936
0
49,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,818
Gold Earned
66,243
236
Minions Killed
247
6
Camps Cleared
10
1,048,635
Distance Traveled
1,166,542
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,212
851
20
2
1
196,320
0
W
Artemis
13,909
1,159
18
2
0
202,218
0
W
Ra
13,986
1,166
111
9
4
255,457
6
L
Bacchus
11,425
952
26
2
0
215,683
1
L
Nox
11,876
990
93
8
2
228,551
0
W
Ares
13,799
1,150
15
1
1
241,570
1
L
Nemesis
10,752
896
17
1
1
206,215
0
W
Janus
12,623
1,052
89
7
4
225,235
0
W
Bastet
11,926
994
14
1
1
242,062
0
L
Chernobog
11,553
963
80
7
2
201,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role