Player Matchup

Jormungandr
Jormungandr
MasterSlignSh0t
Jormungandr
Level 108
God Stats
1W - 2L
1,439 SR
Queue Stats
62W - 66L
1,490 Elo+
Party 2
Janus
Janus
NightHawkk4567
Janus
Level 120
God Stats
27W - 32L
1,498 SR
Queue Stats
68W - 65L
1,519 Elo+
Solo
Ao Kuang
Ao Kuang
Resili3nT
Ao Kuang
Level 160
God Stats
2W - 1L
1,318 SR
Queue Stats
176W - 197L
1,461 Elo+
Solo
Mulan
Mulan
SToP L4GinG
Mulan
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 84L
1,519 Elo+
Party 2
Medusa
Medusa
xxX Thi4go Xxx
Medusa
Level 144
God Stats
3W - 0L
1,433 SR
Queue Stats
122W - 123L
1,507 Elo+
Solo
Team Averages
Level 132
1,438 SR
1,499 Elo+

VS

Team Averages
Level 101
1,478 SR
1,476 Elo+
Thanatos
Thanatos
ErGond19
Thanatos
Level 159
God Stats
4W - 7L
1,414 SR
Queue Stats
545W - 539L
1,492 Elo+
Solo
Pele
Pele
NateFil1228
Pele
Level 63
God Stats
3W - 2L
1,665 SR
Queue Stats
15W - 12L
1,464 Elo+
Party 1
Kali
Kali
Typically Damp
Kali
Level 129
God Stats
0W - 3L
1,151 SR
Queue Stats
24W - 22L
1,475 Elo+
Party 1
Set
Set
cristoforo567
Set
Level 84
God Stats
1W - 2L
1,644 SR
Queue Stats
17W - 12L
1,478 Elo+
Party 1
Thor
Thor
jonnytin14
Thor
Level 69
God Stats
0W - 3L
1,515 SR
Queue Stats
26W - 24L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MasterSlignSh0t
Jormungandr
18
8 / 2 / 18
12,765
1,064
17,256
15,544
22,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 4 / 7
9,930
828
10,118
6,550
1,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Resili3nT
Ao Kuang
15
4 / 6 / 13
9,865
822
10,994
12,986
4,839
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
6 / 3 / 11
10,941
912
9,469
14,362
14,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
7 / 6 / 9
11,194
933
9,054
9,174
2,745
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ErGond19
Thanatos
16
7 / 4 / 8
10,563
880
14,523
14,746
11,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 8 / 10
9,614
801
9,647
15,491
5,906
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

15
3 / 8 / 8
9,332
778
8,259
16,025
7,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 5 / 4
8,815
735
8,868
11,494
8,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
4 / 5 / 6
9,017
751
8,436
10,544
4,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
57
30
Kills
21
21
Deaths
30
58
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ErGond19
Thanatos
7
4
8
2.75
W
Jormungandr
MasterSlignSh0t
Jormungandr
8
2
18
8.5
L
4
8
10
1.13
W
5
4
7
2.13
W
Ao Kuang
Resili3nT
Ao Kuang
4
6
13
1.75
W
6
3
11
3.83
L
3
8
8
0.88
L
3
5
4
1
L
4
5
6
1.4
W
7
6
9
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,891
Damage
49,733
58,616
Taken
68,300
45,812
Mitigated
38,478
6,492
Healing
17,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ErGond19
Thanatos
14,523
3,839
0
8,079
14,746
11,521
196
8,155
6,166
0
31,719
W
Jormungandr
MasterSlignSh0t
Jormungandr
17,256
2,956
0
1,216
15,544
22,044
17
0
14,954
45,687
0
L
9,647
2,137
0
2,650
15,491
5,906
1
8,321
6,878
0
28,884
W
10,118
462
0
685
6,550
1,933
591
0
6,288
26,404
0
W
Ao Kuang
Resili3nT
Ao Kuang
10,994
2,607
0
2,730
12,986
4,839
0
27
12,375
25,388
0
W
9,469
856
0
1,711
14,362
14,251
263
156
13,640
6,290
24,863
L
8,259
4,011
0
4,043
16,025
7,562
0
8,054
7,600
0
25,098
L
8,868
3,356
0
1,358
11,494
8,524
59
7,761
3,347
0
30,389
L
8,436
1,195
0
1,159
10,544
4,965
31
6,880
3,451
0
15,349
W
9,054
1,825
0
150
9,174
2,745
764
0
8,946
0
22,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,695
Gold Earned
47,341
263
Minions Killed
215
8
Camps Cleared
9
1,038,523
Distance Traveled
1,016,284
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,563
880
45
4
5
211,437
2
W
Jormungandr
12,765
1,064
79
7
1
214,516
1
L
Pele
9,614
801
62
5
1
209,695
3
W
Janus
9,930
828
58
5
1
193,058
1
W
Ao Kuang
9,865
822
34
3
3
199,371
3
W
Mulan
10,941
912
50
4
1
221,388
2
L
Kali
9,332
778
31
3
2
207,714
2
L
Set
8,815
735
54
5
0
217,562
0
L
Thor
9,017
751
23
2
1
169,876
1
W
Medusa
11,194
933
42
4
2
210,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role