Player Matchup

Hel
Hel
GRUDGENUTTZ28
Hel
Level 95
God Stats
3W - 1L
1,653 SR
Queue Stats
36W - 48L
1,443 Elo+
Party 2
Chaac
Chaac
SargonBang
Chaac
Level 115
God Stats
33W - 37L
1,527 SR
Queue Stats
172W - 210L
1,477 Elo+
Solo
Sun Wukong
Sun Wukong
TheRealBrick825
Sun Wukong
Level 17
God Stats
11W - 9L
1,474 SR
Queue Stats
34W - 38L
1,331 Elo+
Party 2
Team Averages
Level 76
1,552 SR
1,417 Elo+

VS

Team Averages
Level 34
1,270 SR
1,126 Elo+
Zeus
Zeus
DevilTank3152
Zeus
Level 7
God Stats
0W - 2L
1,230 SR
Queue Stats
0W - 2L
1,101 Elo+
Party 1
Xing Tian
Xing Tian
HYDROGRANADE
Xing Tian
Level 67
God Stats
0W - 1L
1,250 SR
Queue Stats
59W - 100L
1,199 Elo+
Party 1
Pele
Pele
Jetz1231
Pele
Level 29
God Stats
0W - 2L
1,330 SR
Queue Stats
11W - 39L
1,079 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 5 / 14
13,563
714
20,750
17,263
4,527
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
19
13 / 2 / 15
14,361
756
26,127
20,679
21,094
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
TheRealBrick825
Sun Wukong
17
8 / 0 / 13
13,125
691
14,471
13,462
6,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 14 / 4
11,297
595
12,278
17,124
5,626
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
HYDROGRANADE
Xing Tian
12
1 / 7 / 5
10,742
565
6,986
29,466
35,219
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
14
3 / 10 / 3
11,308
595
18,233
21,932
7,124
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
19
31
Kills
7
7
Deaths
31
42
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
14
4
0.36
W
10
5
14
3.4
L
Xing Tian
HYDROGRANADE
Xing Tian
1
7
5
0.5
L
Pele
3
10
3
0.45
W
Chaac
13
2
15
10.25
W
Sun Wukong
TheRealBrick825
Sun Wukong
8
0
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,348
Damage
37,497
51,404
Taken
68,522
31,909
Mitigated
47,969
25,777
Healing
5,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,278
2,174
301
402
17,124
5,626
485
4,757
12,245
32,925
0
W
20,750
2,146
3,952
9,076
17,263
4,527
592
7,363
9,900
60,132
0
L
Xing Tian
HYDROGRANADE
Xing Tian
6,986
953
66
3,122
29,466
35,219
81
8,829
19,859
15,960
0
L
Pele
18,233
6,087
200
1,204
21,932
7,124
0
7,284
14,451
0
41,604
W
Chaac
26,127
6,160
458
9,814
20,679
21,094
1,468
7,650
13,029
0
77,720
W
Sun Wukong
TheRealBrick825
Sun Wukong
14,471
3,369
0
2,477
13,462
6,288
672
5,741
7,721
0
33,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,049
Gold Earned
33,347
217
Minions Killed
126
15
Camps Cleared
1
1,088,122
Distance Traveled
875,414
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,297
595
65
3
0
246,723
0
W
Hel
13,563
714
71
4
6
333,919
1
L
Xing Tian
10,742
565
16
1
0
301,462
4
L
Pele
11,308
595
45
2
1
327,229
0
W
Chaac
14,361
756
90
5
5
357,952
2
W
Sun Wukong
13,125
691
56
3
4
396,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role