Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
CicløpeCaølhø
Kali
Level 160
God Stats
55W - 38L
1,593 SR
Queue Stats
293W - 306L
1,436 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Labortamox
Kumbhakarna
Level 109
God Stats
7W - 6L
1,445 SR
Queue Stats
434W - 420L
1,454 Elo+
Party 1
Artemis
Artemis
NL-XnecrinhoX
Artemis
Level 89
God Stats
2W - 6L
1,081 SR
Queue Stats
234W - 243L
1,438 Elo+
Party 2
Bellona
Bellona
RENAN-INFAMOUS
Bellona
Level 123
God Stats
6W - 1L
1,665 SR
Queue Stats
369W - 357L
1,434 Elo+
Party 1
Team Averages
Level 117
1,457 SR
1,452 Elo+

VS

Team Averages
Level 100
1,511 SR
1,470 Elo+
Cliodhna
Cliodhna
AbacateMalvado
Cliodhna
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 7L
1,343 Elo+
Party 3
Medusa
Medusa
DrapionHM
Medusa
Level 115
God Stats
3W - 5L
1,506 SR
Queue Stats
323W - 312L
1,505 Elo+
Solo
Merlin
Merlin
RKiller157
Merlin
Level 128
God Stats
15W - 16L
1,563 SR
Queue Stats
217W - 273L
1,529 Elo+
Party 3
Cthulhu
Cthulhu
henrinox
Cthulhu
Level 109
God Stats
13W - 17L
1,385 SR
Queue Stats
435W - 444L
1,462 Elo+
Solo
Loki
Loki
pampado_by_italo
Loki
Level 127
God Stats
6W - 5L
1,599 SR
Queue Stats
63W - 65L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
1 / 0 / 1
5,190
649
1,344
3,508
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

9
6 / 1 / 4
6,156
770
5,920
7,940
3,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
Labortamox
Kumbhakarna
8
0 / 0 / 5
4,945
618
1,292
4,670
1,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
10
3 / 0 / 2
5,432
679
4,114
2,964
760
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 0 / 1
5,499
687
3,294
5,501
3,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
8
0 / 4 / 0
4,712
589
3,471
6,302
2,645
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Medusa
DrapionHM
Medusa
7
1 / 4 / 0
4,483
560
4,316
5,882
1,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
RKiller157
Merlin
9
0 / 1 / 0
4,899
612
2,096
2,773
782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
henrinox
Cthulhu
6
0 / 4 / 0
3,835
479
900
6,687
2,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

2
0 / 0 / 0
3,226
403
0
257
63
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
13
Kills
1
1
Deaths
13
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
0
1
1.5
L
Cliodhna
0
4
0
0
W
6
1
4
8
L
Medusa
DrapionHM
Medusa
1
4
0
0.25
W
Kumbhakarna
Labortamox
Kumbhakarna
0
0
5
2.5
W
Artemis
3
0
2
4
W
3
0
1
3.5
L
Merlin
RKiller157
Merlin
0
1
0
0
L
Cthulhu
henrinox
Cthulhu
0
4
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,964
Damage
10,783
24,583
Taken
21,901
10,664
Mitigated
8,285
9,691
Healing
4,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
1,344
0
0
1,372
3,508
1,500
0
1,012
2,496
31,613
0
L
Cliodhna
3,471
533
0
1,730
6,302
2,645
0
499
5,803
0
27,554
W
5,920
3,632
0
1,947
7,940
3,000
0
541
7,399
0
25,347
L
Medusa
DrapionHM
Medusa
4,316
1,687
0
1,001
5,882
1,836
99
202
5,680
0
21,999
W
Kumbhakarna
Labortamox
Kumbhakarna
1,292
433
0
2,144
4,670
1,977
0
1,394
3,276
7,684
0
W
Artemis
4,114
2,216
0
1,374
2,964
760
423
49
2,915
0
28,308
W
3,294
1,090
0
2,854
5,501
3,427
402
0
5,501
3,035
21,276
L
Merlin
RKiller157
Merlin
2,096
107
0
427
2,773
782
0
810
1,963
28,578
0
L
Cthulhu
henrinox
Cthulhu
900
406
137
1,552
6,687
2,959
0
1,624
5,063
12,869
0
L
0
0
0
56
257
63
0
0
257
0
1,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,222
Gold Earned
21,155
257
Minions Killed
200
0
Camps Cleared
0
858,911
Distance Traveled
629,100
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,190
649
72
9
0
158,691
3
L
Cliodhna
4,712
589
63
8
0
176,476
1
W
Kali
6,156
770
43
5
0
194,562
0
L
Medusa
4,483
560
43
5
0
153,517
4
W
Kumbhakarna
4,945
618
11
1
0
171,836
2
W
Artemis
5,432
679
66
8
0
149,016
0
W
Bellona
5,499
687
65
8
0
184,806
1
L
Merlin
4,899
612
62
8
0
140,529
1
L
Cthulhu
3,835
479
26
3
0
143,205
3
L
Loki
3,226
403
6
1
0
15,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role