Player Matchup

Sun Wukong
Sun Wukong
Ausumber
Sun Wukong
Level 125
God Stats
2W - 3L
1,656 SR
Queue Stats
96W - 88L
1,548 Elo+
Party 2
Hades
Hades
Leiderobdachlos
Hades
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 73L
1,418 Elo+
Solo
Freya
Freya
TheCursedPharaoh
Freya
Level 155
God Stats
6W - 6L
1,642 SR
Queue Stats
274W - 275L
1,504 Elo+
Party 2
Ra
Ra
baranda2
Ra
Level 102
God Stats
11W - 20L
1,511 SR
Queue Stats
116W - 113L
1,439 Elo+
Party 2
Bakasura
Bakasura
brandansmith01
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,130 Elo+
Solo
Team Averages
Level 87
1,562 SR
1,408 Elo+

VS

Team Averages
Level 79
1,456 SR
1,560 Elo+
Mulan
Mulan
 
Mulan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Antemion
Hou Yi
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 0L
1,782 Elo+
Party 1
Sol
Sol
Hebest9
Sol
Level 146
God Stats
3W - 0L
1,655 SR
Queue Stats
5W - 2L
1,587 Elo+
Party 1
Ravana
Ravana
SlimyTurtle
Ravana
Level 64
God Stats
5W - 4L
1,470 SR
Queue Stats
30W - 30L
1,415 Elo+
Solo
Atlas
Atlas
Tardissing
Atlas
Level 127
God Stats
2W - 3L
1,152 SR
Queue Stats
15W - 14L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ausumber
Sun Wukong
14
3 / 1 / 1
8,106
811
9,571
9,777
7,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 5 / 3
6,039
604
3,469
9,630
4,742
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 4 / 2
6,736
674
3,414
7,826
2,759
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 3 / 2
6,439
644
3,612
5,712
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
12
1 / 8 / 0
6,684
668
2,138
10,502
3,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
2 / 0 / 12
7,910
791
4,429
5,729
3,209
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hou Yi
Antemion
Hou Yi
13
2 / 1 / 8
7,097
710
5,767
3,639
1,273
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sol
16
8 / 2 / 7
9,318
932
12,508
9,618
4,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
14
7 / 1 / 8
8,661
866
8,978
6,590
4,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atlas
14
2 / 0 / 7
7,869
787
5,876
4,324
2,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
63
4
Kills
21
21
Deaths
4
8
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
0
12
8
W
Hou Yi
Antemion
Hou Yi
2
1
8
6
L
Sun Wukong
Ausumber
Sun Wukong
3
1
1
3.5
W
Sol
8
2
7
5.75
L
0
5
3
0.3
W
Ravana
7
1
8
11
W
Atlas
2
0
7
5.5
L
0
4
2
0.25
L
0
3
2
0.33
L
Bakasura
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,204
Damage
37,558
43,447
Taken
29,900
21,228
Mitigated
15,526
8,009
Healing
11,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,429
518
695
2,518
5,729
3,209
0
2,175
3,455
0
20,282
W
Hou Yi
Antemion
Hou Yi
5,767
3,060
0
358
3,639
1,273
0
1,201
2,339
0
15,572
L
Sun Wukong
Ausumber
Sun Wukong
9,571
1,641
0
1,611
9,777
7,877
0
4,339
5,160
0
23,241
W
Sol
12,508
5,757
0
3,828
9,618
4,040
74
3,597
5,599
45,279
2,797
L
3,469
61
0
1,911
9,630
4,742
0
4,360
5,146
7,857
0
W
Ravana
8,978
2,510
0
1,691
6,590
4,553
0
2,469
3,734
0
17,677
W
Atlas
5,876
2,162
1,623
1,196
4,324
2,451
1
1,161
3,032
26,656
0
L
3,414
1,082
0
2,069
7,826
2,759
0
2,879
4,710
28,502
0
L
3,612
181
532
554
5,712
1,874
0
2,988
2,637
20,088
0
L
Bakasura
2,138
1,809
0
1,332
10,502
3,976
0
3,230
6,848
0
8,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,004
Gold Earned
40,855
197
Minions Killed
254
4
Camps Cleared
12
893,788
Distance Traveled
938,795
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,910
791
48
5
0
200,061
5
W
Hou Yi
7,097
710
36
4
2
171,415
2
L
Sun Wukong
8,106
811
45
5
3
196,793
1
W
Sol
9,318
932
97
10
6
183,709
0
L
Hades
6,039
604
12
1
0
170,474
1
W
Ravana
8,661
866
23
2
2
199,664
3
W
Atlas
7,869
787
50
5
2
183,946
1
L
Freya
6,736
674
69
7
1
170,925
3
L
Ra
6,439
644
44
4
0
193,742
0
L
Bakasura
6,684
668
27
3
0
161,854
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role