Player Matchup

Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
BigJoe98
Cliodhna
Level 160
God Stats
9W - 4L
1,751 SR
Queue Stats
913W - 944L
1,655 Elo+
Solo
Thor
Thor
BrotUndSaft
Thor
Level 159
God Stats
11W - 6L
1,604 SR
Queue Stats
376W - 318L
1,637 Elo+
Party 1
Thoth
Thoth
PoooPeee
Thoth
Level 46
God Stats
6W - 7L
1,487 SR
Queue Stats
239W - 204L
1,616 Elo+
Solo
Hou Yi
Hou Yi
wat7
Hou Yi
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,853 Elo+
Party 1
Team Averages
Level 132
1,568 SR
1,652 Elo+

VS

Team Averages
Level 144
1,417 SR
1,583 Elo+
Camazotz
Camazotz
Arthunith
Camazotz
Level 159
God Stats
2W - 4L
1,442 SR
Queue Stats
333W - 374L
1,560 Elo+
Solo
Ravana
Ravana
Fedtmule02
Ravana
Level 139
God Stats
6W - 5L
1,509 SR
Queue Stats
222W - 220L
1,604 Elo+
Solo
Nox
Nox
RubaNomi
Nox
Level 155
God Stats
12W - 23L
1,498 SR
Queue Stats
1,035W - 1,070L
1,634 Elo+
Solo
Hercules
Hercules
bubloid
Hercules
Level 153
God Stats
9W - 15L
1,354 SR
Queue Stats
800W - 797L
1,609 Elo+
Solo
Janus
Janus
moidew
Janus
Level 116
God Stats
2W - 9L
1,281 SR
Queue Stats
480W - 496L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
1 / 6 / 22
11,570
681
10,074
24,800
24,399
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
BigJoe98
Cliodhna
20
9 / 8 / 17
13,466
792
25,626
19,017
13,851
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

20
14 / 4 / 10
14,452
850
18,576
16,280
10,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
PoooPeee
Thoth
20
4 / 6 / 16
12,695
747
24,801
14,457
6,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
wat7
Hou Yi
19
2 / 7 / 21
11,953
703
16,540
17,371
7,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Arthunith
Camazotz
20
9 / 7 / 9
12,989
764
18,633
27,800
14,009
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ravana
Fedtmule02
Ravana
20
7 / 5 / 19
12,451
732
20,745
20,864
27,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
9 / 6 / 13
13,384
787
15,013
15,519
6,572
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Hercules
bubloid
Hercules
20
3 / 4 / 18
11,979
705
11,932
32,406
41,740
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Janus
moidew
Janus
19
2 / 9 / 13
11,935
702
12,704
17,455
6,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
102
30
Kills
30
31
Deaths
31
86
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
6
22
2
L
Camazotz
Arthunith
Camazotz
9
7
9
1.93
W
Cliodhna
BigJoe98
Cliodhna
9
8
17
2.19
W
14
4
10
4.75
L
Ravana
Fedtmule02
Ravana
7
5
19
3.3
W
Thoth
PoooPeee
Thoth
4
6
16
2
L
9
6
13
2.58
L
Hercules
bubloid
Hercules
3
4
18
3
L
Janus
moidew
Janus
2
9
13
0.94
W
Hou Yi
wat7
Hou Yi
2
7
21
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,617
Damage
79,027
91,925
Taken
114,044
62,223
Mitigated
97,122
22,226
Healing
39,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,074
2,122
2,117
5,141
24,800
24,399
545
7,414
17,005
1,257
19,550
L
Camazotz
Arthunith
Camazotz
18,633
2,413
1,437
11,302
27,800
14,009
1,929
6,306
21,173
0
35,618
W
Cliodhna
BigJoe98
Cliodhna
25,626
2,748
2,782
3,138
19,017
13,851
480
4,148
14,429
0
47,320
W
18,576
1,995
313
3,550
16,280
10,005
855
3,763
12,185
0
29,103
L
Ravana
Fedtmule02
Ravana
20,745
4,232
3,165
4,982
20,864
27,818
1,116
3,525
16,845
0
33,871
W
Thoth
PoooPeee
Thoth
24,801
224
915
2,134
14,457
6,123
1,288
3,931
10,240
52,433
0
L
15,013
692
751
801
15,519
6,572
1,484
4,763
10,372
28,187
0
L
Hercules
bubloid
Hercules
11,932
3,192
2,353
11,210
32,406
41,740
475
5,650
26,123
0
17,605
L
Janus
moidew
Janus
12,704
109
2,537
956
17,455
6,983
0
4,379
12,733
41,932
0
W
Hou Yi
wat7
Hou Yi
16,540
6,185
0
2,136
17,371
7,845
2,329
8,330
8,861
0
37,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,136
Gold Earned
62,738
182
Minions Killed
188
0
Camps Cleared
0
1,390,727
Distance Traveled
1,500,103
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,570
681
22
1
0
299,091
0
L
Camazotz
12,989
764
41
2
0
309,253
0
W
Cliodhna
13,466
792
32
2
0
270,707
0
W
Thor
14,452
850
25
1
0
287,651
2
L
Ravana
12,451
732
27
2
0
286,010
0
W
Thoth
12,695
747
69
4
0
269,788
3
L
Nox
13,384
787
44
3
0
294,452
0
L
Hercules
11,979
705
9
1
0
318,289
4
L
Janus
11,935
702
67
4
0
292,099
4
W
Hou Yi
11,953
703
34
2
0
263,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role