Player Matchup

Merlin
Merlin
Danielmitico
Merlin
Level 101
God Stats
0W - 3L
1,173 SR
Queue Stats
86W - 104L
1,340 Elo+
Solo
Sol
Sol
GoLdarm2807
Sol
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 93L
1,309 Elo+
Solo
Zhong Kui
Zhong Kui
ImpurestHare16
Zhong Kui
Level 97
God Stats
1W - 1L
1,492 SR
Queue Stats
70W - 89L
1,345 Elo+
Solo
Horus
Horus
NATIONWIDE HD
Horus
Level 158
God Stats
1W - 5L
1,294 SR
Queue Stats
574W - 613L
1,346 Elo+
Solo
Tsukuyomi
Tsukuyomi
postdadddyflex
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 46L
1,326 Elo+
Solo
Team Averages
Level 102
1,392 SR
1,333 Elo+

VS

Team Averages
Level 96
1,474 SR
1,357 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BlueVelvet179
Jormungandr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 80L
1,339 Elo+
Solo
Terra
Terra
PhoenixPersons
Terra
Level 120
God Stats
6W - 14L
1,314 SR
Queue Stats
504W - 619L
1,323 Elo+
Solo
Baba Yaga
Baba Yaga
RlsenFromTheAsh
Baba Yaga
Level 94
God Stats
8W - 5L
1,551 SR
Queue Stats
324W - 403L
1,295 Elo+
Solo
He Bo
He Bo
wild-car140
He Bo
Level 108
God Stats
2W - 3L
1,507 SR
Queue Stats
413W - 472L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
4 / 4 / 6
11,084
652
23,288
13,487
5,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 5 / 5
12,490
735
24,494
22,085
8,005
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
ImpurestHare16
Zhong Kui
18
5 / 5 / 5
10,651
627
16,204
20,774
13,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
0 / 5 / 11
9,656
568
6,941
23,933
24,165
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
postdadddyflex
Tsukuyomi
1
0 / 0 / 0
4,200
247
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
7 / 4 / 7
13,021
766
18,412
15,513
8,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
BlueVelvet179
Jormungandr
20
6 / 2 / 9
13,468
792
16,938
23,599
36,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 1 / 12
11,106
653
5,352
16,542
22,689
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
RlsenFromTheAsh
Baba Yaga
20
5 / 4 / 9
12,571
739
17,734
13,069
6,068
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
0 / 5 / 10
10,512
618
11,872
18,387
11,537
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
66
16
Kills
19
19
Deaths
16
27
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
7
4
7
2.63
W
Jormungandr
BlueVelvet179
Jormungandr
6
2
9
5.25
L
Merlin
4
4
6
1.75
L
7
5
5
1.9
L
Zhong Kui
ImpurestHare16
Zhong Kui
5
5
5
1.5
L
0
5
11
1.1
W
1
1
12
7
W
Baba Yaga
RlsenFromTheAsh
Baba Yaga
5
4
9
2.38
L
Tsukuyomi
postdadddyflex
Tsukuyomi
0
0
0
0
W
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,927
Damage
70,308
80,279
Taken
87,110
51,642
Mitigated
84,829
44,414
Healing
35,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
18,412
2,723
1,481
3,321
15,513
8,021
686
11,372
4,141
51,256
0
W
Jormungandr
BlueVelvet179
Jormungandr
16,938
3,786
1,613
5,022
23,599
36,514
601
17,677
5,922
35,240
0
L
Merlin
23,288
1,125
2,228
2,264
13,487
5,701
0
10,495
2,842
52,593
0
L
24,494
4,709
2,910
7,646
22,085
8,005
0
19,642
2,195
47,449
0
L
Zhong Kui
ImpurestHare16
Zhong Kui
16,204
1,841
680
6,517
20,774
13,771
0
18,269
2,280
25,204
0
L
6,941
3,020
10,475
11,694
23,933
24,165
0
20,957
2,654
223
12,975
W
5,352
621
7,419
7,638
16,542
22,689
636
11,004
5,538
11,763
0
W
Baba Yaga
RlsenFromTheAsh
Baba Yaga
17,734
1,371
2,276
3,010
13,069
6,068
861
9,794
3,275
41,992
0
L
Tsukuyomi
postdadddyflex
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
11,872
2,722
1,191
3,028
18,387
11,537
1,141
14,332
4,055
20,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,081
Gold Earned
60,678
148
Minions Killed
186
0
Camps Cleared
0
1,131,198
Distance Traveled
1,379,253
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,021
766
82
5
0
292,862
0
W
Jormungandr
13,468
792
30
2
0
309,013
0
L
Merlin
11,084
652
49
3
0
279,953
0
L
Sol
12,490
735
56
3
0
305,473
0
L
Zhong Kui
10,651
627
31
2
0
258,065
0
L
Horus
9,656
568
12
1
0
287,707
0
W
Terra
11,106
653
15
1
0
201,206
2
W
Baba Yaga
12,571
739
48
3
0
312,136
0
L
Tsukuyomi
4,200
247
0
0
0
0
0
W
He Bo
10,512
618
11
1
0
264,036
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role