Player Matchup

Sobek
Sobek
Gold V
Liz123456789
Sobek
Gold V
Level 109
God Stats
2W - 1L
1,857 SR
Queue Stats
109W - 129L
1,596 MMR
Solo
Hou Yi
Hou Yi
Gold I
MATUBRUH 2
Hou Yi
Gold I
Level 96
God Stats
1W - 2L
1,210 SR
Queue Stats
112W - 133L
1,565 MMR
Party 1
Janus
Janus
Gold I
ThousandFlea792
Janus
Gold I
Level 89
God Stats
12W - 16L
1,481 SR
Queue Stats
114W - 138L
1,502 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 98
1,516 SR
1,554 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,646 SR
1,580 MMR
Susano
Susano
Bronze III
Fr0sTedMeRc3nArY
Susano
Bronze III
Level 138
God Stats
8W - 3L
1,652 SR
Queue Stats
8W - 4L
1,463 MMR
Solo
Bacchus
Bacchus
Gold IV
FroZen Fl4Mes
Bacchus
Gold IV
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,719 MMR
Party 2
Anubis
Anubis
Silver I
Frozen Games972
Anubis
Silver I
Level 126
God Stats
2W - 1L
1,786 SR
Queue Stats
37W - 39L
1,559 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
8,593
573
4,625
19,292
18,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
MATUBRUH 2
Hou Yi
12
2 / 7 / 0
8,935
596
6,647
12,621
3,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
1 / 3 / 1
9,095
606
11,437
8,038
1,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
BastetGilgameshOdinMulanGeb

VS

Bans
HeraFenrirScyllaChironKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 6
10,115
674
13,492
11,884
5,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
14
3 / 1 / 13
11,049
737
7,815
14,987
19,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
7 / 1 / 8
11,040
736
14,150
7,721
3,782
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
3
Kills
16
16
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
1
6
9
W
Bacchus
3
1
13
9.5
W
7
1
8
11
L
0
6
3
0.25
L
Hou Yi
MATUBRUH 2
Hou Yi
2
7
0
0.29
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,709
Damage
35,457
39,951
Taken
34,592
24,622
Mitigated
28,300
6,152
Healing
11,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,492
3,504
0
2,486
11,884
5,414
0
4,281
7,103
0
28,540
W
Bacchus
7,815
943
0
3,799
14,987
19,104
505
6,271
7,861
13,724
0
W
14,150
182
0
5,302
7,721
3,782
1,782
4,566
2,817
73,373
0
L
4,625
331
0
3,389
19,292
18,677
0
11,285
7,650
13,166
0
L
Hou Yi
MATUBRUH 2
Hou Yi
6,647
2,939
0
2,288
12,621
3,997
0
6,969
5,382
0
22,026
L
11,437
560
0
475
8,038
1,948
0
3,977
3,871
46,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,623
Gold Earned
32,204
157
Minions Killed
179
5
Camps Cleared
9
743,233
Distance Traveled
837,388
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,115
674
36
2
5
285,512
5
W
Bacchus
11,049
737
15
1
0
289,306
1
W
Anubis
11,040
736
128
9
4
262,570
3
L
Sobek
8,593
573
12
1
0
287,082
7
L
Hou Yi
8,935
596
43
3
2
216,180
1
L
Janus
9,095
606
102
7
3
239,971
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role