Player Matchup

Nike
Nike
Fxntum
Nike
Level 65
God Stats
8W - 8L
1,642 SR
Queue Stats
282W - 363L
1,375 Elo+
Solo
Neith
Neith
Scurzyyy
Neith
Level 38
God Stats
4W - 11L
1,234 SR
Queue Stats
83W - 150L
1,263 Elo+
Party 1
Anubis
Anubis
TartanNest9903
Anubis
Level 97
God Stats
3W - 0L
1,640 SR
Queue Stats
21W - 30L
1,337 Elo+
Party 1
Team Averages
Level 67
1,505 SR
1,325 Elo+

VS

Team Averages
Level 21
1,515 SR
1,487 Elo+
Ymir
Ymir
GristlyDrop1154
Ymir
Level 9
God Stats
3W - 3L
1,655 SR
Queue Stats
74W - 66L
1,670 Elo+
Party 2
Medusa
Medusa
JKadnar96
Medusa
Level 6
God Stats
5W - 3L
1,717 SR
Queue Stats
30W - 18L
1,240 Elo+
Party 2
Janus
Janus
JR4415
Janus
Level 49
God Stats
6W - 9L
1,172 SR
Queue Stats
132W - 89L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Fxntum
Nike
15
5 / 2 / 14
10,976
732
9,184
11,917
6,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Scurzyyy
Neith
14
2 / 3 / 14
10,231
682
11,677
11,048
4,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
13 / 1 / 6
12,717
848
16,117
11,524
5,810
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 4
9,453
630
5,930
17,756
13,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
JKadnar96
Medusa
12
4 / 9 / 1
9,683
646
7,017
12,965
3,361
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
JR4415
Janus
14
2 / 5 / 3
9,849
657
11,513
11,024
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
20
Kills
6
6
Deaths
20
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nike
Fxntum
Nike
5
2
14
6
L
0
6
4
0.33
L
Medusa
JKadnar96
Medusa
4
9
1
0.5
L
Janus
JR4415
Janus
2
5
3
0.7
W
Neith
Scurzyyy
Neith
2
3
14
3
W
13
1
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,978
Damage
24,460
34,489
Taken
41,745
16,839
Mitigated
19,561
12,010
Healing
5,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Fxntum
Nike
9,184
1,655
0
1,939
11,917
6,820
699
4,904
6,857
0
33,963
L
5,930
660
443
2,123
17,756
13,811
0
7,666
9,813
15,982
0
L
Medusa
JKadnar96
Medusa
7,017
2,019
341
1,346
12,965
3,361
0
4,868
7,807
0
28,129
L
Janus
JR4415
Janus
11,513
238
0
1,074
11,024
2,389
0
3,999
6,840
39,612
0
W
Neith
Scurzyyy
Neith
11,677
2,578
0
1,946
11,048
4,209
1,736
5,802
4,814
0
26,139
W
16,117
1,705
0
8,125
11,524
5,810
612
6,297
4,919
70,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,924
Gold Earned
28,985
204
Minions Killed
145
11
Camps Cleared
3
806,320
Distance Traveled
747,656
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,976
732
31
2
1
294,084
3
L
Ymir
9,453
630
12
1
0
237,841
0
L
Medusa
9,683
646
33
2
1
240,950
2
L
Janus
9,849
657
100
7
2
268,865
2
W
Neith
10,231
682
37
2
1
253,608
0
W
Anubis
12,717
848
136
9
9
258,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role