Player Matchup

Cthulhu
Cthulhu
B00GS2002
Cthulhu
Level 29
God Stats
2W - 1L
1,372 SR
Queue Stats
4W - 2L
1,753 Elo+
Solo
Tiamat
Tiamat
BlaseBlahZay
Tiamat
Level 149
God Stats
20W - 16L
1,592 SR
Queue Stats
103W - 106L
1,525 Elo+
Party 2
Neith
Neith
DubDaBeast
Neith
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 17L
1,551 Elo+
Party 2
Chaac
Chaac
WBalk16
Chaac
Level 17
God Stats
1W - 1L
1,312 SR
Queue Stats
1W - 3L
1,193 Elo+
Solo
Team Averages
Level 60
1,444 SR
1,505 Elo+

VS

Team Averages
Level 98
1,514 SR
1,312 Elo+
Pele
Pele
H0B0 Dougie
Pele
Level 96
God Stats
1W - 2L
1,616 SR
Queue Stats
10W - 16L
1,300 Elo+
Party 1
Fafnir
Fafnir
H0B0 Panhandler
Fafnir
Level 99
God Stats
0W - 1L
1,464 SR
Queue Stats
3W - 8L
1,252 Elo+
Party 1
Cernunnos
Cernunnos
H0B0 ToeKnee
Cernunnos
Level 90
God Stats
1W - 1L
1,622 SR
Queue Stats
1W - 4L
1,319 Elo+
Party 1
Odin
Odin
H0B0Virus7
Odin
Level 108
God Stats
2W - 1L
1,354 SR
Queue Stats
3W - 6L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
B00GS2002
Cthulhu
14
2 / 3 / 3
9,683
745
5,907
10,267
9,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
17
5 / 1 / 7
10,897
838
10,244
9,939
10,150
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
17
8 / 2 / 4
10,818
832
13,872
9,937
4,094
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
WBalk16
Chaac
16
2 / 1 / 9
10,680
822
10,080
12,906
12,169
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 0
9,613
739
7,668
13,845
4,976
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 3 / 3
9,343
719
5,351
16,380
21,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
H0B0 ToeKnee
Cernunnos
14
1 / 5 / 2
8,551
658
3,897
8,829
3,299
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 3 / 3
9,318
717
5,207
11,120
8,309
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
17
Kills
7
7
Deaths
17
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
B00GS2002
Cthulhu
2
3
3
1.17
W
Tiamat
5
1
7
8.5
W
Neith
8
2
4
5
L
4
6
0
0.67
L
1
3
3
0.83
L
Cernunnos
H0B0 ToeKnee
Cernunnos
1
5
2
0.4
L
1
3
3
0.83
W
Chaac
WBalk16
Chaac
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,103
Damage
22,123
43,049
Taken
50,174
35,900
Mitigated
37,640
17,616
Healing
7,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
B00GS2002
Cthulhu
5,907
612
259
2,380
10,267
9,487
525
781
9,486
27,281
0
W
Tiamat
10,244
1,479
416
4,712
9,939
10,150
619
1,497
8,442
43,580
0
W
Neith
13,872
4,349
377
3,788
9,937
4,094
3,548
1,392
8,545
0
35,921
L
7,668
1,502
0
2,092
13,845
4,976
693
4,696
9,066
0
25,605
L
5,351
1,588
77
2,336
16,380
21,056
36
5,036
11,036
15,145
0
L
Cernunnos
H0B0 ToeKnee
Cernunnos
3,897
803
164
895
8,829
3,299
0
2,827
5,885
0
26,740
L
5,207
709
325
1,369
11,120
8,309
0
3,751
7,199
0
26,219
W
Chaac
WBalk16
Chaac
10,080
468
189
5,495
12,906
12,169
1,163
2,664
10,242
1,448
43,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,078
Gold Earned
36,825
227
Minions Killed
170
15
Camps Cleared
8
1,035,562
Distance Traveled
906,614
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,683
745
36
3
2
250,439
0
W
Tiamat
10,897
838
65
5
7
262,243
2
W
Neith
10,818
832
60
5
1
230,529
1
L
Pele
9,613
739
48
4
4
234,743
0
L
Fafnir
9,343
719
25
2
1
214,874
1
L
Cernunnos
8,551
658
36
3
3
211,756
0
L
Odin
9,318
717
61
5
0
245,241
0
W
Chaac
10,680
822
66
5
5
292,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role