Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
FNXLucky
Ymir
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 118L
1,471 Elo+
Solo
Charybdis
Charybdis
Gumaer
Charybdis
Level 107
God Stats
22W - 15L
1,546 SR
Queue Stats
104W - 95L
1,535 Elo+
Solo
Ratatoskr
Ratatoskr
SlayOfTheLand
Ratatoskr
Level 143
God Stats
15W - 22L
1,509 SR
Queue Stats
328W - 348L
1,446 Elo+
Party 2
Danzaburou
Danzaburou
SplashOfTheLand
Danzaburou
Level 66
God Stats
3W - 8L
1,478 SR
Queue Stats
72W - 60L
1,512 Elo+
Party 2
Team Averages
Level 108
1,507 SR
1,493 Elo+

VS

Team Averages
Level 102
1,640 SR
1,726 Elo+
Bacchus
Bacchus
Aimsworth20
Bacchus
Level 67
God Stats
1W - 1L
1,716 SR
Queue Stats
2W - 2L
1,771 Elo+
Party 1
Cernunnos
Cernunnos
Benjamyne
Cernunnos
Level 108
God Stats
1W - 1L
1,767 SR
Queue Stats
2W - 2L
1,771 Elo+
Party 1
He Bo
He Bo
Dunagar
He Bo
Level 119
God Stats
1W - 1L
1,716 SR
Queue Stats
2W - 2L
1,771 Elo+
Party 1
Erlang Shen
Erlang Shen
Lordboi101
Erlang Shen
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,780 Elo+
Party 1
Cliodhna
Cliodhna
chunderbeast
Cliodhna
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
271W - 268L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
6 / 2 / 10
12,891
560
19,054
14,158
6,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
16
2 / 2 / 20
11,956
520
6,877
19,302
24,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
Gumaer
Charybdis
16
1 / 4 / 9
10,878
473
5,664
15,475
5,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ratatoskr
SlayOfTheLand
Ratatoskr
20
17 / 2 / 13
14,608
635
23,448
31,700
29,122
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
SplashOfTheLand
Danzaburou
20
12 / 4 / 9
13,972
607
14,364
17,905
6,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aimsworth20
Bacchus
14
6 / 4 / 5
10,998
478
11,708
17,791
22,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Benjamyne
Cernunnos
16
1 / 6 / 5
10,261
446
12,150
18,274
6,724
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
Dunagar
He Bo
16
2 / 6 / 4
10,285
447
11,222
13,886
5,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Lordboi101
Erlang Shen
15
1 / 11 / 2
10,100
439
6,571
18,112
12,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
chunderbeast
Cliodhna
16
3 / 11 / 4
10,249
446
8,949
22,263
8,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
33
38
Kills
13
14
Deaths
38
61
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
2
10
5.5
L
Bacchus
Aimsworth20
Bacchus
6
4
5
2.13
L
Cernunnos
Benjamyne
Cernunnos
1
6
5
0.58
L
He Bo
Dunagar
He Bo
2
6
4
0.67
W
Ymir
2
2
20
6
W
Charybdis
Gumaer
Charybdis
1
4
9
1.38
L
Erlang Shen
Lordboi101
Erlang Shen
1
11
2
0.18
W
Ratatoskr
SlayOfTheLand
Ratatoskr
17
2
13
11.75
W
Danzaburou
SplashOfTheLand
Danzaburou
12
4
9
4.13
L
Cliodhna
chunderbeast
Cliodhna
3
11
4
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,407
Damage
50,600
98,540
Taken
90,326
72,737
Mitigated
55,937
40,793
Healing
15,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
19,054
1,122
0
5,528
14,158
6,426
1,634
5,291
8,701
108,488
0
L
Bacchus
Aimsworth20
Bacchus
11,708
593
0
2,717
17,791
22,980
64
6,863
10,358
23,299
0
L
Cernunnos
Benjamyne
Cernunnos
12,150
6,061
0
4,905
18,274
6,724
0
2,666
15,308
65
77,991
L
He Bo
Dunagar
He Bo
11,222
92
277
1,826
13,886
5,165
508
5,928
7,637
66,533
0
W
Ymir
6,877
1,260
469
3,872
19,302
24,892
791
6,712
12,334
26,492
0
W
Charybdis
Gumaer
Charybdis
5,664
1,849
0
6,147
15,475
5,557
970
3,496
11,921
0
69,026
L
Erlang Shen
Lordboi101
Erlang Shen
6,571
3,182
0
1,956
18,112
12,382
340
4,751
12,589
178
50,770
W
Ratatoskr
SlayOfTheLand
Ratatoskr
23,448
5,305
134
18,991
31,700
29,122
1,894
4,798
26,818
0
83,827
W
Danzaburou
SplashOfTheLand
Danzaburou
14,364
7,533
259
5,393
17,905
6,740
878
4,193
13,333
0
119,280
L
Cliodhna
chunderbeast
Cliodhna
8,949
443
0
3,731
22,263
8,686
1,000
5,125
16,566
0
71,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,305
Gold Earned
51,893
613
Minions Killed
490
0
Camps Cleared
0
2,146,507
Distance Traveled
1,937,526
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,891
560
182
8
0
416,095
4
L
Bacchus
10,998
478
18
1
0
438,539
0
L
Cernunnos
10,261
446
119
5
0
374,570
3
L
He Bo
10,285
447
126
5
0
385,181
5
W
Ymir
11,956
520
30
1
0
405,314
8
W
Charybdis
10,878
473
108
5
0
432,880
6
L
Erlang Shen
10,100
439
106
5
0
325,683
0
W
Ratatoskr
14,608
635
144
6
0
444,708
1
W
Danzaburou
13,972
607
149
6
0
447,510
0
L
Cliodhna
10,249
446
121
5
0
413,553
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role