Player Matchup

Ah Muzen Cab
Ah Muzen Cab
IP Ste1n
Ah Muzen Cab
Level 68
God Stats
18W - 21L
1,409 SR
Queue Stats
437W - 512L
1,438 Elo+
Solo
Kali
Kali
PolarBearBlk
Kali
Level 148
God Stats
4W - 3L
1,531 SR
Queue Stats
537W - 563L
1,420 Elo+
Solo
Poseidon
Poseidon
SirWilliam201
Poseidon
Level 89
God Stats
0W - 3L
1,286 SR
Queue Stats
505W - 509L
1,401 Elo+
Party 1
Geb
Geb
Tragik Royalty
Geb
Level 149
God Stats
16W - 16L
1,542 SR
Queue Stats
461W - 498L
1,345 Elo+
Solo
Ao Kuang
Ao Kuang
ZeroTheGodd
Ao Kuang
Level 67
God Stats
50W - 49L
1,503 SR
Queue Stats
280W - 287L
1,439 Elo+
Party 1
Team Averages
Level 104
1,454 SR
1,408 Elo+

VS

Team Averages
Level 77
1,466 SR
1,400 Elo+
Nox
Nox
Elgreyfoxx
Nox
Level 156
God Stats
2W - 3L
1,240 SR
Queue Stats
444W - 482L
1,406 Elo+
Solo
Pele
Pele
Fadeaway XDG
Pele
Level 64
God Stats
5W - 4L
1,460 SR
Queue Stats
149W - 138L
1,429 Elo+
Solo
Chaac
Chaac
ItsMainoXD
Chaac
Level 87
God Stats
7W - 4L
1,576 SR
Queue Stats
37W - 37L
1,412 Elo+
Party 2
Janus
Janus
Only1Ismail
Janus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,326 Elo+
Party 2
Neith
Neith
lll Kr0S lll
Neith
Level 67
God Stats
21W - 18L
1,553 SR
Queue Stats
414W - 409L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
IP Ste1n
Ah Muzen Cab
15
3 / 7 / 0
9,007
450
9,993
16,402
7,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 4 / 1
9,667
483
8,109
14,316
6,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
SirWilliam201
Poseidon
12
0 / 7 / 1
7,475
374
5,584
12,057
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 2
8,174
409
5,925
13,490
11,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
ZeroTheGodd
Ao Kuang
14
1 / 8 / 2
8,477
424
7,173
15,804
12,315
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 12
10,951
548
13,411
10,044
4,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
11 / 2 / 6
12,167
608
16,802
17,381
7,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
15
4 / 0 / 12
9,318
466
6,745
12,279
9,820
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 3 / 3
9,660
483
8,790
8,024
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 2 / 2
10,824
541
7,854
10,410
4,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
62
8
Kills
27
27
Deaths
8
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
5
1
12
11
W
11
2
6
7
L
Ah Muzen Cab
IP Ste1n
Ah Muzen Cab
3
7
0
0.43
W
Chaac
4
0
12
10
W
3
3
3
1.5
L
4
4
1
1.13
L
Poseidon
SirWilliam201
Poseidon
0
7
1
0.07
L
0
1
2
1
L
Ao Kuang
ZeroTheGodd
Ao Kuang
1
8
2
0.25
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,784
Damage
53,602
72,069
Taken
58,138
40,384
Mitigated
27,312
14,639
Healing
23,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,411
1,880
528
1,335
10,044
4,000
972
5,043
5,001
63,212
0
W
16,802
3,025
0
7,982
17,381
7,039
0
4,412
12,969
0
97,473
L
Ah Muzen Cab
IP Ste1n
Ah Muzen Cab
9,993
2,612
0
4,955
16,402
7,986
660
4,630
11,626
0
71,984
W
Chaac
6,745
860
236
6,853
12,279
9,820
62
4,510
7,769
0
33,557
W
8,790
462
0
2,066
8,024
2,239
772
1,539
6,485
64,557
0
L
8,109
3,372
0
4,186
14,316
6,408
0
3,162
11,094
0
62,048
L
Poseidon
SirWilliam201
Poseidon
5,584
763
0
950
12,057
2,634
165
4,565
7,298
40,666
0
L
5,925
98
0
2,079
13,490
11,041
0
5,050
8,296
34,309
0
L
Ao Kuang
ZeroTheGodd
Ao Kuang
7,173
1,861
0
2,469
15,804
12,315
0
4,152
11,554
42,566
0
W
7,854
2,030
0
4,810
10,410
4,214
1,683
3,178
7,232
0
79,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,800
Gold Earned
52,920
430
Minions Killed
624
0
Camps Cleared
0
1,876,209
Distance Traveled
1,997,317
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,951
548
148
7
0
416,213
3
W
Pele
12,167
608
154
8
0
459,181
4
L
Ah Muzen Cab
9,007
450
131
7
0
307,426
0
W
Chaac
9,318
466
43
2
0
420,858
2
W
Janus
9,660
483
127
6
0
360,151
0
L
Kali
9,667
483
111
6
0
426,661
0
L
Poseidon
7,475
374
76
4
0
380,115
3
L
Geb
8,174
409
37
2
0
405,633
0
L
Ao Kuang
8,477
424
75
4
0
356,374
2
W
Neith
10,824
541
152
8
0
340,914
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role