Player Matchup

Artemis
Artemis
CalamitieZ3349
Artemis
Level 89
God Stats
0W - 1L
1,787 SR
Queue Stats
3W - 5L
1,631 Elo+
Party 2
Ares
Ares
ChainingWall616
Ares
Level 129
God Stats
0W - 1L
1,638 SR
Queue Stats
16W - 11L
1,685 Elo+
Party 2
Olorun
Olorun
SadLilBroccoli
Olorun
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,685 Elo+
Party 2
Team Averages
Level 101
1,642 SR
1,667 Elo+

VS

Team Averages
Level 135
1,550 SR
1,567 Elo+
King Arthur
King Arthur
Chaosit3
King Arthur
Level 122
God Stats
7W - 5L
1,489 SR
Queue Stats
94W - 80L
1,549 Elo+
Party 1
Freya
Freya
sathendrone
Freya
Level 138
God Stats
4W - 4L
1,422 SR
Queue Stats
111W - 107L
1,586 Elo+
Party 1
Bastet
Bastet
xXTMGxKILLAXx
Bastet
Level 145
God Stats
37W - 16L
1,739 SR
Queue Stats
277W - 263L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
7,407
617
7,994
9,924
3,790
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 0 / 2
9,014
751
9,378
12,368
10,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 4 / 4
7,136
595
7,480
8,780
3,800
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chaosit3
King Arthur
11
0 / 2 / 5
6,894
575
2,587
13,277
6,165
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 0 / 3
7,735
645
11,039
10,087
3,780
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
5 / 4 / 3
8,250
688
13,867
10,145
3,651
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
5
Kills
8
8
Deaths
6
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
4
0
2
5
W
King Arthur
Chaosit3
King Arthur
0
2
5
1.25
L
0
4
4
0.5
W
3
0
3
4.5
W
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,852
Damage
27,493
31,072
Taken
33,509
17,621
Mitigated
13,596
6,057
Healing
10,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,994
3,087
0
2,077
9,924
3,790
0
3,556
6,368
0
24,230
L
9,378
675
0
1,449
12,368
10,031
0
6,246
6,122
15,881
0
W
King Arthur
Chaosit3
King Arthur
2,587
33
0
3,175
13,277
6,165
0
7,720
5,557
0
16,969
L
7,480
3,038
760
1,771
8,780
3,800
0
1,466
7,314
30,163
0
W
11,039
3,513
0
6,226
10,087
3,780
326
5,533
4,554
33,782
0
W
13,867
2,371
0
1,479
10,145
3,651
0
4,033
6,112
0
29,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,557
Gold Earned
22,879
129
Minions Killed
133
4
Camps Cleared
6
608,009
Distance Traveled
650,000
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,407
617
53
4
0
172,264
4
L
Ares
9,014
751
16
1
1
243,025
4
W
King Arthur
6,894
575
25
2
0
212,811
4
L
Olorun
7,136
595
60
5
3
192,720
1
W
Freya
7,735
645
67
6
1
204,182
2
W
Bastet
8,250
688
41
3
5
233,007
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role