Player Matchup

Set
Set
Itz_Kxrma_TF
Set
Level 49
God Stats
3W - 7L
1,307 SR
Queue Stats
157W - 222L
1,334 Elo+
Party 1
Merlin
Merlin
Itz_Rapha_TF
Merlin
Level 63
God Stats
48W - 35L
1,542 SR
Queue Stats
260W - 279L
1,378 Elo+
Party 1
King Arthur
King Arthur
Jacklar
King Arthur
Level 89
God Stats
20W - 8L
1,736 SR
Queue Stats
186W - 152L
1,650 Elo+
Party 3
Sobek
Sobek
Robboooo
Sobek
Level 31
God Stats
6W - 3L
1,573 SR
Queue Stats
110W - 91L
1,605 Elo+
Party 3
Medusa
Medusa
Ross121213
Medusa
Level 147
God Stats
14W - 9L
1,628 SR
Queue Stats
404W - 356L
1,640 Elo+
Party 3
Team Averages
Level 76
1,557 SR
1,521 Elo+

VS

Team Averages
Level 54
1,442 SR
1,386 Elo+
Artemis
Artemis
Francismeister
Artemis
Level 25
God Stats
16W - 13L
1,542 SR
Queue Stats
47W - 56L
1,370 Elo+
Party 2
Ao Kuang
Ao Kuang
MindSwallower
Ao Kuang
Level 48
God Stats
2W - 4L
1,415 SR
Queue Stats
107W - 144L
1,311 Elo+
Party 4
Atlas
Atlas
SpawnPeakKiddy
Atlas
Level 61
God Stats
3W - 4L
1,271 SR
Queue Stats
112W - 121L
1,353 Elo+
Party 2
Bellona
Bellona
TheStingerGame
Bellona
Level 48
God Stats
15W - 16L
1,433 SR
Queue Stats
118W - 162L
1,330 Elo+
Party 4
Nox
Nox
tommyf153
Nox
Level 88
God Stats
20W - 25L
1,551 SR
Queue Stats
253W - 271L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,882
492
2,572
6,773
2,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
13
3 / 0 / 3
7,652
547
7,363
3,969
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Jacklar
King Arthur
13
6 / 5 / 2
8,103
579
7,985
13,189
8,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
Robboooo
Sobek
13
3 / 0 / 11
8,224
587
4,253
9,044
9,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Ross121213
Medusa
17
15 / 0 / 2
10,425
745
13,258
7,866
3,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 0
6,132
438
2,089
9,998
949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
MindSwallower
Ao Kuang
11
1 / 3 / 2
6,766
483
2,889
7,670
2,146
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 6 / 0
5,786
413
2,665
9,875
4,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 8 / 3
7,400
529
9,119
13,310
9,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 3 / 0
6,878
491
3,256
7,321
2,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
29
Kills
4
5
Deaths
29
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
W
2
0
3
3.5
W
Merlin
3
0
3
4.5
W
King Arthur
Jacklar
King Arthur
6
5
2
1.4
L
Ao Kuang
MindSwallower
Ao Kuang
1
3
2
0.67
W
Sobek
Robboooo
Sobek
3
0
11
8.5
W
Medusa
Ross121213
Medusa
15
0
2
16
L
1
6
0
0.17
L
2
8
3
0.44
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,431
Damage
20,018
40,841
Taken
48,174
25,192
Mitigated
19,330
12,887
Healing
6,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,089
1,043
0
795
9,998
949
0
620
9,378
0
30,422
W
2,572
1,133
0
2,726
6,773
2,356
0
1,732
5,041
0
30,326
W
Merlin
7,363
456
0
878
3,969
1,412
640
1,878
1,987
54,191
0
W
King Arthur
Jacklar
King Arthur
7,985
976
0
2,726
13,189
8,284
89
1,395
11,794
1,850
37,841
L
Ao Kuang
MindSwallower
Ao Kuang
2,889
652
0
1,297
7,670
2,146
0
1,468
6,082
30,538
0
W
Sobek
Robboooo
Sobek
4,253
278
0
3,554
9,044
9,918
0
2,682
6,246
21,852
0
W
Medusa
Ross121213
Medusa
13,258
6,136
0
3,003
7,866
3,222
260
956
6,896
0
96,575
L
2,665
910
0
986
9,875
4,977
0
3,356
6,519
9,841
0
L
9,119
3,110
0
2,874
13,310
9,158
492
3,260
9,405
0
37,183
L
3,256
527
0
705
7,321
2,100
0
3,283
4,038
41,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,286
Gold Earned
32,962
437
Minions Killed
310
0
Camps Cleared
0
1,406,932
Distance Traveled
1,224,106
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,132
438
60
4
0
209,233
4
W
Set
6,882
492
72
5
0
307,711
0
W
Merlin
7,652
547
104
7
0
263,178
5
W
King Arthur
8,103
579
81
6
0
254,453
4
L
Ao Kuang
6,766
483
79
6
0
253,932
2
W
Sobek
8,224
587
30
2
0
296,424
8
W
Medusa
10,425
745
150
11
0
285,166
7
L
Atlas
5,786
413
9
1
0
256,195
0
L
Bellona
7,400
529
67
5
0
257,287
0
L
Nox
6,878
491
95
7
0
247,459
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role