Player Matchup

Medusa
Medusa
DISTRUCTER
Medusa
Level 148
God Stats
2W - 3L
1,331 SR
Queue Stats
272W - 250L
1,560 Elo+
Party 2
Nemesis
Nemesis
Kojaih
Nemesis
Level 121
God Stats
3W - 3L
1,609 SR
Queue Stats
422W - 349L
1,595 Elo+
Solo
Agni
Agni
LordSibe
Agni
Level 157
God Stats
4W - 1L
1,791 SR
Queue Stats
321W - 295L
1,620 Elo+
Party 2
Ymir
Ymir
Traezen
Ymir
Level 104
God Stats
2W - 3L
1,565 SR
Queue Stats
158W - 139L
1,633 Elo+
Party 2
Erlang Shen
Erlang Shen
TswizzleTsunami
Erlang Shen
Level 97
God Stats
25W - 19L
1,591 SR
Queue Stats
474W - 414L
1,564 Elo+
Party 2
Team Averages
Level 125
1,578 SR
1,594 Elo+

VS

Team Averages
Level 111
1,494 SR
1,638 Elo+
Merlin
Merlin
Healzurbunz
Merlin
Level 61
God Stats
1W - 2L
1,520 SR
Queue Stats
190W - 155L
1,632 Elo+
Solo
Cliodhna
Cliodhna
JoshCD03
Cliodhna
Level 89
God Stats
1W - 5L
1,405 SR
Queue Stats
61W - 50L
1,662 Elo+
Party 1
Jing Wei
Jing Wei
Marshmallowguy0
Jing Wei
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 148L
1,634 Elo+
Solo
Achilles
Achilles
Silantr0
Achilles
Level 115
God Stats
8W - 13L
1,478 SR
Queue Stats
322W - 300L
1,671 Elo+
Solo
Atlas
Atlas
StumpyMarsh
Atlas
Level 140
God Stats
12W - 13L
1,564 SR
Queue Stats
389W - 338L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DISTRUCTER
Medusa
19
10 / 1 / 3
11,983
631
17,883
12,497
5,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Kojaih
Nemesis
18
8 / 0 / 9
11,454
603
11,556
12,099
4,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
17
5 / 3 / 10
11,013
580
17,859
15,040
6,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Traezen
Ymir
15
1 / 3 / 14
9,985
526
4,809
17,744
18,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
TswizzleTsunami
Erlang Shen
18
3 / 1 / 10
11,204
590
12,996
16,734
15,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 7 / 2
7,769
409
8,711
11,644
2,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
JoshCD03
Cliodhna
15
0 / 9 / 3
8,452
445
11,360
17,911
5,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
16
1 / 3 / 3
9,850
518
8,417
15,414
3,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Silantr0
Achilles
16
4 / 5 / 3
9,620
506
10,459
20,012
17,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 3 / 3
9,695
510
9,052
18,845
14,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
22
27
Kills
8
8
Deaths
27
46
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
DISTRUCTER
Medusa
10
1
3
11.5
L
Merlin
0
7
2
0.14
L
Cliodhna
JoshCD03
Cliodhna
0
9
3
0.17
W
Nemesis
Kojaih
Nemesis
8
0
9
12.5
W
Agni
5
3
10
3.33
L
Jing Wei
1
3
3
0.83
L
Achilles
Silantr0
Achilles
4
5
3
1.1
L
3
3
3
1.5
W
Ymir
Traezen
Ymir
1
3
14
2.67
W
Erlang Shen
TswizzleTsunami
Erlang Shen
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,103
Damage
47,999
74,114
Taken
83,826
51,631
Mitigated
44,197
27,912
Healing
20,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DISTRUCTER
Medusa
17,883
8,985
0
6,455
12,497
5,798
2,256
2,215
10,185
0
115,294
L
Merlin
8,711
191
0
500
11,644
2,987
0
3,970
7,444
51,766
0
L
Cliodhna
JoshCD03
Cliodhna
11,360
1,416
0
4,356
17,911
5,587
0
6,447
11,083
0
73,086
W
Nemesis
Kojaih
Nemesis
11,556
5,060
0
6,184
12,099
4,853
162
3,579
8,331
0
73,819
W
Agni
17,859
1,070
0
4,267
15,040
6,397
32
4,526
10,040
82,602
0
L
Jing Wei
8,417
6,362
0
4,672
15,414
3,963
0
3,511
11,775
0
76,385
L
Achilles
Silantr0
Achilles
10,459
2,209
0
5,305
20,012
17,458
374
2,609
17,150
0
47,054
L
9,052
2,211
2,352
3,280
18,845
14,202
34
4,872
13,639
24,064
0
W
Ymir
Traezen
Ymir
4,809
561
0
2,773
17,744
18,981
0
5,636
11,828
20,620
0
W
Erlang Shen
TswizzleTsunami
Erlang Shen
12,996
6,113
0
8,233
16,734
15,602
304
2,645
13,431
0
84,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,639
Gold Earned
45,386
604
Minions Killed
488
0
Camps Cleared
0
1,986,593
Distance Traveled
1,762,117
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,983
631
174
9
0
372,285
1
L
Merlin
7,769
409
96
5
0
269,762
3
L
Cliodhna
8,452
445
114
6
0
381,527
0
W
Nemesis
11,454
603
121
6
0
458,732
7
W
Agni
11,013
580
151
8
0
368,269
3
L
Jing Wei
9,850
518
148
8
0
390,102
4
L
Achilles
9,620
506
98
5
0
342,617
3
L
Atlas
9,695
510
32
2
0
378,109
6
W
Ymir
9,985
526
25
1
0
366,925
2
W
Erlang Shen
11,204
590
133
7
0
420,382
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role