Player Matchup

Ganesha
Ganesha
AuraUWU
Ganesha
Level 30
God Stats
30W - 16L
1,608 SR
Queue Stats
106W - 93L
1,542 Elo+
Party 1
Zhong Kui
Zhong Kui
NICH0S
Zhong Kui
Level 109
God Stats
7W - 3L
1,651 SR
Queue Stats
712W - 670L
1,535 Elo+
Party 1
Medusa
Medusa
PutridGoose
Medusa
Level 142
God Stats
6W - 5L
1,589 SR
Queue Stats
287W - 264L
1,615 Elo+
Party 4
Ratatoskr
Ratatoskr
SheerVoltage
Ratatoskr
Level 129
God Stats
3W - 1L
1,695 SR
Queue Stats
248W - 223L
1,611 Elo+
Party 4
Mulan
Mulan
bucky343
Mulan
Level 93
God Stats
8W - 6L
1,571 SR
Queue Stats
450W - 434L
1,586 Elo+
Party 1
Team Averages
Level 101
1,623 SR
1,578 Elo+

VS

Team Averages
Level 95
1,535 SR
1,534 Elo+
Rama
Rama
An_unknown_being
Rama
Level 122
God Stats
0W - 2L
1,955 SR
Queue Stats
315W - 283L
1,571 Elo+
Party 2
Susano
Susano
ElFelus14
Susano
Level 89
God Stats
0W - 5L
1,165 SR
Queue Stats
77W - 83L
1,519 Elo+
Party 3
Ares
Ares
ITSFIGU
Ares
Level 14
God Stats
0W - 2L
1,292 SR
Queue Stats
1W - 4L
1,477 Elo+
Party 3
Nox
Nox
Magalemusic
Nox
Level 123
God Stats
5W - 2L
1,650 SR
Queue Stats
425W - 390L
1,573 Elo+
Solo
Achilles
Achilles
Scuba_Dooba_Doo
Achilles
Level 127
God Stats
35W - 32L
1,611 SR
Queue Stats
395W - 350L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AuraUWU
Ganesha
15
0 / 0 / 13
9,780
543
6,758
8,832
11,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
NICH0S
Zhong Kui
18
6 / 0 / 3
11,283
627
8,223
11,186
8,215
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
18
12 / 1 / 0
11,117
618
15,818
7,758
3,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
SheerVoltage
Ratatoskr
18
4 / 3 / 5
10,754
597
6,980
14,859
5,735
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
bucky343
Mulan
16
0 / 4 / 3
10,084
560
11,126
16,001
13,352
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 1
8,529
474
3,916
13,423
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
ElFelus14
Susano
16
3 / 3 / 3
9,211
512
7,559
13,205
5,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ares
ITSFIGU
Ares
10
0 / 6 / 1
7,063
392
2,297
15,387
14,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 5 / 1
8,866
493
7,984
10,091
3,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
16
4 / 3 / 2
9,762
542
13,387
16,782
23,393
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
22
Kills
8
8
Deaths
22
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Ganesha
AuraUWU
Ganesha
0
0
13
6.5
L
Susano
ElFelus14
Susano
3
3
3
1.5
L
Ares
ITSFIGU
Ares
0
6
1
0.08
L
0
5
1
0.1
W
Zhong Kui
NICH0S
Zhong Kui
6
0
3
7.5
W
Medusa
12
1
0
12
L
Achilles
4
3
2
1.67
W
Ratatoskr
SheerVoltage
Ratatoskr
4
3
5
2.17
W
Mulan
bucky343
Mulan
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,905
Damage
35,143
58,636
Taken
68,888
41,668
Mitigated
49,610
24,712
Healing
15,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,916
2,478
0
3,384
13,423
3,158
0
2,714
10,709
0
63,876
W
Ganesha
AuraUWU
Ganesha
6,758
423
0
2,016
8,832
11,260
418
727
8,065
30,878
0
L
Susano
ElFelus14
Susano
7,559
2,545
0
4,991
13,205
5,153
0
2,643
10,562
0
61,871
L
Ares
ITSFIGU
Ares
2,297
180
0
856
15,387
14,237
138
2,948
12,439
12,553
0
L
7,984
970
0
1,238
10,091
3,669
183
5,715
4,376
66,806
0
W
Zhong Kui
NICH0S
Zhong Kui
8,223
881
0
7,460
11,186
8,215
587
5,159
5,631
78,553
0
W
Medusa
15,818
6,818
0
3,452
7,758
3,106
2,184
1,755
6,003
0
85,671
L
Achilles
13,387
3,533
0
4,831
16,782
23,393
0
2,625
14,157
8,891
58,340
W
Ratatoskr
SheerVoltage
Ratatoskr
6,980
2,826
0
5,264
14,859
5,735
0
2,806
11,957
0
77,884
W
Mulan
bucky343
Mulan
11,126
2,245
0
6,520
16,001
13,352
616
1,335
14,666
6,414
60,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,018
Gold Earned
43,431
610
Minions Killed
524
0
Camps Cleared
0
1,789,083
Distance Traveled
1,589,991
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,529
474
128
7
0
274,095
3
W
Ganesha
9,780
543
10
1
0
355,172
2
L
Susano
9,211
512
121
7
0
353,514
4
L
Ares
7,063
392
22
1
0
304,065
0
L
Nox
8,866
493
133
7
0
336,998
4
W
Zhong Kui
11,283
627
165
9
0
370,802
4
W
Medusa
11,117
618
163
9
0
327,340
3
L
Achilles
9,762
542
120
7
0
321,319
3
W
Ratatoskr
10,754
597
135
8
0
393,044
4
W
Mulan
10,084
560
137
8
0
342,725
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role