Player Matchup

Chaac
Chaac
 
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
MaskedMouse
Loki
Level 61
God Stats
10W - 8L
1,566 SR
Queue Stats
23W - 26L
1,501 Elo+
Party 2
Hel
Hel
MysticalZelda
Hel
Level 65
God Stats
2W - 2L
1,379 SR
Queue Stats
19W - 19L
1,507 Elo+
Party 2
Artemis
Artemis
NecroPanda
Artemis
Level 90
God Stats
1W - 1L
1,685 SR
Queue Stats
23W - 24L
1,510 Elo+
Party 2
Baron Samedi
Baron Samedi
TheDeathKid
Baron Samedi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,520 Elo+
Party 2
Team Averages
Level 62
1,526 SR
1,507 Elo+

VS

Team Averages
Level 84
1,530 SR
1,624 Elo+
Loki
Loki
ArianaGrrande
Loki
Level 46
God Stats
1W - 0L
1,291 SR
Queue Stats
98W - 36L
1,738 Elo+
Party 1
Neith
Neith
Elementalia
Neith
Level 103
God Stats
6W - 3L
1,570 SR
Queue Stats
60W - 41L
1,593 Elo+
Party 1
Chang'e
Chang'e
Rinwi
Chang'e
Level 87
God Stats
3W - 2L
1,543 SR
Queue Stats
12W - 7L
1,562 Elo+
Party 1
Chernobog
Chernobog
Sadìstic
Chernobog
Level 42
God Stats
2W - 1L
1,617 SR
Queue Stats
195W - 52L
1,826 Elo+
Party 1
Ymir
Ymir
mablaag3
Ymir
Level 141
God Stats
3W - 1L
1,626 SR
Queue Stats
92W - 100L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 6 / 0
6,515
501
7,324
14,251
9,824
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
1 / 5 / 2
5,882
452
4,261
8,652
1,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
1 / 4 / 2
6,585
507
3,374
6,591
1,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
NecroPanda
Artemis
8
2 / 6 / 0
5,565
428
5,018
8,943
1,338
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
TheDeathKid
Baron Samedi
11
0 / 6 / 0
6,102
469
3,533
8,726
4,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 9
8,876
683
9,352
10,208
3,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 1 / 2
6,648
511
2,481
3,387
1,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Rinwi
Chang'e
11
1 / 4 / 4
6,855
527
2,511
7,013
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Sadìstic
Chernobog
16
16 / 0 / 7
9,986
768
18,868
10,962
4,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
11
0 / 0 / 5
6,423
494
3,014
8,001
7,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
6
Kills
27
27
Deaths
6
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
6
0
0.33
W
6
1
9
10.5
W
4
1
2
5
L
1
5
2
0.4
L
1
4
2
0.5
L
Artemis
NecroPanda
Artemis
2
6
0
0.33
W
Chang'e
Rinwi
Chang'e
1
4
4
0.75
W
Chernobog
Sadìstic
Chernobog
16
0
7
19.5
L
Baron Samedi
TheDeathKid
Baron Samedi
0
6
0
0
W
Ymir
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,510
Damage
36,226
47,163
Taken
39,571
18,953
Mitigated
18,749
12,686
Healing
14,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,324
1,745
0
4,454
14,251
9,824
0
2,161
12,090
0
35,992
W
9,352
4,102
0
4,333
10,208
3,746
0
1,958
8,250
0
60,604
W
2,481
608
0
577
3,387
1,207
330
1,069
2,318
0
31,809
L
4,261
1,664
0
2,132
8,652
1,967
0
1,200
7,452
0
27,716
L
3,374
105
2,083
2,329
6,591
1,628
0
913
5,678
11,142
0
L
Artemis
NecroPanda
Artemis
5,018
2,001
0
589
8,943
1,338
0
1,251
7,692
0
28,028
W
Chang'e
Rinwi
Chang'e
2,511
299
792
2,061
7,013
2,197
712
0
7,013
30,675
0
W
Chernobog
Sadìstic
Chernobog
18,868
11,347
0
5,636
10,962
4,239
0
3,015
7,947
0
68,141
L
Baron Samedi
TheDeathKid
Baron Samedi
3,533
654
83
1,016
8,726
4,196
0
0
8,726
32,760
0
W
Ymir
3,014
371
0
859
8,001
7,360
52
1,099
6,902
22,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,649
Gold Earned
38,788
270
Minions Killed
383
0
Camps Cleared
0
1,185,212
Distance Traveled
1,261,920
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,515
501
78
6
0
244,798
1
W
Loki
8,876
683
121
9
0
282,287
5
W
Neith
6,648
511
47
4
0
149,872
1
L
Loki
5,882
452
58
4
0
258,363
0
L
Hel
6,585
507
12
1
0
257,134
4
L
Artemis
5,565
428
55
4
0
210,535
0
W
Chang'e
6,855
527
76
6
0
263,137
2
W
Chernobog
9,986
768
109
8
0
315,349
6
L
Baron Samedi
6,102
469
67
5
0
214,382
4
W
Ymir
6,423
494
30
2
0
251,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role