Player Matchup

Medusa
Medusa
Silver II
Blackmarvin
Medusa
Silver II
Level 159
God Stats
2W - 1L
1,648 SR
Queue Stats
6W - 6L
1,515 MMR
Party 1
Bacchus
Bacchus
Gold IV
Hooots
Bacchus
Gold IV
Level 156
God Stats
1W - 0L
1,558 SR
Queue Stats
55W - 57L
1,246 MMR
Party 1
Bastet
Bastet
Gold V
V1enradz1s
Bastet
Gold V
Level 106
God Stats
3W - 1L
1,497 SR
Queue Stats
48W - 75L
1,025 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 140
1,568 SR
1,262 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 98
1,506 SR
1,328 MMR
Hercules
Hercules
Silver II
 
Hercules
Silver II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Silver III
ItsSaraz
Sol
Silver III
Level 108
God Stats
9W - 6L
1,522 SR
Queue Stats
74W - 107L
1,140 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
marcorose
Cu Chulainn
Silver I
Level 97
God Stats
4W - 3L
1,495 SR
Queue Stats
41W - 59L
1,345 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
9 / 0 / 7
11,927
745
21,653
11,500
4,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Hooots
Bacchus
14
6 / 4 / 12
10,876
680
13,316
15,583
21,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bastet
V1enradz1s
Bastet
15
3 / 0 / 13
10,493
656
10,789
9,524
4,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
ThothAh PuchGilgameshMulanPersephone

VS

Bans
ArtioMorgan Le FayOlorunDiscordiaZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
3 / 3 / 1
9,684
605
7,527
19,267
18,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 7 / 1
8,446
528
7,312
9,557
2,964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
marcorose
Cu Chulainn
13
1 / 8 / 3
9,465
592
8,930
23,151
15,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
18
Kills
4
4
Deaths
18
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
3
1
1.17
W
Medusa
9
0
7
12.5
W
Bacchus
Hooots
Bacchus
6
4
12
3
L
0
7
1
0.07
W
Bastet
V1enradz1s
Bastet
3
0
13
9.5
L
Cu Chulainn
marcorose
Cu Chulainn
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,758
Damage
23,769
36,607
Taken
51,975
30,456
Mitigated
36,720
8,524
Healing
8,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,527
1,848
0
4,042
19,267
18,229
0
4,328
14,043
1,893
21,527
W
Medusa
21,653
13,328
0
3,341
11,500
4,941
2,303
2,894
8,132
0
71,565
W
Bacchus
Hooots
Bacchus
13,316
1,565
0
2,163
15,583
21,017
510
4,670
10,403
27,058
0
L
7,312
1,801
0
1,433
9,557
2,964
0
2,589
6,615
34,713
0
W
Bastet
V1enradz1s
Bastet
10,789
3,195
0
3,020
9,524
4,498
481
2,540
6,369
0
39,117
L
Cu Chulainn
marcorose
Cu Chulainn
8,930
1,024
0
2,595
23,151
15,527
0
5,654
16,601
3,773
28,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,296
Gold Earned
27,595
200
Minions Killed
156
10
Camps Cleared
4
934,816
Distance Traveled
820,722
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,684
605
33
2
1
303,669
4
W
Medusa
11,927
745
108
7
6
305,445
5
W
Bacchus
10,876
680
45
3
1
279,426
2
L
Sol
8,446
528
68
4
2
242,159
5
W
Bastet
10,493
656
47
3
3
349,945
2
L
Cu Chulainn
9,465
592
55
3
1
274,894
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role