Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
AJwainey
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hel
Hel
ElTumpo
Hel
Level 87
God Stats
2W - 4L
1,340 SR
Queue Stats
406W - 437L
1,461 Elo+
Party 1
Thor
Thor
Lxi0
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
MR NCUBE7
Fenrir
Level 18
God Stats
1W - 5L
1,380 SR
Queue Stats
2W - 6L
1,288 Elo+
Party 1
Team Averages
Level 52
1,444 SR
1,450 Elo+

VS

Team Averages
Level 65
1,606 SR
1,513 Elo+
Achilles
Achilles
CallMeGandhi69
Achilles
Level 109
God Stats
7W - 1L
1,769 SR
Queue Stats
227W - 198L
1,601 Elo+
Party 2
Ao Kuang
Ao Kuang
MaxPainda007
Ao Kuang
Level 41
God Stats
7W - 8L
1,394 SR
Queue Stats
108W - 107L
1,403 Elo+
Solo
Jormungandr
Jormungandr
SafeNephilime
Jormungandr
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,225 Elo+
Solo
Heimdallr
Heimdallr
Yoda_mhm
Heimdallr
Level 126
God Stats
9W - 4L
1,706 SR
Queue Stats
260W - 265L
1,555 Elo+
Party 2
Aphrodite
Aphrodite
prosnipz
Aphrodite
Level 13
God Stats
13W - 3L
1,663 SR
Queue Stats
19W - 7L
1,779 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
6
2 / 7 / 2
4,935
494
4,216
11,989
9,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
6
0 / 8 / 1
4,207
421
1,228
8,442
4,942
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hel
8
2 / 7 / 0
5,200
520
5,646
8,320
2,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
Lxi0
Thor
6
1 / 6 / 1
4,434
443
2,091
6,562
1,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
MR NCUBE7
Fenrir
7
1 / 6 / 1
4,464
446
2,343
7,998
3,401
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
14 / 0 / 5
7,399
740
10,413
9,453
7,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
MaxPainda007
Ao Kuang
10
6 / 2 / 2
6,027
603
4,791
6,907
1,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
SafeNephilime
Jormungandr
8
3 / 1 / 9
5,686
569
2,761
3,579
2,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Yoda_mhm
Heimdallr
9
6 / 3 / 11
6,104
610
10,065
8,646
2,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
prosnipz
Aphrodite
12
5 / 0 / 8
6,800
680
6,463
4,534
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
69
6
Kills
34
34
Deaths
6
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
7
2
0.43
L
Odin
0
8
1
0.06
W
Achilles
14
0
5
16.5
L
Hel
2
7
0
0.29
L
Thor
Lxi0
Thor
1
6
1
0.25
L
Fenrir
MR NCUBE7
Fenrir
1
6
1
0.25
W
Ao Kuang
MaxPainda007
Ao Kuang
6
2
2
3.5
W
Jormungandr
SafeNephilime
Jormungandr
3
1
9
7.5
W
Heimdallr
Yoda_mhm
Heimdallr
6
3
11
3.83
W
Aphrodite
prosnipz
Aphrodite
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,524
Damage
34,493
43,311
Taken
33,119
21,888
Mitigated
16,218
8,773
Healing
16,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
4,216
821
351
3,385
11,989
9,260
0
3,604
8,201
14,916
0
L
Odin
1,228
731
0
0
8,442
4,942
0
1,732
6,318
0
9,827
W
Achilles
10,413
2,050
34
2,703
9,453
7,851
0
3,265
5,990
2,583
26,947
L
Hel
5,646
225
1,091
2,441
8,320
2,552
0
3,987
3,888
24,093
0
L
Thor
Lxi0
Thor
2,091
790
0
484
6,562
1,733
0
1,858
4,561
0
9,185
L
Fenrir
MR NCUBE7
Fenrir
2,343
478
167
854
7,998
3,401
0
3,802
4,169
0
8,682
W
Ao Kuang
MaxPainda007
Ao Kuang
4,791
1,585
0
3,961
6,907
1,987
6
1,432
5,417
25,079
0
W
Jormungandr
SafeNephilime
Jormungandr
2,761
471
0
537
3,579
2,122
0
1,026
2,553
13,740
0
W
Heimdallr
Yoda_mhm
Heimdallr
10,065
5,993
0
2,475
8,646
2,692
275
2,113
6,479
0
31,292
W
Aphrodite
prosnipz
Aphrodite
6,463
626
2,666
4,021
4,534
1,566
0
1,729
2,685
43,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,240
Gold Earned
32,016
130
Minions Killed
262
0
Camps Cleared
0
884,427
Distance Traveled
900,919
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,935
494
19
2
0
191,235
0
L
Odin
4,207
421
21
2
0
178,678
0
W
Achilles
7,399
740
50
5
0
178,625
5
L
Hel
5,200
520
48
5
0
171,677
1
L
Thor
4,434
443
25
3
0
161,061
0
L
Fenrir
4,464
446
17
2
0
181,776
0
W
Ao Kuang
6,027
603
48
5
0
199,207
0
W
Jormungandr
5,686
569
26
3
0
195,539
1
W
Heimdallr
6,104
610
39
4
0
163,003
1
W
Aphrodite
6,800
680
99
10
0
164,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role