Player Matchup

Bacchus
Bacchus
Too clutch10
Bacchus
Level 43
God Stats
11W - 11L
1,659 SR
Queue Stats
22W - 22L
1,522 Elo+
Party 2
Mulan
Mulan
dR P0P3
Mulan
Level 128
God Stats
6W - 5L
1,561 SR
Queue Stats
53W - 46L
1,520 Elo+
Party 2
Sol
Sol
dR Senpai4880
Sol
Level 59
God Stats
3W - 2L
1,758 SR
Queue Stats
14W - 10L
1,628 Elo+
Party 2
Chiron
Chiron
dRJ35US
Chiron
Level 146
God Stats
0W - 2L
1,603 SR
Queue Stats
43W - 29L
1,597 Elo+
Party 2
Awilix
Awilix
sharper98
Awilix
Level 118
God Stats
0W - 1L
1,486 SR
Queue Stats
7W - 6L
1,589 Elo+
Party 2
Team Averages
Level 99
1,613 SR
1,571 Elo+

VS

Team Averages
Level 68
1,726 SR
1,709 Elo+
Chaac
Chaac
Jeake
Chaac
Level 108
God Stats
6W - 1L
2,086 SR
Queue Stats
47W - 19L
1,733 Elo+
Party 1
Ra
Ra
Jfly101
Ra
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,641 Elo+
Party 1
Cerberus
Cerberus
Ragnaurora
Cerberus
Level 48
God Stats
8W - 4L
1,885 SR
Queue Stats
16W - 5L
1,829 Elo+
Party 1
Zeus
Zeus
Valskjor
Zeus
Level 140
God Stats
2W - 3L
1,660 SR
Queue Stats
90W - 63L
1,663 Elo+
Party 1
Bastet
Bastet
seanlos
Bastet
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Too clutch10
Bacchus
11
1 / 5 / 6
7,075
708
4,982
12,960
13,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mulan
dR P0P3
Mulan
13
2 / 6 / 2
7,131
713
6,366
11,501
6,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
1 / 4 / 3
6,364
636
8,019
8,747
3,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
dRJ35US
Chiron
13
3 / 3 / 3
7,278
728
13,977
9,727
3,580
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Awilix
sharper98
Awilix
13
1 / 6 / 3
6,684
668
3,162
10,435
3,939
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jeake
Chaac
16
11 / 0 / 9
10,734
1,073
15,411
14,296
17,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 1 / 8
7,776
778
6,660
5,150
2,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
Ragnaurora
Cerberus
13
2 / 0 / 8
8,080
808
3,853
9,261
8,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
16
9 / 1 / 8
10,263
1,026
16,713
6,954
2,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
seanlos
Bastet
12
0 / 6 / 9
6,845
685
4,536
9,825
3,848
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
8
Kills
24
24
Deaths
8
17
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Chaac
Jeake
Chaac
11
0
9
15.5
W
2
1
8
6
W
Cerberus
Ragnaurora
Cerberus
2
0
8
6
L
Bacchus
Too clutch10
Bacchus
1
5
6
0.8
W
Zeus
9
1
8
13
L
Mulan
dR P0P3
Mulan
2
6
2
0.5
L
1
4
3
0.63
L
Chiron
dRJ35US
Chiron
3
3
3
1.5
W
Bastet
seanlos
Bastet
0
6
9
0.75
L
Awilix
sharper98
Awilix
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,506
Damage
47,173
53,370
Taken
45,486
30,695
Mitigated
34,730
8,341
Healing
14,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Jeake
Chaac
15,411
2,476
0
8,086
14,296
17,196
449
2,850
11,187
437
32,551
W
6,660
879
1,241
1,047
5,150
2,247
395
2,029
2,979
29,622
0
W
Cerberus
Ragnaurora
Cerberus
3,853
332
0
2,541
9,261
8,785
140
3,074
6,148
10,709
0
L
Bacchus
Too clutch10
Bacchus
4,982
394
235
1,124
12,960
13,475
0
7,591
5,127
7,438
0
W
Zeus
16,713
4,882
0
1,131
6,954
2,654
1,610
2,028
4,889
37,122
0
L
Mulan
dR P0P3
Mulan
6,366
719
0
1,902
11,501
6,549
0
6,935
4,398
808
20,731
L
8,019
2,289
0
1,297
8,747
3,152
1
4,863
3,792
16,263
1,327
L
Chiron
dRJ35US
Chiron
13,977
4,943
862
2,681
9,727
3,580
0
5,736
3,911
0
33,725
W
Bastet
seanlos
Bastet
4,536
1,255
0
844
9,825
3,848
46
2,730
7,095
0
13,104
L
Awilix
sharper98
Awilix
3,162
895
0
240
10,435
3,939
0
2,956
7,230
0
16,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,532
Gold Earned
43,698
162
Minions Killed
218
7
Camps Cleared
9
879,674
Distance Traveled
1,051,107
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,734
1,073
43
4
1
233,657
2
W
Ra
7,776
778
77
8
0
191,836
2
W
Cerberus
8,080
808
24
2
1
218,303
3
L
Bacchus
7,075
708
4
0
0
168,332
5
W
Zeus
10,263
1,026
56
6
4
195,852
3
L
Mulan
7,131
713
31
3
3
165,244
0
L
Sol
6,364
636
26
3
0
169,573
2
L
Chiron
7,278
728
68
7
3
186,696
3
W
Bastet
6,845
685
18
2
3
211,459
4
L
Awilix
6,684
668
33
3
1
189,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role