Player Matchup

Bellona
Bellona
 
Bellona
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Krebshou
Kukulkan
Level 17
God Stats
2W - 0L
1,692 SR
Queue Stats
17W - 19L
1,393 Elo+
Party 3
Bacchus
Bacchus
MadGones
Bacchus
Level 29
God Stats
1W - 2L
1,312 SR
Queue Stats
84W - 86L
1,396 Elo+
Party 1
Izanami
Izanami
Sans-Gluten
Izanami
Level 66
God Stats
73W - 67L
1,523 SR
Queue Stats
88W - 99L
1,393 Elo+
Party 1
Ratatoskr
Ratatoskr
tactic38
Ratatoskr
Level 35
God Stats
26W - 26L
1,583 SR
Queue Stats
52W - 52L
1,462 Elo+
Party 1
Team Averages
Level 42
1,522 SR
1,429 Elo+

VS

Team Averages
Level 68
1,500 SR
1,352 Elo+
Izanami
Izanami
Benyaa321
Izanami
Level 108
God Stats
8W - 8L
1,615 SR
Queue Stats
504W - 515L
1,442 Elo+
Party 2
Ganesha
Ganesha
Fossae
Ganesha
Level 40
God Stats
32W - 36L
1,442 SR
Queue Stats
42W - 59L
1,356 Elo+
Party 2
Neith
Neith
Pr1vet_Jewers
Neith
Level 65
God Stats
5W - 6L
1,444 SR
Queue Stats
8W - 9L
1,226 Elo+
Solo
Erlang Shen
Erlang Shen
SherlockJoemes
Erlang Shen
Level 90
God Stats
1W - 4L
1,500 SR
Queue Stats
411W - 515L
1,372 Elo+
Party 2
Ah Puch
Ah Puch
Th3Ent
Ah Puch
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 144L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
5 / 4 / 6
9,868
519
8,161
11,365
9,458
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Krebshou
Kukulkan
16
5 / 6 / 7
10,164
535
12,414
10,143
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
MadGones
Bacchus
15
2 / 4 / 14
10,004
527
7,786
16,424
18,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Sans-Gluten
Izanami
14
3 / 5 / 6
9,254
487
9,123
10,326
2,935
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
tactic38
Ratatoskr
19
15 / 4 / 7
12,488
657
18,111
18,763
8,599
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Benyaa321
Izanami
14
6 / 5 / 4
9,291
489
12,015
15,196
5,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Fossae
Ganesha
13
1 / 4 / 9
8,360
440
6,990
18,077
21,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
4 / 8 / 0
8,746
460
5,301
12,567
4,843
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
SherlockJoemes
Erlang Shen
14
6 / 6 / 5
9,367
493
7,946
13,314
6,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Puch
Th3Ent
Ah Puch
14
5 / 7 / 3
9,503
500
10,539
12,347
4,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
43
30
Kills
22
23
Deaths
30
40
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
4
6
2
L
Izanami
Benyaa321
Izanami
6
5
4
1.6
L
Ganesha
Fossae
Ganesha
1
4
9
1.38
W
Kukulkan
Krebshou
Kukulkan
5
6
7
1.42
W
Bacchus
MadGones
Bacchus
2
4
14
2.25
L
4
8
0
0.5
W
Izanami
Sans-Gluten
Izanami
3
5
6
1.2
L
Erlang Shen
SherlockJoemes
Erlang Shen
6
6
5
1.42
L
Ah Puch
Th3Ent
Ah Puch
5
7
3
0.93
W
Ratatoskr
tactic38
Ratatoskr
15
4
7
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,595
Damage
42,791
67,021
Taken
71,501
43,302
Mitigated
42,624
16,357
Healing
11,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,161
755
20
2,274
11,365
9,458
869
2,516
8,771
9,182
28,122
L
Izanami
Benyaa321
Izanami
12,015
8,466
0
3,889
15,196
5,208
756
4,260
10,936
0
69,993
L
Ganesha
Fossae
Ganesha
6,990
885
0
1,115
18,077
21,301
360
6,400
11,677
21,183
0
W
Kukulkan
Krebshou
Kukulkan
12,414
1,681
0
936
10,143
3,688
1,996
4,176
5,713
67,012
0
W
Bacchus
MadGones
Bacchus
7,786
1,315
0
2,875
16,424
18,622
513
4,811
11,485
21,462
0
L
5,301
2,282
75
1,637
12,567
4,843
144
3,522
9,045
0
41,091
W
Izanami
Sans-Gluten
Izanami
9,123
5,639
0
2,441
10,326
2,935
1,922
1,293
8,999
0
58,958
L
Erlang Shen
SherlockJoemes
Erlang Shen
7,946
3,487
273
2,770
13,314
6,543
826
4,342
8,972
0
49,904
L
Ah Puch
Th3Ent
Ah Puch
10,539
1,027
50
2,178
12,347
4,729
180
3,729
8,618
47,395
0
W
Ratatoskr
tactic38
Ratatoskr
18,111
8,396
0
7,811
18,763
8,599
0
4,083
14,524
0
95,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,778
Gold Earned
45,267
450
Minions Killed
391
0
Camps Cleared
0
1,773,857
Distance Traveled
1,648,483
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,868
519
57
3
0
321,675
3
L
Izanami
9,291
489
129
7
0
317,126
2
L
Ganesha
8,360
440
14
1
0
335,650
1
W
Kukulkan
10,164
535
137
7
0
346,301
0
W
Bacchus
10,004
527
16
1
0
371,823
3
L
Neith
8,746
460
76
4
0
300,461
0
W
Izanami
9,254
487
113
6
0
330,043
4
L
Erlang Shen
9,367
493
86
5
0
379,595
2
L
Ah Puch
9,503
500
86
5
0
315,651
1
W
Ratatoskr
12,488
657
127
7
0
404,015
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role