Player Matchup

Scylla
Scylla
 
Scylla
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Lukomotiv
Mulan
Level 43
God Stats
2W - 2L
1,390 SR
Queue Stats
12W - 12L
1,453 Elo+
Solo
Nemesis
Nemesis
NitroEnergy88
Nemesis
Level 48
God Stats
1W - 2L
1,298 SR
Queue Stats
124W - 152L
1,421 Elo+
Solo
Cabrakan
Cabrakan
Quvdy
Cabrakan
Level 103
God Stats
10W - 5L
1,644 SR
Queue Stats
287W - 374L
1,407 Elo+
Party 1
Gilgamesh
Gilgamesh
lm Lucki
Gilgamesh
Level 70
God Stats
6W - 4L
1,580 SR
Queue Stats
39W - 63L
1,371 Elo+
Party 1
Team Averages
Level 78
1,482 SR
1,431 Elo+

VS

Team Averages
Level 53
1,506 SR
1,370 Elo+
Heimdallr
Heimdallr
DrakoG0dFall
Heimdallr
Level 44
God Stats
0W - 3L
1,226 SR
Queue Stats
138W - 158L
1,407 Elo+
Party 2
Loki
Loki
icecats28
Loki
Level 66
God Stats
7W - 2L
1,764 SR
Queue Stats
174W - 204L
1,355 Elo+
Party 3
Osiris
Osiris
konfuz3
Osiris
Level 109
God Stats
20W - 17L
1,585 SR
Queue Stats
481W - 552L
1,421 Elo+
Solo
Tiamat
Tiamat
thatoneguy1754
Tiamat
Level 27
God Stats
28W - 31L
1,386 SR
Queue Stats
44W - 61L
1,336 Elo+
Party 3
Ymir
Ymir
vG KINGPACMAN
Ymir
Level 18
God Stats
8W - 5L
1,569 SR
Queue Stats
29W - 30L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 2 / 1
6,437
585
2,799
5,135
1,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Lukomotiv
Mulan
10
0 / 1 / 1
5,933
539
2,495
7,433
3,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
9
0 / 2 / 2
5,644
513
1,743
7,819
1,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Quvdy
Cabrakan
9
2 / 2 / 12
6,088
553
7,870
6,536
3,571
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
lm Lucki
Gilgamesh
11
10 / 0 / 3
7,515
683
5,894
5,503
2,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DrakoG0dFall
Heimdallr
8
0 / 4 / 2
4,973
452
3,923
6,027
1,629
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
10
4 / 3 / 1
6,290
572
3,571
6,750
1,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
konfuz3
Osiris
12
1 / 1 / 0
6,432
585
4,396
6,182
4,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 2
6,415
583
3,809
5,769
2,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 7 / 2
4,725
430
1,204
9,249
3,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
14
Kills
6
7
Deaths
16
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
2
1
1.25
L
Heimdallr
DrakoG0dFall
Heimdallr
0
4
2
0.25
W
Mulan
Lukomotiv
Mulan
0
1
1
0.5
W
Nemesis
0
2
2
0.5
W
Cabrakan
Quvdy
Cabrakan
2
2
12
4
L
Loki
4
3
1
1.5
L
Osiris
konfuz3
Osiris
1
1
0
1
W
Gilgamesh
lm Lucki
Gilgamesh
10
0
3
11.5
L
1
1
2
2
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,801
Damage
16,903
32,426
Taken
33,977
13,029
Mitigated
14,491
10,144
Healing
8,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
2,799
114
0
635
5,135
1,237
0
1,224
3,713
33,269
0
L
Heimdallr
DrakoG0dFall
Heimdallr
3,923
1,682
0
480
6,027
1,629
515
2,374
3,653
0
27,462
W
Mulan
Lukomotiv
Mulan
2,495
664
0
3,310
7,433
3,377
546
0
7,433
0
29,499
W
Nemesis
1,743
518
0
3,245
7,819
1,985
0
1,058
6,611
0
33,692
W
Cabrakan
Quvdy
Cabrakan
7,870
857
0
1,460
6,536
3,571
0
1,501
4,995
22,838
0
L
Loki
3,571
832
0
2,980
6,750
1,799
0
1,968
4,709
0
33,009
L
Osiris
konfuz3
Osiris
4,396
1,598
0
1,964
6,182
4,627
469
453
5,422
0
39,170
W
Gilgamesh
lm Lucki
Gilgamesh
5,894
1,767
0
1,494
5,503
2,859
0
832
4,661
0
21,686
L
3,809
482
122
2,304
5,769
2,711
100
2,002
3,577
31,672
0
L
1,204
424
0
203
9,249
3,725
120
3,609
5,640
7,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,617
Gold Earned
28,835
286
Minions Killed
284
0
Camps Cleared
0
1,148,432
Distance Traveled
1,022,895
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,437
585
84
8
0
213,384
6
L
Heimdallr
4,973
452
51
5
0
194,189
1
W
Mulan
5,933
539
74
7
0
235,715
4
W
Nemesis
5,644
513
62
6
0
271,981
2
W
Cabrakan
6,088
553
28
3
0
206,925
2
L
Loki
6,290
572
63
6
0
235,071
3
L
Osiris
6,432
585
80
7
0
211,821
4
W
Gilgamesh
7,515
683
38
3
0
220,427
0
L
Tiamat
6,415
583
78
7
0
202,717
1
L
Ymir
4,725
430
12
1
0
179,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role