Player Matchup

Mercury
Mercury
Bones251
Mercury
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,353 Elo+
Party 2
Nike
Nike
CallMeCalebJ
Nike
Level 105
God Stats
1W - 1L
1,754 SR
Queue Stats
708W - 596L
1,625 Elo+
Party 1
Hel
Hel
GodKing1254
Hel
Level 40
God Stats
1W - 1L
1,690 SR
Queue Stats
4W - 4L
1,338 Elo+
Party 2
Scylla
Scylla
Mysteryise100
Scylla
Level 114
God Stats
62W - 42L
1,653 SR
Queue Stats
826W - 722L
1,628 Elo+
Party 1
Charybdis
Charybdis
ThatEdgyWeeb1
Charybdis
Level 43
God Stats
2W - 1L
1,682 SR
Queue Stats
214W - 151L
1,626 Elo+
Party 1
Team Averages
Level 69
1,656 SR
1,514 Elo+

VS

Team Averages
Level 99
1,650 SR
1,541 Elo+
King Arthur
King Arthur
CrusaderKing603
King Arthur
Level 34
God Stats
43W - 30L
1,576 SR
Queue Stats
67W - 64L
1,446 Elo+
Solo
Anubis
Anubis
JusAPrankBro
Anubis
Level 104
God Stats
16W - 4L
1,762 SR
Queue Stats
240W - 222L
1,589 Elo+
Party 3
Ganesha
Ganesha
Nonsensickle
Ganesha
Level 124
God Stats
5W - 3L
1,550 SR
Queue Stats
79W - 80L
1,562 Elo+
Party 3
Skadi
Skadi
RighteousBaller
Skadi
Level 107
God Stats
4W - 0L
1,769 SR
Queue Stats
30W - 26L
1,559 Elo+
Party 3
Fenrir
Fenrir
swaggataco101
Fenrir
Level 125
God Stats
6W - 3L
1,593 SR
Queue Stats
336W - 331L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bones251
Mercury
6
0 / 2 / 0
4,654
465
498
4,637
806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
4 / 1 / 0
6,754
675
5,211
6,043
3,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
0 / 5 / 1
4,396
440
2,944
5,752
741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

10
0 / 2 / 0
5,673
567
4,323
4,534
991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
ThatEdgyWeeb1
Charybdis
10
3 / 3 / 0
6,012
601
5,817
7,728
1,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CrusaderKing603
King Arthur
8
0 / 4 / 0
4,817
482
1,597
8,285
3,411
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
11
6 / 0 / 1
6,683
668
4,506
4,716
2,164
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
Nonsensickle
Ganesha
9
0 / 1 / 9
5,898
590
2,033
8,160
4,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 2 / 0
4,881
488
2,843
5,360
788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
7 / 0 / 2
7,036
704
4,982
5,811
2,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
7
Kills
13
13
Deaths
7
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
Bones251
Mercury
0
2
0
0
L
4
1
0
4
W
King Arthur
CrusaderKing603
King Arthur
0
4
0
0
L
0
5
1
0.1
W
Anubis
6
0
1
6.5
L
0
2
0
0
W
Ganesha
Nonsensickle
Ganesha
0
1
9
4.5
W
0
2
0
0
L
Charybdis
ThatEdgyWeeb1
Charybdis
3
3
0
1
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,793
Damage
15,961
28,694
Taken
32,332
7,693
Mitigated
12,972
7,782
Healing
13,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Bones251
Mercury
498
74
0
1,144
4,637
806
0
1,238
3,399
0
10,595
L
5,211
548
0
1,301
6,043
3,521
0
0
6,043
1,420
29,950
W
King Arthur
CrusaderKing603
King Arthur
1,597
139
0
2,385
8,285
3,411
0
328
7,512
0
20,283
L
2,944
244
564
974
5,752
741
0
1,818
3,934
11,544
0
W
Anubis
4,506
574
0
3,028
4,716
2,164
92
2,262
2,224
42,462
0
L
4,323
359
0
1,040
4,534
991
0
2,096
2,438
37,862
0
W
Ganesha
Nonsensickle
Ganesha
2,033
89
229
3,340
8,160
4,521
0
2,673
5,099
13,387
0
W
2,843
770
0
1,329
5,360
788
0
863
4,325
0
28,545
L
Charybdis
ThatEdgyWeeb1
Charybdis
5,817
2,296
0
2,759
7,728
1,634
0
1,387
6,341
0
40,000
W
4,982
1,220
0
3,511
5,811
2,088
0
812
4,913
0
43,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,489
Gold Earned
29,315
291
Minions Killed
292
0
Camps Cleared
0
984,774
Distance Traveled
1,068,408
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,654
465
35
4
0
216,885
2
L
Nike
6,754
675
80
8
0
214,173
0
W
King Arthur
4,817
482
46
5
0
221,660
2
L
Hel
4,396
440
11
1
0
178,519
2
W
Anubis
6,683
668
94
9
0
198,054
4
L
Scylla
5,673
567
81
8
0
187,074
3
W
Ganesha
5,898
590
8
1
0
224,904
5
W
Skadi
4,881
488
60
6
0
188,166
2
L
Charybdis
6,012
601
84
8
0
188,123
5
W
Fenrir
7,036
704
84
8
0
235,624
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role