Player Matchup

Skadi
Skadi
IThrowForFunxX
Skadi
Level 44
God Stats
5W - 2L
1,770 SR
Queue Stats
104W - 112L
1,446 Elo+
Party 2
Scylla
Scylla
daugaard-style
Scylla
Level 45
God Stats
5W - 4L
1,458 SR
Queue Stats
126W - 125L
1,436 Elo+
Party 3
Chaac
Chaac
jonassej0101
Chaac
Level 69
God Stats
15W - 14L
1,485 SR
Queue Stats
155W - 149L
1,443 Elo+
Party 3
Kali
Kali
lM2T2UE
Kali
Level 64
God Stats
10W - 5L
1,595 SR
Queue Stats
177W - 179L
1,386 Elo+
Party 2
Geb
Geb
ll-xEXOTIC-ll
Geb
Level 106
God Stats
2W - 2L
1,276 SR
Queue Stats
467W - 469L
1,505 Elo+
Party 2
Team Averages
Level 66
1,517 SR
1,443 Elo+

VS

Team Averages
Level 53
1,551 SR
1,454 Elo+
Neith
Neith
 
Neith
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Alek_Blue
Mulan
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 40L
1,405 Elo+
Party 1
Sylvanus
Sylvanus
Josh_Bruins79
Sylvanus
Level 68
God Stats
3W - 8L
1,472 SR
Queue Stats
318W - 302L
1,469 Elo+
Party 1
Janus
Janus
Tamashi2051
Janus
Level 68
God Stats
1W - 1L
1,785 SR
Queue Stats
327W - 300L
1,434 Elo+
Party 1
Fenrir
Fenrir
poopeater4736
Fenrir
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 82L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 1
6,523
652
5,173
6,359
1,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 1
5,762
576
2,635
4,108
1,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
5 / 0 / 2
7,267
727
6,568
6,274
3,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
lM2T2UE
Kali
10
1 / 0 / 7
6,184
618
2,709
5,982
2,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 1 / 3
5,279
528
3,191
8,311
4,598
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 2 / 1
5,014
501
4,995
3,789
1,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Alek_Blue
Mulan
10
0 / 3 / 0
5,054
505
3,451
7,887
4,005
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
Josh_Bruins79
Sylvanus
8
0 / 3 / 1
4,576
458
4,693
7,124
2,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
2 / 2 / 0
6,320
632
4,321
5,543
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 3 / 1
5,363
536
2,043
7,294
2,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
13
Kills
4
4
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
1
0.75
L
Mulan
Alek_Blue
Mulan
0
3
0
0
W
5
0
1
5.5
L
Sylvanus
Josh_Bruins79
Sylvanus
0
3
1
0.17
L
2
2
0
1
W
1
3
1
0.5
W
5
0
2
6
W
Kali
lM2T2UE
Kali
1
0
7
4.5
W
1
1
3
2.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,276
Damage
19,503
31,034
Taken
31,637
13,093
Mitigated
11,381
12,057
Healing
8,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,995
1,708
232
1,135
3,789
1,113
0
1,160
2,629
0
29,470
L
Mulan
Alek_Blue
Mulan
3,451
670
0
1,266
7,887
4,005
31
0
7,887
0
21,221
W
5,173
2,778
0
2,950
6,359
1,720
0
2,389
3,936
0
46,487
L
Sylvanus
Josh_Bruins79
Sylvanus
4,693
1,619
291
2,801
7,124
2,567
0
1,943
5,165
17,785
4,415
L
4,321
42
0
500
5,543
1,679
0
1,636
3,805
33,787
0
W
2,635
0
0
339
4,108
1,249
840
1,693
2,247
25,010
0
W
6,568
922
0
2,623
6,274
3,075
278
749
5,471
0
42,267
W
Kali
lM2T2UE
Kali
2,709
1,049
0
3,374
5,982
2,451
0
1,040
4,902
0
29,743
W
3,191
357
180
2,591
8,311
4,598
0
2,334
5,947
15,656
0
L
2,043
370
0
2,709
7,294
2,017
0
921
6,325
0
23,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,015
Gold Earned
26,327
347
Minions Killed
279
0
Camps Cleared
0
1,059,667
Distance Traveled
980,143
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,014
501
45
5
0
183,567
4
L
Mulan
5,054
505
51
5
0
188,207
0
W
Skadi
6,523
652
104
10
0
206,153
1
L
Sylvanus
4,576
458
42
4
0
178,393
0
L
Janus
6,320
632
91
9
0
205,181
0
W
Scylla
5,762
576
62
6
0
161,649
1
W
Chaac
7,267
727
91
9
0
235,743
3
W
Kali
6,184
618
62
6
0
247,208
0
W
Geb
5,279
528
28
3
0
208,914
3
L
Fenrir
5,363
536
50
5
0
224,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role