Player Matchup

Vamana
Vamana
Exp1os1on
Vamana
Level 46
God Stats
0W - 2L
1,210 SR
Queue Stats
28W - 49L
1,404 Elo+
Party 1
Poseidon
Poseidon
Paladin55
Poseidon
Level 85
God Stats
1W - 4L
1,563 SR
Queue Stats
14W - 27L
1,382 Elo+
Party 1
Pele
Pele
Sethodin
Pele
Level 120
God Stats
16W - 19L
1,478 SR
Queue Stats
570W - 620L
1,428 Elo+
Solo
Izanami
Izanami
WinniePing
Izanami
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,446 Elo+
Party 1
Cabrakan
Cabrakan
smitegomno
Cabrakan
Level 6
God Stats
1W - 1L
1,714 SR
Queue Stats
1W - 2L
1,670 Elo+
Party 1
Team Averages
Level 56
1,493 SR
1,466 Elo+

VS

Team Averages
Level 56
1,569 SR
1,517 Elo+
Set
Set
BIessedI
Set
Level 8
God Stats
1W - 1L
1,372 SR
Queue Stats
5W - 3L
1,551 Elo+
Party 2
Athena
Athena
Kursky
Athena
Level 55
God Stats
2W - 2L
1,500 SR
Queue Stats
152W - 175L
1,434 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SSLPastePatan
Ah Muzen Cab
Level 45
God Stats
4W - 2L
1,738 SR
Queue Stats
64W - 62L
1,566 Elo+
Party 3
Bellona
Bellona
Wuaandax
Bellona
Level 66
God Stats
25W - 11L
1,603 SR
Queue Stats
141W - 121L
1,497 Elo+
Party 3
Janus
Janus
YoNicks-YT
Janus
Level 107
God Stats
67W - 43L
1,635 SR
Queue Stats
366W - 347L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Exp1os1on
Vamana
12
2 / 2 / 2
6,981
537
6,108
11,951
8,523
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Paladin55
Poseidon
12
2 / 7 / 2
6,599
508
5,270
7,883
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
11
0 / 6 / 3
6,283
483
3,850
10,243
3,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
WinniePing
Izanami
11
1 / 3 / 2
6,584
506
3,112
7,352
2,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
smitegomno
Cabrakan
10
1 / 3 / 1
6,416
494
1,297
5,862
4,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 9
8,676
667
7,677
8,561
3,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
Kursky
Athena
11
1 / 1 / 9
7,015
540
4,569
9,027
5,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
SSLPastePatan
Ah Muzen Cab
13
5 / 0 / 2
7,848
604
4,096
2,853
823
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Wuaandax
Bellona
12
1 / 3 / 2
7,380
568
8,346
11,295
7,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
16
8 / 0 / 7
9,661
743
6,349
2,756
840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
6
Kills
21
21
Deaths
6
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
6
2
9
5.25
L
Vamana
Exp1os1on
Vamana
2
2
2
1.5
W
Athena
Kursky
Athena
1
1
9
5.5
L
Poseidon
Paladin55
Poseidon
2
7
2
0.43
W
Ah Muzen Cab
SSLPastePatan
Ah Muzen Cab
5
0
2
6
L
Pele
0
6
3
0.25
L
Izanami
WinniePing
Izanami
1
3
2
0.67
W
Bellona
Wuaandax
Bellona
1
3
2
0.67
W
Janus
8
0
7
11.5
L
Cabrakan
smitegomno
Cabrakan
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,637
Damage
31,037
43,291
Taken
34,492
20,462
Mitigated
17,705
8,997
Healing
13,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,677
3,155
0
3,766
8,561
3,152
0
2,272
6,289
0
57,848
L
Vamana
Exp1os1on
Vamana
6,108
2,422
0
4,573
11,951
8,523
0
1,931
10,018
0
33,607
W
Athena
Kursky
Athena
4,569
947
0
1,895
9,027
5,798
278
1,521
7,506
23,495
0
L
Poseidon
Paladin55
Poseidon
5,270
900
0
880
7,883
2,096
0
1,816
5,993
44,105
0
W
Ah Muzen Cab
SSLPastePatan
Ah Muzen Cab
4,096
1,574
0
1,584
2,853
823
1,455
134
2,719
0
43,724
L
Pele
3,850
763
0
2,522
10,243
3,030
0
2,694
7,475
0
35,848
L
Izanami
WinniePing
Izanami
3,112
1,731
0
350
7,352
2,374
0
2,429
4,904
0
50,575
W
Bellona
Wuaandax
Bellona
8,346
3,188
18
4,222
11,295
7,092
0
2,147
9,148
0
39,816
W
Janus
6,349
348
272
1,440
2,756
840
0
595
2,161
57,125
0
L
Cabrakan
smitegomno
Cabrakan
1,297
259
0
672
5,862
4,439
0
2,189
3,650
13,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,863
Gold Earned
40,580
382
Minions Killed
438
0
Camps Cleared
0
1,218,233
Distance Traveled
1,294,032
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,676
667
111
9
0
274,508
3
L
Vamana
6,981
537
82
6
0
246,003
2
W
Athena
7,015
540
41
3
0
247,646
5
L
Poseidon
6,599
508
87
7
0
231,906
5
W
Ah Muzen Cab
7,848
604
86
7
0
232,128
1
L
Pele
6,283
483
70
5
0
250,707
4
L
Izanami
6,584
506
118
9
0
242,649
2
W
Bellona
7,380
568
81
6
0
238,726
5
W
Janus
9,661
743
119
9
0
301,024
2
L
Cabrakan
6,416
494
25
2
0
246,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role