Player Matchup

Medusa
Medusa
DarnedGlitter78
Medusa
Level 26
God Stats
8W - 1L
1,935 SR
Queue Stats
103W - 20L
1,759 Elo+
Party 2
Horus
Horus
Persephone0p
Horus
Level 45
God Stats
11W - 1L
1,751 SR
Queue Stats
230W - 135L
1,753 Elo+
Party 2
Discordia
Discordia
lynchyy55
Discordia
Level 112
God Stats
3W - 3L
1,513 SR
Queue Stats
31W - 28L
1,503 Elo+
Party 2
Team Averages
Level 61
1,733 SR
1,672 Elo+

VS

Team Averages
Level 76
1,501 SR
1,555 Elo+
Skadi
Skadi
Drury1993
Skadi
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,436 Elo+
Solo
Loki
Loki
Igbo-Eze
Loki
Level 86
God Stats
0W - 1L
1,503 SR
Queue Stats
9W - 6L
1,486 Elo+
Party 1
Olorun
Olorun
Warrior_TM-B09
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,744 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
8 / 1 / 5
6,532
1,089
5,174
3,824
1,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8
0 / 1 / 12
5,173
862
1,909
3,756
2,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
lynchyy55
Discordia
10
6 / 0 / 8
6,102
1,017
4,974
2,315
744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Drury1993
Skadi
7
0 / 2 / 2
4,528
755
894
2,221
512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
8
2 / 6 / 0
5,153
859
968
5,028
1,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 6 / 1
4,236
706
2,101
5,943
2,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
14
Kills
2
2
Deaths
14
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
8
1
5
10.5
L
Skadi
Drury1993
Skadi
0
2
2
0.5
L
Loki
2
6
0
0.33
W
0
1
12
6
L
0
6
1
0.08
W
Discordia
lynchyy55
Discordia
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,057
Damage
3,963
9,895
Taken
13,192
4,399
Mitigated
3,907
4,322
Healing
1,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,174
1,888
0
1,026
3,824
1,484
1,523
323
3,501
0
23,591
L
Skadi
Drury1993
Skadi
894
249
0
260
2,221
512
0
653
1,336
0
4,132
L
Loki
968
52
0
300
5,028
1,292
0
1,702
2,928
0
3,395
W
1,909
673
894
1,902
3,756
2,171
325
531
3,225
48
4,413
L
2,101
1,225
0
805
5,943
2,103
0
2,270
3,200
5,913
1,273
W
Discordia
lynchyy55
Discordia
4,974
441
0
500
2,315
744
633
847
1,468
14,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,807
Gold Earned
13,917
71
Minions Killed
24
4
Camps Cleared
1
356,411
Distance Traveled
200,289
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,532
1,089
45
8
0
117,689
2
L
Skadi
4,528
755
13
2
0
48,126
1
L
Loki
5,153
859
4
1
0
74,753
1
W
Horus
5,173
862
6
1
1
123,237
3
L
Olorun
4,236
706
7
1
1
77,410
1
W
Discordia
6,102
1,017
20
3
3
115,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role