Player Matchup

Hun Batz
Hun Batz
Jaybee666
Hun Batz
Level 65
God Stats
3W - 3L
1,566 SR
Queue Stats
184W - 191L
1,545 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Stewieeeeee
Morgan Le Fay
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,157 Elo+
Party 2
Sun Wukong
Sun Wukong
baphxmet666
Sun Wukong
Level 107
God Stats
1W - 1L
1,704 SR
Queue Stats
99W - 113L
1,526 Elo+
Party 2
Team Averages
Level 70
1,590 SR
1,409 Elo+

VS

Team Averages
Level 70
1,652 SR
1,663 Elo+
Tiamat
Tiamat
Broncoooo
Tiamat
Level 16
God Stats
2W - 1L
1,560 SR
Queue Stats
4W - 2L
1,611 Elo+
Party 1
Geb
Geb
Lorthrus
Geb
Level 90
God Stats
22W - 6L
1,653 SR
Queue Stats
81W - 67L
1,685 Elo+
Party 1
Danzaburou
Danzaburou
THECOMICWARP
Danzaburou
Level 105
God Stats
3W - 4L
1,744 SR
Queue Stats
118W - 109L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Jaybee666
Hun Batz
12
3 / 8 / 3
9,518
595
10,703
15,233
6,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Stewieeeeee
Morgan Le Fay
13
2 / 11 / 3
9,714
607
6,787
15,683
5,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
baphxmet666
Sun Wukong
13
1 / 2 / 5
10,283
643
8,323
22,595
23,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Broncoooo
Tiamat
16
9 / 1 / 10
11,716
732
12,465
9,124
5,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 4 / 9
12,099
756
12,855
16,691
18,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
THECOMICWARP
Danzaburou
16
5 / 1 / 13
11,926
745
21,869
11,867
5,307
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
6
Kills
21
21
Deaths
6
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Broncoooo
Tiamat
9
1
10
14
L
Hun Batz
Jaybee666
Hun Batz
3
8
3
0.56
W
7
4
9
2.88
L
Morgan Le Fay
Stewieeeeee
Morgan Le Fay
2
11
3
0.32
W
Danzaburou
THECOMICWARP
Danzaburou
5
1
13
11.5
L
Sun Wukong
baphxmet666
Sun Wukong
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,813
Damage
47,189
53,511
Taken
37,682
36,045
Mitigated
29,873
7,490
Healing
12,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Broncoooo
Tiamat
12,465
940
0
3,019
9,124
5,688
605
1,944
7,180
30,264
0
L
Hun Batz
Jaybee666
Hun Batz
10,703
2,764
0
905
15,233
6,450
0
8,555
6,678
0
28,985
W
12,855
1,035
0
3,882
16,691
18,878
297
4,395
12,296
29,878
0
L
Morgan Le Fay
Stewieeeeee
Morgan Le Fay
6,787
369
152
1,021
15,683
5,800
0
8,434
7,249
22,623
0
W
Danzaburou
THECOMICWARP
Danzaburou
21,869
13,013
0
5,889
11,867
5,307
355
1,002
10,865
0
79,468
L
Sun Wukong
baphxmet666
Sun Wukong
8,323
1,139
0
5,412
22,595
23,795
0
8,487
14,108
0
24,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,515
Gold Earned
35,741
116
Minions Killed
185
2
Camps Cleared
12
785,575
Distance Traveled
866,906
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,716
732
39
2
5
303,276
2
L
Hun Batz
9,518
595
55
3
0
256,213
3
W
Geb
12,099
756
19
1
0
292,896
5
L
Morgan Le Fay
9,714
607
42
3
1
218,212
3
W
Danzaburou
11,926
745
127
8
7
270,734
7
L
Sun Wukong
10,283
643
19
1
1
311,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role