Player Matchup

Morgan Le Fay
Morgan Le Fay
Diamond V
ExpBell
Morgan Le Fay
Diamond V
Level 152
God Stats
4W - 2L
1,599 SR
Queue Stats
282W - 271L
2,228 MMR
Solo
Sobek
Sobek
Diamond V
FreddyFloydbear
Sobek
Diamond V
Level 126
God Stats
8W - 2L
1,737 SR
Queue Stats
168W - 155L
2,192 MMR
Solo
Mulan
Mulan
Diamond III
OfficialStevie
Mulan
Diamond III
Level 127
God Stats
12W - 16L
1,549 SR
Queue Stats
361W - 360L
2,198 MMR
Solo
Anhur
Anhur
Platinum III
SamGFromJerZ
Anhur
Platinum III
Level 97
God Stats
13W - 2L
1,892 SR
Queue Stats
17W - 2L
2,213 MMR
Solo
Bastet
Bastet
Diamond V
Waterhead
Bastet
Diamond V
Level 159
God Stats
2W - 1L
1,653 SR
Queue Stats
175W - 150L
2,252 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 132
1,686 SR
2,217 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 125
1,608 SR
2,125 MMR
Sol
Sol
Diamond III
DaddyMerk
Sol
Diamond III
Level 157
God Stats
10W - 7L
1,714 SR
Queue Stats
140W - 122L
2,115 MMR
Solo
Fenrir
Fenrir
Diamond V
Kakabadze
Fenrir
Diamond V
Level 61
God Stats
48W - 55L
1,616 SR
Queue Stats
257W - 253L
2,045 MMR
Solo
Kali
Kali
Diamond IV
Rejektion
Kali
Diamond IV
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
451W - 433L
2,255 MMR
Party 1
Hades
Hades
Masters
pumpkio9
Hades
Masters
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
400W - 374L
2,051 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond III
szax
Ah Muzen Cab
Diamond III
Level 160
God Stats
13W - 4L
1,708 SR
Queue Stats
435W - 431L
2,161 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ExpBell
Morgan Le Fay
20
7 / 4 / 8
13,656
546
16,652
17,883
7,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
5 / 1 / 13
13,377
535
7,835
24,988
39,253
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
2 / 7 / 10
14,270
571
24,075
34,277
33,407
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
17 / 1 / 2
16,317
653
32,066
29,209
13,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bastet
Waterhead
Bastet
20
9 / 6 / 8
14,017
561
15,151
21,884
9,061
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
ArtioJanusGeb

VS

Bans
CupidAchillesCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 11 / 0
11,962
478
11,052
21,439
6,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
Kakabadze
Fenrir
17
5 / 8 / 5
11,530
461
15,353
29,219
25,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kali
18
5 / 7 / 2
11,505
460
12,567
23,349
12,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hades
pumpkio9
Hades
19
1 / 6 / 5
12,088
484
14,919
25,538
18,158
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
szax
Ah Muzen Cab
20
6 / 8 / 4
12,878
515
24,562
20,893
7,916
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
35
40
Kills
19
19
Deaths
40
41
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
11
0
0.18
W
Morgan Le Fay
ExpBell
Morgan Le Fay
7
4
8
2.75
W
5
1
13
11.5
L
Fenrir
Kakabadze
Fenrir
5
8
5
0.94
W
2
7
10
1
L
Kali
5
7
2
0.86
W
17
1
2
18
W
Bastet
Waterhead
Bastet
9
6
8
2.17
L
Hades
pumpkio9
Hades
1
6
5
0.58
L
Ah Muzen Cab
szax
Ah Muzen Cab
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,779
Damage
78,453
128,241
Taken
120,438
102,863
Mitigated
70,583
55,400
Healing
32,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,052
2,421
0
5,835
21,439
6,123
0
2,447
18,952
84,669
7,226
W
Morgan Le Fay
ExpBell
Morgan Le Fay
16,652
1,029
0
2,714
17,883
7,545
599
3,015
14,868
95,137
0
W
7,835
796
935
8,016
24,988
39,253
16
4,500
20,488
34,272
0
L
Fenrir
Kakabadze
Fenrir
15,353
4,394
344
4,073
29,219
25,527
765
6,167
21,900
0
35,215
W
24,075
4,113
527
14,924
34,277
33,407
204
9,037
22,284
0
115,017
L
Kali
12,567
6,072
0
5,965
23,349
12,859
0
4,583
18,395
0
91,008
W
32,066
18,849
0
20,083
29,209
13,597
5,255
6,531
22,678
0
153,491
W
Bastet
Waterhead
Bastet
15,151
4,879
0
8,201
21,884
9,061
359
2,847
19,037
0
108,830
L
Hades
pumpkio9
Hades
14,919
2,377
498
11,602
25,538
18,158
0
3,038
21,531
92,043
0
L
Ah Muzen Cab
szax
Ah Muzen Cab
24,562
6,598
0
4,232
20,893
7,916
67
7,200
13,146
0
121,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,637
Gold Earned
59,963
787
Minions Killed
712
0
Camps Cleared
0
2,498,998
Distance Traveled
2,218,568
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,962
478
150
6
0
396,159
4
W
Morgan Le Fay
13,656
546
184
7
0
477,993
6
W
Sobek
13,377
535
59
2
0
529,244
4
L
Fenrir
11,530
461
34
1
0
473,955
4
W
Mulan
14,270
571
211
8
0
455,884
5
L
Kali
11,505
460
132
5
0
475,203
1
W
Anhur
16,317
653
204
8
0
490,876
2
W
Bastet
14,017
561
129
5
0
545,001
8
L
Hades
12,088
484
200
8
0
401,156
4
L
Ah Muzen Cab
12,878
515
196
8
0
472,095
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role