Player Matchup

Fafnir
Fafnir
Ihateskadis
Fafnir
Level 45
God Stats
1W - 2L
1,503 SR
Queue Stats
18W - 16L
1,500 Elo+
Party 3
Janus
Janus
PankaPlay
Janus
Level 25
God Stats
1W - 1L
1,677 SR
Queue Stats
7W - 9L
1,455 Elo+
Party 3
Fenrir
Fenrir
brightlegacy77
Fenrir
Level 60
God Stats
1W - 3L
1,609 SR
Queue Stats
33W - 22L
1,543 Elo+
Party 3
Artemis
Artemis
jndu57
Artemis
Level 107
God Stats
0W - 1L
1,862 SR
Queue Stats
13W - 15L
1,444 Elo+
Party 2
Osiris
Osiris
mister_o_25
Osiris
Level 89
God Stats
0W - 1L
1,463 SR
Queue Stats
1W - 5L
1,210 Elo+
Party 2
Team Averages
Level 65
1,623 SR
1,430 Elo+

VS

Team Averages
Level 76
1,589 SR
1,506 Elo+
Izanami
Izanami
Brievenbus
Izanami
Level 62
God Stats
28W - 11L
1,816 SR
Queue Stats
138W - 94L
1,603 Elo+
Party 1
Bacchus
Bacchus
FredTiffo
Bacchus
Level 46
God Stats
15W - 6L
1,740 SR
Queue Stats
93W - 75L
1,571 Elo+
Party 1
Vulcan
Vulcan
Termaxin
Vulcan
Level 66
God Stats
11W - 12L
1,449 SR
Queue Stats
99W - 77L
1,516 Elo+
Party 1
Mulan
Mulan
Yuda07078
Mulan
Level 80
God Stats
17W - 8L
1,642 SR
Queue Stats
201W - 153L
1,530 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
zaif3366
Morgan Le Fay
Level 125
God Stats
10W - 18L
1,298 SR
Queue Stats
121W - 145L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
19
5 / 2 / 4
12,307
769
13,165
22,606
32,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Janus
PankaPlay
Janus
17
3 / 7 / 4
10,620
664
6,644
10,261
3,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 2 / 5
12,281
768
18,767
23,195
14,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
jndu57
Artemis
17
1 / 5 / 5
10,268
642
12,440
14,110
5,482
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
14
0 / 7 / 4
8,640
540
5,552
16,549
17,346
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Brievenbus
Izanami
20
8 / 3 / 5
13,212
826
20,158
15,859
6,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
FredTiffo
Bacchus
17
0 / 1 / 12
10,796
675
7,692
16,549
25,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Termaxin
Vulcan
19
5 / 4 / 12
12,122
758
14,677
10,464
4,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
Yuda07078
Mulan
20
9 / 0 / 11
13,153
822
22,284
13,669
15,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
zaif3366
Morgan Le Fay
16
1 / 8 / 4
9,886
618
7,268
10,307
4,234
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
67
16
Kills
23
23
Deaths
16
22
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Izanami
Brievenbus
Izanami
8
3
5
3.5
W
Bacchus
FredTiffo
Bacchus
0
1
12
6
L
Fafnir
5
2
4
3.5
L
Janus
PankaPlay
Janus
3
7
4
0.71
W
Vulcan
Termaxin
Vulcan
5
4
12
2.75
W
Mulan
Yuda07078
Mulan
9
0
11
14.5
L
7
2
5
4.75
L
Artemis
jndu57
Artemis
1
5
5
0.7
L
Osiris
0
7
4
0.29
W
Morgan Le Fay
zaif3366
Morgan Le Fay
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,568
Damage
72,079
86,721
Taken
66,848
73,290
Mitigated
56,638
14,246
Healing
11,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Brievenbus
Izanami
20,158
15,300
0
4,393
15,859
6,993
1,297
2,526
12,960
0
66,744
W
Bacchus
FredTiffo
Bacchus
7,692
665
0
1,834
16,549
25,154
48
5,685
10,316
18,312
0
L
Fafnir
13,165
4,670
0
6,620
22,606
32,003
50
7,213
14,397
41,431
0
L
Janus
PankaPlay
Janus
6,644
1,023
72
536
10,261
3,475
230
4,190
5,699
31,085
0
W
Vulcan
Termaxin
Vulcan
14,677
3,176
0
644
10,464
4,414
0
3,693
6,552
53,876
0
W
Mulan
Yuda07078
Mulan
22,284
2,910
0
4,336
13,669
15,843
1
5,250
7,752
7,588
36,637
L
18,767
5,612
0
4,249
23,195
14,984
0
7,147
15,687
0
53,048
L
Artemis
jndu57
Artemis
12,440
3,804
792
1,492
14,110
5,482
727
6,687
7,033
0
45,041
L
Osiris
5,552
802
0
485
16,549
17,346
440
6,742
9,225
0
17,036
W
Morgan Le Fay
zaif3366
Morgan Le Fay
7,268
717
0
463
10,307
4,234
667
1,699
8,341
28,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,116
Gold Earned
59,169
338
Minions Killed
381
7
Camps Cleared
9
1,412,817
Distance Traveled
1,469,220
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,212
826
146
9
0
290,285
1
W
Bacchus
10,796
675
24
2
0
325,946
4
L
Fafnir
12,307
769
75
5
1
306,908
4
L
Janus
10,620
664
69
4
1
251,610
0
W
Vulcan
12,122
758
107
7
4
299,011
0
W
Mulan
13,153
822
56
4
5
337,123
1
L
Fenrir
12,281
768
86
5
3
340,585
1
L
Artemis
10,268
642
87
5
2
250,643
2
L
Osiris
8,640
540
21
1
0
263,071
0
W
Morgan Le Fay
9,886
618
48
3
0
216,855
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role