Player Matchup

Hou Yi
Hou Yi
CuChIlLo_BlaNc07
Hou Yi
Level 60
God Stats
14W - 18L
1,405 SR
Queue Stats
209W - 283L
1,267 Elo+
Solo
Achilles
Achilles
DeceasedGran
Achilles
Level 78
God Stats
0W - 1L
1,169 SR
Queue Stats
19W - 24L
1,416 Elo+
Solo
Mulan
Mulan
IGAN 82
Mulan
Level 37
God Stats
42W - 50L
1,419 SR
Queue Stats
70W - 115L
1,247 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ale_ssio_13
Morgan Le Fay
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 102L
1,342 Elo+
Solo
Nemesis
Nemesis
casanova-ibrahim
Nemesis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 195L
1,369 Elo+
Solo
Team Averages
Level 60
1,399 SR
1,328 Elo+

VS

Team Averages
Level 67
1,586 SR
1,315 Elo+
Tyr
Tyr
Chocolade21
Tyr
Level 59
God Stats
2W - 0L
1,769 SR
Queue Stats
33W - 31L
1,385 Elo+
Solo
Kukulkan
Kukulkan
Cura89-
Kukulkan
Level 96
God Stats
6W - 11L
1,257 SR
Queue Stats
235W - 261L
1,244 Elo+
Solo
Bakasura
Bakasura
Goyath
Bakasura
Level 64
God Stats
5W - 1L
1,718 SR
Queue Stats
38W - 43L
1,400 Elo+
Solo
Cabrakan
Cabrakan
KxngzDreyNation
Cabrakan
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 210L
1,271 Elo+
Solo
Medusa
Medusa
Kymurii
Medusa
Level 68
God Stats
2W - 3L
1,685 SR
Queue Stats
94W - 124L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 7 / 1
10,754
448
5,771
20,899
6,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
DeceasedGran
Achilles
17
3 / 4 / 1
11,090
462
14,256
18,501
18,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mulan
IGAN 82
Mulan
13
0 / 15 / 2
8,560
357
5,740
20,599
8,142
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
ale_ssio_13
Morgan Le Fay
14
1 / 9 / 1
9,540
398
8,323
20,600
6,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 2 / 1
11,499
479
13,305
19,323
10,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 10
11,595
483
12,848
18,297
17,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Cura89-
Kukulkan
20
9 / 3 / 4
13,034
543
21,431
13,875
6,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
Goyath
Bakasura
20
6 / 2 / 7
14,022
584
12,755
17,845
10,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
17
3 / 1 / 19
11,984
499
10,123
19,199
31,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
Kymurii
Medusa
20
15 / 0 / 1
14,419
601
16,794
11,308
5,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
78
8
Kills
37
37
Deaths
8
6
Assists
41
Player
Kills
Deaths
Assists
KDA
W
4
2
10
4.5
L
0
7
1
0.07
W
Kukulkan
Cura89-
Kukulkan
9
3
4
3.67
L
Achilles
DeceasedGran
Achilles
3
4
1
0.88
W
Bakasura
Goyath
Bakasura
6
2
7
4.75
L
Mulan
IGAN 82
Mulan
0
15
2
0.07
W
Cabrakan
3
1
19
12.5
W
Medusa
Kymurii
Medusa
15
0
1
15.5
L
Morgan Le Fay
ale_ssio_13
Morgan Le Fay
1
9
1
0.17
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,395
Damage
73,951
99,922
Taken
80,524
49,749
Mitigated
71,305
24,246
Healing
27,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,848
2,422
468
7,678
18,297
17,083
1,119
1,874
14,944
0
43,198
L
5,771
3,250
78
7,403
20,899
6,051
660
9,248
11,275
0
86,308
W
Kukulkan
Cura89-
Kukulkan
21,431
396
0
693
13,875
6,656
944
1,668
11,891
103,151
0
L
Achilles
DeceasedGran
Achilles
14,256
3,351
0
4,087
18,501
18,600
220
3,715
13,503
990
58,774
W
Bakasura
Goyath
Bakasura
12,755
8,154
0
7,559
17,845
10,536
2,894
1,921
15,648
0
107,047
L
Mulan
IGAN 82
Mulan
5,740
1,197
0
2,304
20,599
8,142
704
5,418
14,706
0
36,666
W
Cabrakan
10,123
1,104
846
5,436
19,199
31,380
372
2,137
16,712
36,062
0
W
Medusa
Kymurii
Medusa
16,794
8,766
298
4,209
11,308
5,650
3,629
146
11,162
0
118,244
L
Morgan Le Fay
ale_ssio_13
Morgan Le Fay
8,323
1,554
177
4,275
20,600
6,915
1,063
7,069
12,421
51,804
0
L
13,305
5,690
0
5,922
19,323
10,041
0
5,020
13,606
0
83,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,443
Gold Earned
65,054
548
Minions Killed
700
0
Camps Cleared
0
2,093,569
Distance Traveled
2,366,328
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,595
483
80
3
0
472,618
2
L
Hou Yi
10,754
448
156
7
0
432,664
1
W
Kukulkan
13,034
543
169
7
0
453,047
2
L
Achilles
11,090
462
118
5
0
457,513
3
W
Bakasura
14,022
584
207
9
0
550,456
2
L
Mulan
8,560
357
67
3
0
297,826
1
W
Cabrakan
11,984
499
42
2
0
441,206
0
W
Medusa
14,419
601
202
8
0
449,001
3
L
Morgan Le Fay
9,540
398
90
4
0
372,679
2
L
Nemesis
11,499
479
117
5
0
532,887
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role