Player Matchup

Kukulkan
Kukulkan
FEAR Hurricane
Kukulkan
Level 109
God Stats
5W - 4L
1,465 SR
Queue Stats
70W - 67L
1,509 Elo+
Party 1
Sun Wukong
Sun Wukong
K33ZY007
Sun Wukong
Level 49
God Stats
33W - 44L
1,385 SR
Queue Stats
336W - 399L
1,317 Elo+
Solo
Charybdis
Charybdis
KONG13
Charybdis
Level 160
God Stats
50W - 51L
1,493 SR
Queue Stats
817W - 813L
1,445 Elo+
Party 1
Fenrir
Fenrir
ZLU CORONA
Fenrir
Level 149
God Stats
25W - 25L
1,490 SR
Queue Stats
343W - 295L
1,522 Elo+
Party 1
Atlas
Atlas
fearful-boat765
Atlas
Level 119
God Stats
210W - 221L
1,423 SR
Queue Stats
1,341W - 1,582L
1,358 Elo+
Solo
Team Averages
Level 117
1,451 SR
1,430 Elo+

VS

Team Averages
Level 64
1,439 SR
1,293 Elo+
Susano
Susano
NateBentley
Susano
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,112 Elo+
Solo
Janus
Janus
Qetuoad12
Janus
Level 69
God Stats
15W - 17L
1,372 SR
Queue Stats
229W - 235L
1,391 Elo+
Solo
Scylla
Scylla
SauceyGhost
Scylla
Level 65
God Stats
13W - 31L
1,323 SR
Queue Stats
121W - 143L
1,355 Elo+
Solo
Neith
Neith
Z3TBooz
Neith
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
boxboyant
Baron Samedi
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
6 / 1 / 17
11,659
1,060
15,154
6,172
2,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
K33ZY007
Sun Wukong
17
2 / 2 / 14
9,828
893
9,125
11,598
8,218
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
KONG13
Charybdis
17
6 / 1 / 13
10,776
980
10,555
9,058
3,401
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
ZLU CORONA
Fenrir
18
17 / 4 / 9
12,899
1,173
21,547
10,943
6,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
3 / 1 / 22
11,525
1,048
6,015
13,243
10,251
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

257

VS

Team 2 Tickets

43

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
17
3 / 10 / 3
10,964
997
9,660
17,639
6,445
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Qetuoad12
Janus
16
2 / 3 / 4
10,333
939
10,876
10,471
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
17
4 / 5 / 4
11,208
1,019
15,279
11,403
3,754
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Z3TBooz
Neith
16
0 / 9 / 5
9,328
848
4,019
14,501
6,979
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
boxboyant
Baron Samedi
16
0 / 7 / 2
8,996
818
6,376
13,919
5,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
27
34
Kills
9
9
Deaths
34
75
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
6
1
17
14.5
W
Sun Wukong
K33ZY007
Sun Wukong
2
2
14
4.5
W
Charybdis
KONG13
Charybdis
6
1
13
12.5
L
Susano
3
10
3
0.45
L
Janus
Qetuoad12
Janus
2
3
4
1.33
L
Scylla
4
5
4
1.2
L
Neith
Z3TBooz
Neith
0
9
5
0.28
W
Fenrir
ZLU CORONA
Fenrir
17
4
9
5.38
L
Baron Samedi
boxboyant
Baron Samedi
0
7
2
0.14
W
3
1
22
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,396
Damage
46,210
51,014
Taken
67,933
30,368
Mitigated
26,376
6,676
Healing
3,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
15,154
1,708
0
0
6,172
2,454
0
2,970
3,202
45,964
0
W
Sun Wukong
K33ZY007
Sun Wukong
9,125
1,184
0
974
11,598
8,218
0
7,446
4,152
0
24,351
W
Charybdis
KONG13
Charybdis
10,555
4,662
0
564
9,058
3,401
0
6,381
2,677
0
25,789
L
Susano
9,660
1,486
0
331
17,639
6,445
0
4,666
12,612
0
20,469
L
Janus
Qetuoad12
Janus
10,876
506
0
729
10,471
3,425
0
4,126
6,265
33,000
0
L
Scylla
15,279
1,566
0
0
11,403
3,754
0
3,784
7,444
33,156
0
L
Neith
Z3TBooz
Neith
4,019
1,117
0
1,483
14,501
6,979
0
3,103
11,193
0
19,572
W
Fenrir
ZLU CORONA
Fenrir
21,547
4,128
0
2,041
10,943
6,044
0
6,770
4,173
0
26,674
L
Baron Samedi
boxboyant
Baron Samedi
6,376
1,397
131
867
13,919
5,773
0
5,490
8,311
18,136
0
W
6,015
1,055
0
3,097
13,243
10,251
0
8,964
4,279
16,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,687
Gold Earned
50,829
196
Minions Killed
164
6
Camps Cleared
4
950,995
Distance Traveled
881,173
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,659
1,060
90
8
1
190,355
0
W
Sun Wukong
9,828
893
35
3
1
201,637
0
W
Charybdis
10,776
980
43
4
2
179,245
0
L
Susano
10,964
997
12
1
0
177,309
1
L
Janus
10,333
939
59
5
1
201,470
0
L
Scylla
11,208
1,019
48
4
1
197,395
0
L
Neith
9,328
848
24
2
2
177,632
0
W
Fenrir
12,899
1,173
12
1
1
193,477
3
L
Baron Samedi
8,996
818
21
2
0
127,367
0
W
Atlas
11,525
1,048
16
1
1
186,281
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role