Player Matchup

Kukulkan
Kukulkan
CGMouldylocks
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 42L
1,696 Elo+
Party 1
Mulan
Mulan
OFBendokay
Mulan
Level 108
God Stats
4W - 1L
1,659 SR
Queue Stats
164W - 84L
1,566 Elo+
Party 1
Mercury
Mercury
TeV Celsior
Mercury
Level 40
God Stats
3W - 2L
1,663 SR
Queue Stats
69W - 81L
1,417 Elo+
Party 2
Vamana
Vamana
tjaytom2
Vamana
Level 68
God Stats
3W - 1L
1,658 SR
Queue Stats
261W - 249L
1,503 Elo+
Party 2
Sol
Sol
zWatszn
Sol
Level 125
God Stats
6W - 4L
1,659 SR
Queue Stats
204W - 108L
1,524 Elo+
Party 1
Team Averages
Level 70
1,628 SR
1,541 Elo+

VS

Team Averages
Level 74
1,532 SR
1,617 Elo+
Eset
Eset
IceCubzz
Eset
Level 146
God Stats
1W - 2L
1,135 SR
Queue Stats
56W - 42L
1,587 Elo+
Party 3
Thoth
Thoth
Karma5948
Thoth
Level 19
God Stats
1W - 0L
1,308 SR
Queue Stats
29W - 12L
1,639 Elo+
Party 3
Rama
Rama
StompZerrr
Rama
Level 10
God Stats
4W - 0L
1,906 SR
Queue Stats
16W - 3L
1,755 Elo+
Party 3
Bellona
Bellona
Vaarayy
Bellona
Level 156
God Stats
1W - 0L
1,751 SR
Queue Stats
72W - 48L
1,704 Elo+
Party 3
Gilgamesh
Gilgamesh
xXkillerXx19870
Gilgamesh
Level 40
God Stats
24W - 17L
1,560 SR
Queue Stats
93W - 85L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CGMouldylocks
Kukulkan
9
1 / 4 / 0
5,257
526
1,827
4,595
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mulan
8
1 / 3 / 5
5,069
507
3,076
7,207
2,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
TeV Celsior
Mercury
8
2 / 5 / 1
5,453
545
2,485
7,370
1,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
tjaytom2
Vamana
8
0 / 3 / 0
4,525
453
2,137
6,372
2,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
8
3 / 4 / 4
5,435
544
4,136
6,560
1,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
9
4 / 3 / 7
6,268
627
4,600
6,745
4,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
Karma5948
Thoth
12
3 / 1 / 3
6,619
662
4,266
5,312
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
5 / 2 / 5
6,096
610
7,359
6,039
1,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Vaarayy
Bellona
11
5 / 1 / 1
6,741
674
6,817
4,702
3,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
xXkillerXx19870
Gilgamesh
9
2 / 0 / 3
5,457
546
1,754
4,208
1,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
7
Kills
19
19
Deaths
7
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CGMouldylocks
Kukulkan
1
4
0
0.25
W
Eset
4
3
7
2.5
W
Thoth
Karma5948
Thoth
3
1
3
4.5
L
Mulan
1
3
5
1.17
W
5
2
5
3.75
L
Mercury
TeV Celsior
Mercury
2
5
1
0.5
W
Bellona
Vaarayy
Bellona
5
1
1
5.5
L
Vamana
tjaytom2
Vamana
0
3
0
0
W
Gilgamesh
xXkillerXx19870
Gilgamesh
2
0
3
3.5
L
Sol
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,661
Damage
24,796
32,104
Taken
27,006
10,107
Mitigated
13,091
6,961
Healing
9,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CGMouldylocks
Kukulkan
1,827
250
0
0
4,595
1,300
0
2,508
1,873
19,590
0
W
Eset
4,600
707
1,001
2,844
6,745
4,195
0
2,162
4,511
17,084
0
W
Thoth
Karma5948
Thoth
4,266
106
0
1,231
5,312
1,631
250
1,269
4,043
37,849
0
L
Mulan
3,076
407
0
2,009
7,207
2,976
0
1,177
6,022
0
12,642
W
7,359
5,459
0
2,060
6,039
1,850
750
967
5,035
0
29,254
L
Mercury
TeV Celsior
Mercury
2,485
1,503
0
1,698
7,370
1,802
0
2,392
4,824
0
17,537
W
Bellona
Vaarayy
Bellona
6,817
2,537
280
1,798
4,702
3,974
297
1,204
3,378
0
38,934
L
Vamana
tjaytom2
Vamana
2,137
651
0
1,072
6,372
2,456
0
458
5,914
201
18,939
W
Gilgamesh
xXkillerXx19870
Gilgamesh
1,754
461
0
410
4,208
1,441
325
0
4,137
0
22,986
L
Sol
4,136
1,795
0
2,182
6,560
1,573
1,102
1,955
4,605
19,486
2,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,739
Gold Earned
31,181
190
Minions Killed
303
0
Camps Cleared
0
908,300
Distance Traveled
998,844
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,257
526
44
4
0
152,947
4
W
Eset
6,268
627
23
2
0
198,684
1
W
Thoth
6,619
662
88
9
0
185,621
2
L
Mulan
5,069
507
14
1
0
186,456
3
W
Rama
6,096
610
56
6
0
184,204
0
L
Mercury
5,453
545
46
5
0
207,670
0
W
Bellona
6,741
674
85
9
0
215,477
1
L
Vamana
4,525
453
32
3
0
189,549
3
W
Gilgamesh
5,457
546
51
5
0
214,858
1
L
Sol
5,435
544
54
5
0
171,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role