Player Matchup

Loki
Loki
 
Loki
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Prehistoricals
Geb
Level 109
God Stats
3W - 2L
1,489 SR
Queue Stats
252W - 180L
1,620 Elo+
Party 2
Heimdallr
Heimdallr
Shmeu
Heimdallr
Level 8
God Stats
2W - 0L
1,723 SR
Queue Stats
8W - 5L
1,781 Elo+
Party 2
Sylvanus
Sylvanus
yardwild2000
Sylvanus
Level 157
God Stats
6W - 3L
1,726 SR
Queue Stats
306W - 266L
1,607 Elo+
Party 2
Team Averages
Level 89
1,588 SR
1,602 Elo+

VS

Team Averages
Level 87
1,634 SR
1,618 Elo+
Kukulkan
Kukulkan
CrypticHail
Kukulkan
Level 38
God Stats
3W - 6L
1,529 SR
Queue Stats
200W - 95L
1,711 Elo+
Solo
Guan Yu
Guan Yu
Logisticsshark
Guan Yu
Level 144
God Stats
6W - 8L
1,492 SR
Queue Stats
498W - 486L
1,490 Elo+
Party 3
Atlas
Atlas
TigerThrower
Atlas
Level 66
God Stats
6W - 3L
1,799 SR
Queue Stats
231W - 178L
1,693 Elo+
Party 1
Gilgamesh
Gilgamesh
my_kato
Gilgamesh
Level 147
God Stats
22W - 13L
1,649 SR
Queue Stats
392W - 364L
1,537 Elo+
Party 3
Skadi
Skadi
sirman95
Skadi
Level 39
God Stats
111W - 91L
1,699 SR
Queue Stats
111W - 92L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
9 / 4 / 6
8,271
591
8,951
10,187
3,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
 
Tyr
13
1 / 0 / 4
7,514
537
6,033
8,566
8,464
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
1 / 2 / 9
6,477
463
4,031
12,759
8,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Shmeu
Heimdallr
11
1 / 2 / 6
6,462
462
5,159
7,968
2,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
yardwild2000
Sylvanus
13
8 / 0 / 5
8,286
592
12,027
8,688
4,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CrypticHail
Kukulkan
12
4 / 6 / 4
7,698
550
7,621
7,834
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 1
6,980
499
3,648
8,709
7,505
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
1 / 3 / 4
6,347
453
5,932
13,203
6,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
my_kato
Gilgamesh
13
3 / 5 / 2
7,344
525
7,534
10,002
4,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
sirman95
Skadi
10
0 / 4 / 1
6,347
453
5,576
9,849
2,646
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
20
Kills
8
8
Deaths
20
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
9
4
6
3
W
Tyr
 
Tyr
1
0
4
3
L
Kukulkan
CrypticHail
Kukulkan
4
6
4
1
L
0
2
1
0.25
W
1
2
9
2.75
W
Heimdallr
Shmeu
Heimdallr
1
2
6
2
L
1
3
4
1
L
Gilgamesh
my_kato
Gilgamesh
3
5
2
0.8
L
Skadi
sirman95
Skadi
0
4
1
0.13
W
Sylvanus
yardwild2000
Sylvanus
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,201
Damage
30,311
48,168
Taken
49,597
26,593
Mitigated
23,420
21,495
Healing
11,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,951
2,910
0
3,984
10,187
3,104
0
3,673
6,514
0
42,237
W
Tyr
 
Tyr
6,033
1,223
0
5,698
8,566
8,464
492
924
7,642
0
41,533
L
Kukulkan
CrypticHail
Kukulkan
7,621
867
0
233
7,834
2,166
0
3,080
4,754
34,711
0
L
3,648
701
416
1,972
8,709
7,505
0
733
7,976
0
36,766
W
4,031
705
715
3,201
12,759
8,360
216
4,197
8,562
14,322
0
W
Heimdallr
Shmeu
Heimdallr
5,159
1,086
0
1,616
7,968
2,571
191
2,057
5,911
0
42,824
L
5,932
2,247
1,720
3,161
13,203
6,499
32
6,975
6,228
14,259
0
L
Gilgamesh
my_kato
Gilgamesh
7,534
1,742
0
3,215
10,002
4,604
0
1,463
8,539
0
44,896
L
Skadi
sirman95
Skadi
5,576
3,548
0
860
9,849
2,646
1,757
2,633
7,215
0
45,864
W
Sylvanus
yardwild2000
Sylvanus
12,027
3,571
1,614
4,667
8,688
4,094
0
2,702
5,986
40,471
10,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,010
Gold Earned
34,716
345
Minions Killed
312
0
Camps Cleared
0
1,334,146
Distance Traveled
1,419,488
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,271
591
74
5
0
275,309
6
W
Tyr
7,514
537
94
7
0
274,600
3
L
Kukulkan
7,698
550
61
4
0
278,982
7
L
Guan Yu
6,980
499
74
5
0
264,989
3
W
Geb
6,477
463
22
2
0
275,119
1
W
Heimdallr
6,462
462
65
5
0
249,206
4
L
Atlas
6,347
453
14
1
0
284,832
4
L
Gilgamesh
7,344
525
81
6
0
272,985
1
L
Skadi
6,347
453
82
6
0
317,700
2
W
Sylvanus
8,286
592
90
6
0
259,912
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role