Player Matchup

Sobek
Sobek
GreenSloth7127
Sobek
Level 48
God Stats
0W - 2L
1,212 SR
Queue Stats
21W - 30L
1,372 Elo+
Party 2
Hercules
Hercules
Grimricketts
Hercules
Level 149
God Stats
1W - 2L
1,542 SR
Queue Stats
31W - 33L
1,427 Elo+
Party 2
The Morrigan
The Morrigan
Jarl Creambeard
The Morrigan
Level 123
God Stats
0W - 2L
1,555 SR
Queue Stats
19W - 33L
1,355 Elo+
Party 2
Susano
Susano
TDS_DarkFollem
Susano
Level 108
God Stats
1W - 3L
1,704 SR
Queue Stats
158W - 162L
1,433 Elo+
Solo
Hun Batz
Hun Batz
Tickling Tom
Hun Batz
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,366 Elo+
Party 2
Team Averages
Level 103
1,503 SR
1,391 Elo+

VS

Team Averages
Level 73
1,559 SR
1,316 Elo+
Hades
Hades
Geny_Titoz
Hades
Level 45
God Stats
1W - 1L
1,467 SR
Queue Stats
42W - 37L
1,270 Elo+
Party 1
Ymir
Ymir
TheHunterRed
Ymir
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 34L
1,226 Elo+
Party 1
Kukulkan
Kukulkan
Zephyrx_420
Kukulkan
Level 23
God Stats
1W - 1L
1,209 SR
Queue Stats
4W - 11L
1,215 Elo+
Party 1
Cernunnos
Cernunnos
didizouk95
Cernunnos
Level 58
God Stats
4W - 0L
1,882 SR
Queue Stats
98W - 140L
1,251 Elo+
Party 1
Discordia
Discordia
ouloulou_38
Discordia
Level 158
God Stats
1W - 0L
1,734 SR
Queue Stats
14W - 7L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 8
10,811
601
4,517
18,928
24,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
Grimricketts
Hercules
20
3 / 4 / 11
12,447
692
12,193
35,721
29,441
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Morrigan
Jarl Creambeard
The Morrigan
19
8 / 8 / 9
12,828
713
21,849
12,248
4,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
6 / 6 / 9
12,501
695
17,843
19,185
11,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
Tickling Tom
Hun Batz
19
3 / 9 / 12
12,018
668
16,325
19,146
7,556
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
20
5 / 3 / 20
13,087
727
13,208
21,667
13,859
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
2 / 2 / 20
12,795
711
9,102
19,923
31,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Zephyrx_420
Kukulkan
20
3 / 6 / 16
12,540
697
16,525
16,254
8,211
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
didizouk95
Cernunnos
20
12 / 5 / 12
13,639
758
20,892
21,488
10,828
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
ouloulou_38
Discordia
20
11 / 4 / 16
14,022
779
30,761
13,937
7,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
117
20
Kills
33
33
Deaths
20
49
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Hades
5
3
20
5
L
0
6
8
0.67
L
Hercules
Grimricketts
Hercules
3
4
11
2.13
L
The Morrigan
Jarl Creambeard
The Morrigan
8
8
9
1.56
L
6
6
9
1.75
W
2
2
20
6
L
Hun Batz
Tickling Tom
Hun Batz
3
9
12
1
W
Kukulkan
Zephyrx_420
Kukulkan
3
6
16
1.83
W
Cernunnos
didizouk95
Cernunnos
12
5
12
3.6
W
Discordia
ouloulou_38
Discordia
11
4
16
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,727
Damage
90,488
105,228
Taken
93,269
77,086
Mitigated
71,606
38,789
Healing
37,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
13,208
1,009
4,134
9,083
21,667
13,859
56
6,610
14,535
28,336
0
L
4,517
709
224
3,350
18,928
24,334
157
11,408
7,520
13,039
0
L
Hercules
Grimricketts
Hercules
12,193
2,447
1,097
18,269
35,721
29,441
1,018
22,417
13,304
0
27,173
L
The Morrigan
Jarl Creambeard
The Morrigan
21,849
2,593
692
3,615
12,248
4,579
1,184
9,880
2,306
41,522
696
L
17,843
2,124
2,799
5,272
19,185
11,176
385
12,023
7,162
0
33,717
W
9,102
1,641
1,784
3,152
19,923
31,135
187
5,217
14,334
21,123
0
L
Hun Batz
Tickling Tom
Hun Batz
16,325
2,017
480
2,991
19,146
7,556
818
13,868
5,278
0
31,439
W
Kukulkan
Zephyrx_420
Kukulkan
16,525
2,472
852
2,773
16,254
8,211
1,089
4,155
11,497
40,185
0
W
Cernunnos
didizouk95
Cernunnos
20,892
13,391
1,915
6,777
21,488
10,828
2,686
6,661
14,245
0
43,005
W
Discordia
ouloulou_38
Discordia
30,761
949
3,601
3,913
13,937
7,573
1,543
1,968
11,568
63,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,605
Gold Earned
66,083
164
Minions Killed
178
0
Camps Cleared
0
1,505,961
Distance Traveled
1,620,647
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,087
727
31
2
0
342,035
0
L
Sobek
10,811
601
23
1
0
350,090
4
L
Hercules
12,447
692
36
2
0
307,973
0
L
The Morrigan
12,828
713
44
2
0
241,531
2
L
Susano
12,501
695
31
2
0
308,166
0
W
Ymir
12,795
711
14
1
0
352,829
0
L
Hun Batz
12,018
668
30
2
0
298,201
0
W
Kukulkan
12,540
697
43
2
0
322,338
0
W
Cernunnos
13,639
758
38
2
0
304,677
0
W
Discordia
14,022
779
52
3
0
298,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role